Rebellion Reward Accumumulation Zone
Right now when it comes down toe the Rebellion Reward cards, it's quite impossible to already use them as a player with Max Level cards in Wild since they need to reach higher levels first before potentially becoming a first choice. On top of this, trying out a specific Rebellion Reward card at a lower level, doing battles will result in having to play manually which most likely gives game rules that are not suited for the specific card. Not only will result this in likely losses as you need to play sub-optimally against optimal playing bots, you also need to pay 35% of the rewards in case of a win to Archmage.
So it's all pretty pointless at the moment and impossible to realistically get a battle in. However I will review the card which by far is the most interesting and potentially overpowered which is the Olivia Of The Brook. Because the Epic cards look way more interesting compared to the legendaries, I'm focused on collecting those first.
Cards with multiple attacks which also can attack from any position tend to be super interesting especially when there is also a dynamic of Bloodlust or the New Mimic ability which adds extra abilities. The entire description of this ability however also very much adds to the overly difficult and confusing direction the game is going in."At the beginning of round 2 and each following round, gain a random ability from the enemy team. 25% chance to gain a random ability from an attacker when hit. Dispel removes one mimicked ability in the reverse order they were gained. Debilitations, Targeting abilities, Ambush, Weapons Training, Flank, Reach, Charge, and Taunt cannot be mimicked."
It's just TLDR requiring more effort than most players are willing to give it. The way I can see this Life card used is in combination with the powerful Iziar + Adelade Brightwing for a double Martyr wich buffs the Olivia Of The Brook with extra Magic, Melee, Speed, Armor, Health twice.
This potential was also shown in a Twitter post from https://hive.blog/@bulldog1205
However, getting the card to this level is by no means a given and similar to some other of these crazy cards like some of the cards with the Bloodlust ability.
So overall while it looks like a card to have a lot of fun with, Splinterlands doesn't really allow this since players are forced to run their bots for optimal results and they have to wait to get this card at a much higher level. This not even talking about the randomness with the game rules which needs to allow using this card. So plenty of potential which all falls short because of the broken dynamics of the game. All of this could be fixed by adding a new fun game mode wich doesn't seem to be on the radar anytime soon.
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