Hi all,
Introduction
Another post in this series. Thank you for your support in the previous posts 😊
This series intends to determine if there are other aspects of cards that may contribute to increasing its value. Based on your feedback I can focus on more/other things – so feel free to tell me where you want me to go into further detail.
I include some analysis on where the cards fit in terms of gameplay, strategy, comparison with other cards, and a market analysis of its price. Feel free to suggest what more do you want me to look into in this series, and your support is much appreciated!
In this edition I will be looking at Grum Flameblade.
Gameplay Analysis
Grum Flameblade is a Legendary Fire Monster from the Chaos Legion Core Set. He is a high-mana tank with immense durability and an ability set that makes him one of the most threatening front-line melee units in Splinterlands.
Mana Cost: 11
Attack Type: Melee
Abilities by Level
Level 1: Bloodlust, Void Armor
Level 2: Gains Void (Reduces Magic Damage)
Level 3: Gains Giant Killer (Double damage vs. 10+ mana enemies)
Level 4: Gains additional stats for improved damage and durability
Level-Based Insights
Level 1: Starts with Bloodlust, allowing him to snowball in power when defeating enemies. Void Armor gives him extra resistance against Magic attacks.
Level 2: Gains Void, further reducing incoming Magic damage and making him an even stronger tank.
Level 3: Gains Giant Killer, making him an exceptional counter against high-mana monsters.
Level 4: Reaches peak potential with a stat increase, hitting 5 Melee Attack, 15 Health, and 1 Speed.
Comparative Analysis
How does this card compare to other similar ones?
Vs. Forgotten One: Forgotten One has Immunity, making it strong against status effects, while Grum has a scaling mechanic with Bloodlust and better Magic resistance.
Vs. Living Lava: Living Lava is cheaper and has Shield, making it better vs. physical attacks, but Grum is a Magic-resistant powerhouse with greater offensive potential.
Key Takeaway
Grum Flameblade is a snowballing frontline monster that grows stronger with each kill. His Magic resistance and Giant Killer ability make him a dangerous late-game threat in high-mana battles.
Synergies
Tarsa (Fire Summoner): Boosts his Melee Attack and Health, making him more dominant in battle.
Scorch Fiend: A 0-mana frontline support that helps Grum gain Bloodlust procs.
Molten Ogre: Demoralize weakens enemy melee attackers, keeping Grum alive longer.
Ruleset Performance
Favorable Rulesets:
Up Close & Personal: Melee-only battles make Grum a top-tier pick.
Lost Magic: Grum’s Magic resistance is less relevant, but his raw power still shines.
Heavy Hitters: Bloodlust + Stun combinations make him a terrifying bruiser.
Challenging Rulesets:
Reverse Speed: His low Speed makes him more effective, but Bloodlust can ruin that advantage.
Noxious Fumes: No access to healing makes it difficult for Grum to last long.
Market Analysis
Price Overview
Regular Foil: Approximately $0.44 per BCX
Gold Foil: Approximately $21.00 per BCX
Investment Potential
Grum Flameblade is a premium Fire tank that excels in high-mana battles and Magic-heavy metas. His Bloodlust ability makes him one of the strongest scaling frontliners in Splinterlands. He is a great long-term investment for players looking to strengthen their Fire lineup.
Conclusion
Grum Flameblade is a top-tier Legendary tank with scaling potential through Bloodlust. He is a Magic-resistant juggernaut that can snowball into an unstoppable force if left unchecked. A must-have for Fire teams in high-mana battles!
What do you think about this card? Do you use it in your lineups? Share your experiences in the comments and let me know which card you'd like me to analyze next!
Thank you for your continued support and engagement. 😊