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The Gold Standard for Chain Gaming.
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The account at the moment seems like it is sustainable. Not in need of external financial support. We still need your support and appreciation will be shown to all members. I will be running my first experiment of this later. The amounts are not worth the ink to type But I want to go through the process.
That will probably be earlier today by the time you read this. Or earlier after the scheduled post I will make this. Trying to get a page ahead.
I am also thinking about a buy back fund. A fund to purchase members cards should they decide they can no longer play. Their reason is their buzz. Whyever makes no difference. If they have been a member of the club for an extended period of time. If the Club has built up enough funding. The Club would buy the deck. Albeit at a discounted bulk purchase price that they still show loyalty to the club as they leave.
Something like this would take years to build up. Would it be wanted or needed? I have no clue, is that a reason not to start it or start just in case?
A little bit more to do here as the foundations settle a little.
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Gamesupport will act as a banker for the Club STARPRO. Gamesupport does not use the STARPRO token or hold any or have any reason to use them. Club STARPRO will be used to help with crafting cards and other cards that have a STARPRO cost.
This is probably where the biggest savings will be for member. Cards that cost STARPRO. Not having much luck with those tinted windows from the crafting event.
Some one had mentioned about a Club card as an Idea for the Club.
I think I heard Jux hint at a mission for the records in rankings. If so. and Jux is passing by and reads this post.
I suggested extending the jump from 50 to 100 each time. I hear what you are saying about it taking a bit long to get from 200 to 300.
50 days goes quite fast? It is since then I grew from 150. Maybe jumping to 400 in increments of 50 and then move to 100 per record.
The random stuff I think. Just to add some idea's, maybe.
People are going to pay STARPRO to reach that level of record. Then they can do a mission is my basic conclusion.
The first three records would provide a simple mission to complete x times for a small reward type thing.
Mission one. You got a record. You can enter the building.
R 2. You can tour the studios.
R 3. Meet the artists.
Missions can carry on and keep getting added for new record levels too. Once 400 is reached a longer time is reasonable I think between gaining a new record. People reaching 400 have been playing the game for over a year. Chances are they will keep doing and keep doing the Promote mission out of habit in their daily mission cycle.
If 50 is the chosen path. I'd like to throw this one at you too.
15 different missions for the records. The amount of records a players gets will make no difference over all.
500 claims will take you to 10 records. A person may decide to stay at that level do no more promotion and just claim rewards on that mission daily. After that point from 500 to 550, There is a mission for having the records that can only be done 50 times. Then the cycle reverts back to the same reward as the first mission and cycles again to 10000.
It might have to be a decent type prize for that limited 50 missions before you need to do 500 again. An option there of three different missions to choose from. Just to add to peoples confusion.
This would mean a player would need to play for at least 5 years to complete those missions.
Just a couple of random thought to expel from the mind.
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How the club works.
Some measures are employed to ensure the club is fair to all members. We do not end with a wealthy player taking all of the cards at a reduced cost.
Starting at 10%. Working on method to increase this to 25% or 30%.
Players can only reserve cards they do not have.
Guaranteed.
700K of STARBITS each week for the purchase of packs.
Cards.
Rare and Common cards are referred to as fodder cards. These are available to members at a reduced cost.
Members can reserve Luck cards to improve their skill rewards from lessons. Reservations of 1K in Luck is a maximum to ensure all members can gain additional Luck.
Epic cards can also be reserved. Reservation of Epic or other non fodder cards are reserved only if a member does not have that card.
Event.
Event Crafted cards will be supplied by "thehive".
Event Mission will be available if we can get to them.
Records.
Looking at the options of buying a record at 1 HBD each.
These records would then be made available to members at a reduced cost.
Legend Cards.
Legends, we have options on. Some will come from packs. Others we have the option to purchase and hold.
Enrolment and fee's.
50 HBD. Only applies to the first year.
Yearly fee. 5 HBD. (Not applied to enrolment year).
Enrolment and yearly fee's are set at when membership begins. You keep the yearly fee you start with.
These costs will increase year on year for new members. The yearly fee will grow each year. While members retain their original fee at time of taking membership.
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Credits.
Card images provided by "Risingstargame".
Art work provided by @thehive using 3d Paint and Opera AI.
Rising Star.
The Game.
https://www.risingstargame.com/
Discord.
https://discord.gg/dbB6Jc7
Club.
Twitch Stream.