Let's explore some amazing magic attack cards of the fire element

in #hive-13323last month

I have talked about my observation that so many splinterlands players use magic attack cards a lot. Their ability to attack the health of enemy units directly while occupying anywhere in battle makes them much desired.

If my opponent uses magic attack cards to deal fatal blows to my units, I would want to do the same. This results in a lot of preference for magic attack cards, and I get it, they are really cool.
This time, I bring to you some incredible magic attack cards of the fire element.

Infernal Firestorm

This monster has really impressive stats. First, it has 2 magic attacks. It also has 5 armors and a health of 9. These are super impressive stats that make it suitable for any role in battle. I would prefer it in the front row because it will be able to withstand the attacks that will come its way, making it difficult to take out. It has a speed of 3, which makes it fast. This card costs 10 mana.

At level one, infernal Firestorm has the flank ability, meaning that when it occupies the tank position, the allied unit in the second position gets the reach ability. By level 10, it adds the Demoralize ability, letting it reduce the melee attacks of all the enemy monsters by 1.


Caladuum

This is another massive magic attack monster. It has 3 magic attacks. It also has 3 armors and a health of 10. These incredible stats can give any player an edge. Caladuum can comfortably occupy the front row of battle and cause enough damage to the enemy units. However, it is slow, having a speed of 1. The mana cost of this monster is 11.

At level one, this monster has the void ability, which reduces damage from magic attacks by fifty percent. By level 2, it adds the cripple ability, so that each time it hits an enemy unit, that unit's health reduces by 1. By level 3, it gets the immunity ability, meaning it becomes immune to negative effects. At level 4, it adds the thorns ability. Hence, when it suffers a melee attack, it deals 2 melee damage back to the attacking unit.


Immolation

This monster also has incredible stats.It has 4 magic attacks. It also has a health of 9. In addition to that, it is fast, as it has a speed of 3. There is no doubt that using this card in battle is a huge advantage already. The mana cost of this card is 12.

Immolation has the shield ability at level 1, hence reducing damage resulting from melee and ranged attacks by fifty percent. At level 2, it gains another cool ability, the scavenger ability. This ability lets it gain one extra health every time a unit dies in battle. By level 3, it gets the inspire ability, which lets it increase the melee attacks of all allied units by 1. By level 4, it adds blast ability, letting it cause half damage to enemy units adjacent to the target unit.


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Images are from Splinterlands.com

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Thanks for sharing! - @yonilkar

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