Open packs and Starting work.

in #club3 hours ago

Rising Star Card Club.

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A nice card pack opening. An extra million plus was sent to bring the total to 5 Million STARBITS.

600 Packs were opened. You can see the card opening on Twitch.

We got 4 Legend cards from the packs. An above average Legend per pack I think.
We had two Legend Music cards. We got one more from the packs.

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Two Legendary people cards. 99 and 108


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And Legend 113. Star Ski. No image for this card yet.

It was said in the server chat the Star Ski, might be a 1st mint. Unsure if that has any value for the card. But if it does. They will need to be a member of the club to have a chance at it.

We also picked up some Event cards from the packs. 32 Hug Me Cards.


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There are also some Epics rare and common cards came with the packs obviously. The best way to use those I am undecided. They could be used to help member bulk up their music lesson skill reward.

The same with people cards for bulking up fans. One thing I do not want is to amass a volume of common and rare cared.

The majority of common and rare cards will probably be available consistently. I am not too worried about.

There are some figures to be worked on.
Things I am considering.

Grow the club.
The account growing is as much a part of things as anything else.
The stronger the account the more it will be able to do for members.
Year on tear providing more cards and more value to members.

The Player.
The most important part of the Club.
The clubs job to make them feel they made a good choice in joining.
Providing players with cards at a reasonable rate to help them fill their packs.

STARBITS.
The use of STARBITS or HIVE and what should go where. Should it all go just to packs or divide it and buy some cards too from the market.
This HIVE or STARBITS is generated from the claim rewards.
Unlike game support. Some of this claim is put to HBD Savings. The rest exchanged for HIVE and used to purchase packs. I have plans ticking for the savings.

Rising Star. The game.
Rising Star is probably the central point in all of this. Without the game there would be build around.

I would like to introduce the COLT token to the game. Colt can be sold at 8% above the HIVE value. This % is expected to grow. Some testing going on with buy back power and what might be done do counter any need for a holder to sell.

Cards traded by the Club or thehive account for COLT would send again a 5% of the trade to Rising Star to use how the game feels will provide best value to the game. We will use rsgraveyard2 to isolate the % and prevent messing with other lines of growth.

I will need to talk with Jux about the possibility of having the token added to the games market menu.

We have 1 member and a note of some of the cards the player would like the club to find.


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How the club works.

Some measures are employed to ensure the club is fair to all members. We do not end with a wealthy player taking all of the cards at a reduced cost.

Starting at 10%. Working on method to increase this to 25% or 30%.

Players can only reserve cards they do not have.

Guaranteed.

700K of STARBITS each week for the purchase of packs.

Cards.

Rare and Common cards are referred to as fodder cards. These are available to members at a reduced cost.
Members can reserve Luck cards to improve their skill rewards from lessons. Reservations of 1K in Luck is a maximum to ensure all members can gain additional Luck.
Epic cards can also be reserved. Reservation of Epic or other non fodder cards are reserved only if a member does not have that card.

Event.

Event Crafted cards will be supplied by "thehive".
Event Mission will be available if we can get to them.

Records.

Looking at the options of buying a record at 1 HBD each.
These records would then be made available to members at a reduced cost.

Legend Cards.
Legends, we have options on. Some will come from packs. Others we have the option to purchase and hold.

Enrolment and fee's.

50 HBD. Only applies to the first year.
Yearly fee. 5 HBD. (Not applied to enrolment year).

Enrolment and yearly fee's are set at when membership begins. You keep the yearly fee you start with.

These costs will increase year on year for new members. The yearly fee will grow each year. While members retain their original fee at time of taking membership.

I will be getting to work on that. Checking the market and then finding a decent discount.


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Credits.

Card images provided by "Risingstargame".
Art work provided by @thehive using 3d Paint and Opera AI.

Rising Star.
The Game.
https://www.risingstargame.com/
Discord.
https://discord.gg/dbB6Jc7

Club.
Twitch Stream.

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