Event Cards.

in #risingstar8 days ago

Opinion.


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This is all of the crafting options available.
Crafting can be done at anytime of the year if you have the parts.

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The first four in yellow are for crafting music lessons. The five in red are seasonal missions, Parts for these missions can only be found during a season event. They can be crafted to a card at any time if you have all the parts.

The first card you need to gain is from packs.

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This card is need to do other seasonal missions.

In the special missions. Deck the Halls is the seasonal mission available.

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Doing this mission you have the chance of two NFT card drops. S93 or S94.

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Collecting 10 of these cards and blending with a Fix it card. Will give an animated card.

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Do not have those yet.

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Alternatively. Missions can be run in the custom tab for crafting.


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Here you can gain crafting parts for the seasonal crafted cards.

Which brings me to the reason for writing this post.


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The crafting parts do not change with each season.
I think there is room for modification here.

The first. The possibility of adding an additional mission for an extra part.
In the case of Christmas. Jingle bells could be added.

This would mean that any previous card minted in the Christmas seasonal event, Can blend with the jingle bells making a new unique card. Players would need to run an additional mission to gain the jungle bells. the same ratios of one in ten.

Each season an alternative mission for an extra part can be added.


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A second idea is to not have each seasonal card be the same as last year. This would not take much to do. The card would be the same with the addition of the year added.

I think this might provide some encouragement for more to do the crafting parts missions. New unique cards can be made from old cards and a new attachment.


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Concept.

The concept is three easy steps.

  1. Build a generator.
  2. Fuel it.
  3. Let it run.

How you view or interpret what those three things mean, may differ from mine. That's the magic.
This project is acting as a proof of concept. Generator built fueled and running.

On a small scale it shows the power of people working together to improve things for everyone. Regardless of social standing. The benefits are equal to everyone. The equity is equal to input, the effort you put in, is the reward you get. (With random luck on cards selection).

Scale it up. Providing a demand for HBD and HIVE.

Support this project and @stickupmusic with a vote. Improve the value of your cards.

Both accounts support the game https://www.risingstargame.com


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What is Rising Star?

A game developed around music.
The game is free to play.
You can earn crypto tokens from the game.
Trading cards are used to provide in game points.
Cards can be purchased in game packs or on various exchanges.

Beginners must level up their avatar to open new missions and then areas.
Missions provide a reward of the game token STARBITS.
Rewards can be used in game to purchase music from original artists around the world.
Rewards may also be withdrawn and exchanged on markets.


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Credits.

Artwork.
@thehive and Aria (Opera browser AI).
Card Purchases and transfers are made from.
https://risingstarutils.vexy.host/cheap and https://nftm.art/inventory/star.

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