Wad up splinters
Hope ya'll had a great week, and hey its saturday hope ya'll going drinking with friends today.?
What i love about splinterland is the moment where i got to choose my teams, dont know about you but that moment right there is so peaceful.
Mana cost | Rules |
---|
Mana cost was 35, and i was given the ferocity ruleset, Which basically means using monsters with the taunt ability is a death sentence
I went with just the water splinter while my opponent choosed the death splinter
My Monsters | Abilities |
---|---|
Kelya frendul | +1 speed +1 armor |
Diemonshark | Trample ability |
Mar Toren Seeker | Snipe & Dodge ability |
deeplurker | Opportunity ability |
Kulu Swimhunter | |
River Nymph | Cleanse |
Merdaali Guadian | Tank Healer |
My Opponent | |
---|---|
Thaddius Brood | |
Cursed Windeku | |
Rift Wing | |
Supply Runner | |
Soul Strangler | |
Life Sapper | |
Dhampir Stalker |
Battle
Lets Rumble:
One reason i love choosing the Water splinter is because of The summoner Kelya frendul. Kelya is one of my favorite summoner probably because she has the ability to give +1 speed and armor to all friendly monsters. Dont know about you but this gift actually goes a long way in my team.
Probably with the look of things i thought I've lost this battle, seeing Thaddius brood, Cursed Windeku, Riftwing and Life sapper in my opponent's team made me thought i dont stand a chance, but on second thought its all about medging cards that has connected abilities together.
Soul strangler was taken down by deeplurker, there really isnt much on Round 1 just two teams battling for victory,
Good thing i dont have any Monsters with Magic attack, this gives Thaddius brood to use just his -1 health on my team.
Round 2
With Life sapper having the life leech ability and Riftwing having the scavenger ability there sure was gaining multiple lives in every round or strike. Good thing I've Got Merdaali Guardian And River Nymph having the tank heal and Clense ability to back me up.
At First i was scared of Cursed windeku, turns out he got nothing on me. He was taken down at the ending of round two along side Riftwing
Well Dhampir finally took down my tanker Diemonshark was hoping for a flawless victory, so sad.
Round 3-5
I guess Merdaali was doing her job pretty well, with no attack, putting her on the last position was a good idea give her plenty of room to express her ability.
I got to hand it to deeplurker, he took down almost half if not all of my opponents team.
Actually River nymph is my main focus here. With the Cleanse ability she reduces all negative effect being done to monsters in the first position.
Summary:
Am gonna give just three strategies here. Well one, The Furosity ruleset just has one tactic, which is "Dont pick monsters with the taunt ability". Two, When you picking a summoner make sure it is either beneficial to your team or causes damage to your opponent's team. And Three, Abilities are connected and some work well together its just for you to map out which works best for you.
☆Till we meet again
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Image gotten from Splinterlands
Screenshots, characters and cards gotten from Splinterlands
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