Modelo ràpido en 3D del splinterland HORNY TOAD, para el challenge semanal, se hizo desde cero en Zbrush,luego se texturizò en adobe substance painter y por ultimo se hizo en render en maya, arnold.
Quick 3D model of the HORNY TOAD splinterland, for the weekly challenge, it was made from scratch in Zbrush, then it was textured in Adobe Substance Painter and finally it was rendered in Maya, Arnold.
Turntable and Speed Modeling 3D:
Traducido al ingles con Google Translate
Translated to English with Google Translate