This is part of the Community Engagement Challenge: https://peakd.com/hive-13323/@splinterlands/splinterlands-community-engagement-challenge-tutorials-and-tips-from-the-community-smy7e4
The importance of Milestones
Splinterlands, even though it does not have many “official” achievements, is an achievement game. Quests and such are a big motivator for most gamers – because they’re and achievement, one feels like completing something and on top of that getting a reward. There was a time in Splinterlands when you had to battle with certain Splinters in order to get reward points and with that reward chests – I loved that.
Now, there’s not much left. So, how to keep it interesting? How to get that dopamine-kick anyway? Even winning gets boring if there’s no progress.
Solution: Set milestones.
What is a good milestone?
A good milestone is one that is not too hard to achieve, but also not too easy. It will take a little time and effort to get there, but depending on one’s dedication, it’s absolutely possible and the speed depends on one’s pace.
What is a bad milestone?
One that is too easy to achieve. It takes the fun out of it quickly, there’s not enough effort involved to get the satisfaction of accomplishment.
When is a hard-to-achieve milestone bad?
When it’s identical with your goal. Don’t mistake milestones for goals – they’re just steps on the way to your goal. They keep the journey interesting and you motivated, especially when you become a little weary of the day-to-day battling.
My Milestones as examples
Cards
I for myself set different milestones in different categories. For example, in my card deck I focus on leagues. My goal is to get all my important cards to Diamond level. Now, there are a lot of different milestones.
For example, to get them all on Silver level. Sounds easy? Well, wait. First, there are many, maaaaany cards. And some are expensive. Even though I have some cards on Diamond Level, I have some that are still on Bronze level because they’re so expensive.
And some cards I don’t even have! So, I break it down: I want to own Runemancer Florre one day, but it’s usually overpriced (in my opinion). So I set it on my watchlist on Splintertrends and wait – and so with many cards. Just yesterday I reached a milestone – I bought Immolation for the first time. It’s a great card and I already played it a few times in tournaments.
Another milestone was to get one Legend on Diamond Level. I think it was Djinn Biljka, a card that I play a lot.
The best feelings I had was getting Rage to lvl 2, and Agor Longtail. Still two of my all time favorites and so worth the money.
Battles
With the milestones in cards, I also reach milestones in other areas. For example, I managed to make it to Champion 3 in Wild in the last two seasons – which is even better now, since I get the reward chests. The next milestone will be to reach Champion 2, but I don’t know if my deck will ever be good enough – even if I get the cards from my wish list.
The rewards from my Champion 3 ascend:
Guild & Brawls
Also, I’m playing a Gold Fray in my Guild now, and not too shabby – it’s been two brawls, and I’m at 14 wins vs. 4 losses. In Guilds, the milestones are more community ones, and sometimes the community doesn’t want to do it like oneself does. I try to motivate and lead by example, donating more GP than required, but different people have different goals and milestones. But I really want to get those barracks up to the next level so I can use silver level gladiators in brawls…
25% of the baracks are done!
SPS
With that, I’m closing in on my staked SPS goal – the more I make in battles, brawls and tournaments, the faster (and I’m also buying SPS, it’s not all organic). 100k is the goal – after that, the organic growth should be enough for a while. I will still buy dips, though. I recently reached a nice milestone in SPS, which was to have enough SPS so I get 1 SPS per hour from interest (24 SPS per day, 8,760 per year, with current API 86k SPS). That was really cool to find out!
Reward Cards
And then the reward cards – I’m only 9 cards away to hit a big milestone, which is having all common, rare and epic cards on silver level. Surely, the 9 cards are Epics, so it’s at least 67.500 Glint until then – might be this season, might be next, but I’ll be super happy when I can finally stop spending my glint on Epics and go for Commons again, to bring those to Gold level – and the wheel goes on.
Oh, and the reward cards help me in battles, tournaments and brawls – making the wheel spin faster.
(I don’t really have milestones for land anymore. The goal was to have a round economy in one region, I got that, and are making around 5% API. That’s okay, I’ll leave it there for a while.)
All the good reasons
The milestones keep me motivated when the “9-5” of Splinterlands gets a little boring. When I finally buy a new card, I can’t wait to try it out (and get over eager and lose a few battles…). When I finally level up a reward card, it’s the same. When another guildmember donates GP out of the regular, I check the barracks to see how much we need. When the Merits come in, I open some packs which is still way more fun than I expected.
That said – set your milestones! Choose them wisely to keep you motivated to reach your goals.
What are your milestones?
Comment below and feel free to include your own posts for me to visit and upvote as well. Thank you so much for reading, have a great evening!