Warhammer 40k - Detachment Review 2 - Space Marines/Blood Angels - Sons of Sanguinius

in #hive-1894972 months ago


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Good day everyone! Time to review another Warhammer 40k Detachment. The Blood Angels are getting a new Codex soon, so I have to do them next and then we can see what changes!

So let's get right into it!

Army Rule Recap

Blood Angels are Space Marines, Adeptus Astartes and thus gets Oath of Moment. Full rules HERE but basically, they choose one enemy and get to re-roll to Hit against that enemy unit until the start of the next turn.

Now added to that is this Detachment:

Detachment Review #2 - Sons of Sanguinius

When using the Sons of Sanguinius Detachment, you cannot include units from any other Space Marine Chapter in your army.

This army gains the following:

The Red Thirst

When an unit from this army is selected to Fight in melee, if they had made a Charge move, add 2 to Strength and 1 to the Attacks on the Profiles of melee weapons wielded by these units.

Thoughts

This is a simple and effective rule. +2 Strength means that you are often overpowering things that were usually medium to take on and gives you a decent chance at hurting things that would be above your punching weight. Plus an additional attack to make it even more likely that you deal more damage!


Enhancements

Every Detachment has access generally to 4 Enhancements. You cannot Enhance an Epic Hero, but you can buff another Character unit. All these enhancements can be given to any (non-Epic) Character that is Adeptus Astartes in your army.

Artisan of War - 20pts

Increase the AP of weapons wielded by this model by 1 and this model as a 2+ Save.

This gives a Power Armor guy what we used to call Artificer armor.
Plus Ap -1 meaning an AP -3 Powerfist or Relic Weapon and many more combinations. Great at increasing damage output.

Icon of the Angel - 10pts

When enemy units (but not Monsters and Vehicles) perform a Fall Back from this unit, they need to take a Desperate Escape test as though they were Battle Shocked. If they ARE Battle Shocked, then subtract 1 from the roll on those tests.

Usually this means rolling a Dice for every model in the unit and on 1 or 2, a model dies. With a Battle Shocked unit it would then be 50/50. 1,2,3 = dead.

Visage of Death - 15pts

While in Engagement Range of this Model's unit, the enemy unit must halve their OC (Objective Control)

This is a great way of denying some units from being able to hold objectives with a higher OC.

Archangel's Shard - 25pts

The Bearer's melee weapons have Anti-Chaos 5+ and Lance.

This means on the Charge he gets +1 to Wound.
Anti-Chaos 5+ means that it critically wounds a unit with the Chaos Keyword on a 5+ instead of a 6+

I would totally try that with a Thunder Hammer so you can Dev Wound on 5+ against Chaos!

Thoughts

Mostly Close Combat orientated. Buffs to Damage Output, stopping enemy units from running away and having enemy OC. Some great options there!


Stratagems

Armour of Contempt

1CP - This Strat is used in either the opponent's Shooting or Fight Phase and you select one unit that has just been targeted by an attack.

Worsen the AP of that attack by 1.

This is the one Stratagem that is shared by all Space Marine Detachments and it is universally useful. When you need to keep a unit alive from an attack that is AP-1 or AP-2 then this is the thing to use.

I think it is a bit futile to use AoC when there is a lot of attacks with AP-3 and AP-4 because even then, your Power Armor models will end up with a 5+ or 6+ save and die anyway. Terminators have a 4+ invul... so maybe a Gravis unit or a Tank would need this.

Also remember that if its shooting, you can stack this with Benefit of Cover, where you add 1 to Armor Saving throws. Thus: Your Space Marines have a 3+ save. They get hit by Ap-2 weapons and you are in cover. You activate AoC and the weapons go to AP-1. You now have a 4+ save but with Benefit of Cover BoC, rolls of a 3 count as a 4. Thus... the AP-2 is completely nullified!

Red Rampage

1CP - One unit gaings Lethal Hits and Lance on their Melee attacks.

Thus, you charged, the Detachment Bonus gives you +2S and +1A, now with Lethal Hits and Lance. Lance on the charge gives you +1 to Wound rolls.

Lethal hits auto-wound on a 6! So... if you used this on Death Company or with Oath of Moment... Extra Attacks, re-roll hits to get more Auto Wounds, then Lance with a minimum of S6 Astartes Chainswords or S10 Power Fists WITH +1 to Wound!

This means Chainswords need 2+ to Wound T1-T5 (Up to Terminators), 3+ to Wound T6 (Custodes), 4+ to wound T7-11 and 5+ to Wound T12+. Though remember the Lethal Hits will auto-wound.

Aggressive Onslaught

1CP- After combat, instead of a 3" Consolidate, the unit gets a 6" Consolidate as long as they end up in Engagement with another enemy unit!

Good for keeping yourself in the battle!

Angel’s Sacrifice

1CP - When a Characcter dies, you can use this Stratagem.

From then on, for the rest of the game anytime your Blood Angels target the unit that killed that Character, they can re-roll to Hit. Thus permanent Oath of Moment on a unit.

Only in Death Does Duty End

1CP - You use this ability when your unit is targeted by unit in melee.

Until the end of the phase, your models in the target unit gaid auto-Fights on Death.

You know the AP-3/AP-4 problem above? Well in that case, this Stratagem would be a better pick, making sure your squad does damage even though they are going to take plenty casualties, they will deal their damage back!

Relentless Assault

1CP - Gives a unit the ability to Fall Back and Charge in the same turn.

No shooting, but this gives you your Charge bonus of +2S and +1A again!

Thoughts

All of these starts are super useful and most of them scream for Aggressive Combat! The Blood Angels players should lean into that and gear up to take advantage of these abilities!


Summary and End

I have Blood Angels and knowing all this in so much detail I get why some of my friends play Blood Angels/Sons of Sanguinius!

I look forward to seeing what the new Codex brings them!

Thank you for reading!

Warhammer Review Library

Army Rule and Detachment Rule Reviews

FactionDetachmentReview Number
Agents of the ImperiumArmy Rule #2
Astra MilitarumArmy Rule #1
Astra MilitarumCombined RegimentDetachment Rule #1
Space MarinesArmy Rule #3


Datasheet Review list (Alphabetical)

FactionUnitReview Number
Adeptus CustodesProsecutors#1
Adeptus CustodesKnight-Centura#54
Adeptus CustodesShield-Captain#61
Adeptus CustodesShield-Captain in Allarus Terminator Armor#70
Adeptus CustodesTrajann Valoris#40
Adeptus MechanicusArchaeopter Fusilave#13
Adeptus MechanicusArchaeopter Stratoraptor#14
Adeptus MechanicusArchaeopter Transvector#15
Adeptus MechanicusBelisarius Cawl#53
Adeptus MechanicusCorpuscarii Electro-Priests#97
Adeptus MechanicusOnager Dunecrawler#110
Adeptus MechanicusSerberys Raiders#55
Adeptus MechanicusSerberys Sulphurhounds#56
Adeptus MechanicusTechnoarcheologist#104
AeldariGuardian Defenders#64
AeldariMaugan Ra#87
AeldariNight Spinner#65
AeldariShadowseer#80
AeldariPrince Yriel#92
Astra MilitarumKasrkin#60
Astra MilitarumTank Commander#90
Astra MilitarumWyvern#81
Black TemplarsBlack Templars Gladiator#102
Black TemplarsHigh Marshall Helbrecht#38
Black TemplarsMarshall#46
Black TemplarsThe Emperor's Champion#63
Blood AngelsAstorath#131
Blood AngelsBaal Predator#2
Blood AngelsBrother Corbulo#132
Blood AngelsCaptain Tycho#133
Blood AngelsChief Librarian Mephiston#134
Blood AngelsCommander Dante#135
Blood AngelsDeath Company Dreadnought#136
Blood AngelsDeath Company Intercessors#137
Blood AngelsDeath Company Marines#138
Blood AngelsDeath Company Marines with Jump Packs#139
Blood AngelsFurioso Dreadnought#140
Blood AngelsGabriel Seth#66
Blood AngelsLemartes#32
Blood AngelsLibrarian Dreadnought#141
Blood AngelsSanguinary Guard#93
Chaos DaemonsBeasts of Nurgle#98
Chaos DaemonsDaemonettes#29
Chaos DaemonsLord of Change#75
Chaos DaemonsNurglings#82
Chaos KnightsKnight Abominant#94
Chaos KnightsWar Dog Brigands#30
Chaos KnightsWar Dog Executioners#31
Chaos KnightsWar Dog Huntsman#77
Chaos Space MarinesAbbadon the Despoiler#50
Chaos Space MarinesHaarken Worldclaimer#41
Chaos Space MarinesKhorne Lord of Skulls#37
Dark AngelsAsmodai#16
Dark AngelsAzrael#17
Dark AngelsBelial#4
Dark AngelsDeathwing Knights#20
Dark AngelsDeathwing Terminator Squad#99
Dark AngelsLazarus#62
Dark AngelsLand Speeder Vengeance#101
Death GuardBiologus Putrifier#5
Death GuardBlightlord Terminators#10
Death GuardChaos Lord#36
Death GuardLord of Contagion#52
Death GuardTallyman#39
Death GuardMalignant Plaguecaster#71
DeathwatchCorvus Blackstar#72
DeathwatchDeathwatch Terminator Squad#112
DeathwatchDeathwatch Veterans#114
DeathwatchFortis Kill Team#116
DeathwatchIndomitor Kill Team#118
DeathwatchKill Team Cassius#120
DeathwatchProteus Killteam#57
DeathwatchSpectrus Kill Team#73
DeathwatchVeteran Bike Squad#84
DeathwatchWatch Captain Artemis#122
DeathwatchWatch Master#124
DrukhariGrotesques#45
DrukhariHaemonculus#8
DrukhariRaider#35
DrukhariScourges#7
Genestealer CultsAberants#47
Genestealer CultsHybrid Metamorphs#58
Genestealer CultsReductus Saboteur#33
Grey KnightsBrother Captain#25
Grey KnightsGrand Master#48
Grey KnightsStrike Squad#51
Imperial AgentsCallidus Assassin#9
Imperial AgentsCulexus Assassin#69
Imperial AgentsEversor Assassin#105
Imperial AgentsExaction Squad#111
Imperial AgentsImperial Navy Breachers#113
Imperial AgentsInquisitor#115
Imperial AgentsInquisitor Coteaz#117
Imperial AgentsInquisitor Eisenhorn#119
Imperial AgentsInquisitor Greyfax#121
Imperial AgentsInquisitorial Henchmen#123
Imperial AgentsInquisitor Karamazov#125
Imperial AgentsLord Inquisitor Kyria Draxus#126
Imperial AgentsRogue Trader Entourage#127
Imperial AgentsSubductor Squad#128
Imperial AgentsVigilant Squad#26
Imperial AgentsVindicare Assassin#129
Imperial AgentsVoidsmen-at-Arms#130
Imperial KnightsCanis Rex#76
Imperial KnightsArmiger Helverin#22
Imperial KnightsArmiger Warglaive#43
Imperial KnightsKnight Castellan#83
Leagues of VotannBrôkhyr Iron-master#27
Leagues of VotannBrôkhyr Thunderkyn#78
Leagues of VotannCthonian Beserks#86
Leagues of VotannSagitaur#3
Leagues of VotannÛthar the Destined#44
NecronsObelisk#11
OrksBattlewagon#34
OrksHunta Rig#28
OrksZodgrod Wortsnagga#89
Space MarinesKayvaan Shrike#23
Space MarinesMarneus Calgar#42
Space MarinesRazorback#21
Space MarinesVanguard Veteran Squad with Jump Packs#103
Space WolvesArjac Rockfist#68
Space WolvesFenrisian Wolves#91
Space WolvesWolf Guard#74
T'au EmpireBreacher Team#88
T'au EmpireDarkstrider#12
T'au EmpireKroot Carnivore Squad#19
T'au EmpirePathfinder Team#79
T'au EmpirePiranhas#107
T'au EmpireRazorshark Strike Fighter#95
T'au EmpireStealth Battlesuits#67
Thousand SonsAhriman#108
Thousand SonsAhriman on Disc of Tzeentch#109
Thousand SonsExalted Sorcerer#59
Thousand SonsMagnus the Red#49
TyranidsBarbgaunts#6
TyranidsLictor#106
TyranidsRaveners#96
TyranidsScreamer Killer#24
World EatersLord Invocatus#100
World EatersWorld Eaters Chaos Spawn#18
World EatersWorld Eaters Daemon Prince#85

Thank you for reading!

** Images in this post are from the Warhammer app, or Warhammer.com or otherwise referenced.

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@zakludick

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