🍉 [MELN] Weekly EXODE Wrap-Up #59

in #hive-1022232 years ago

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Greetings, pilots! Another cycle comes to an end. Have you checked out the shop at https://exode.io ?

📰 News

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New content is available for purchase for alpha players in the shop, including the first faction-themed beta contract, Your Own Achean Gang! Elindos has recently published a new article revealing more about this as of yet unknown group of individuals, which boasts just 1 card in the alpha collection! As always, if you have not checked out his article, do so now!

🎁 Giveaway

This week, 3 lucky pilots will have the chance to win x1 KARPER Heavy

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I like to think of the KARPER Heavy as the Firetalker's big brother. It has better all-around stats, even when compared with the GOOD MORNING (which is a revolver, not a sawed-off shotgun!) This weapon is a go-to for anyone exploring an alien wilderness, whether as a main weapon or sidearm!

🎉 Previous Winners!

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Congratulations, @jdike, our very own @cartel-exode, and @listik303 !
You have been sent 'Holidays' # 82269028a00543750c559c36a05dae0c, 688a8458775345626dc4800cbbc264be, and a53dd8a69dd360dd8f5678dbd62a6659 respectively. Have fun!

➡️ How To Enter

  1. Upvote this post
  2. Reblog this post
  3. Comment what other faction you would like to see featured in its own contract and what kinds of unique drops it would provide!

EXODE is a real-time strategy space colonization game here on the Hive Blockchain. If you still have not bought your starter pack and signed up, use this Referral Code (de7ed45) and you'll also receive 2 free Alpha Booster Packs with 5 NFT cards each and a free Epic Alpha Character. For more information, check out the developer's page, @elindos and also this post by me. Join our discord!

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Martians, clearly! Although they seem to be less militaristic in Exode then in other universes. Always love the red planet and would love to see some science drops. But even more some disciplined security personnel!

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Thanks! I want KARPER Heavy!
@listik303

I would like to see the Genetician featured. As one of the few factions specialized in science it could have unique avenues in technology, combat and lifestyles.
Uniques cards can be Genetically engineered fighters, genetic modifications that allow characters to need less food and water or heal faster, special scientific vehicles, ships, labs and habitats.
Can even have Genetically changed plants/animals for combat, travel, beasts of burden, food and medicine.

These could all be combine cards for the characters, living ships, or weapons that are alive to add the desired discovered enhancements, much like engineering enhancements could add to robots, ships and weapons that are mechanical, and computer guys do the same thing for AI enhanced ones.

In keeping with the idea of depth, I would eventually like to see all the factions that don't have a rich collection of supporting items to have a featured contract. To the extent that starter packs and boosters don't give all the factions equivalent depth, I would expect something like contracts to fill in the gaps. I would be surprised if that wasn't the plan, but of course time will tell.

Thanks as always.

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I don't really have any opinion on which faction I'll want to see next. I guess anything new is interesting by itself already 🤣.

I would love to see a contract for a faction of rogue traders with drops that helped them to interact with all other factions at an added profit.

Thanks for @proto26 this weeks post and keeping us all informed.

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Hey @bfc4exode, here is a little bit of BEER from @isnochys for you. Enjoy it!

Did you know that <a href='https://dcity.io/cityyou can use BEER at dCity game to buy cards to rule the world.

I would like to see a "Pets" pack. Something that does not drop too many cards but enables those who like pets to be able to have them around. They can be very useful in the wilds of the unknown, like dogs have some senses that are better than ours. This could also lead into breeding with wild life found on the new planet. Maybe create a new breed, better, faster and more obedient.

Maybe the pets do not have to be living but also robotic. Thus enabling complete control depending on the AI level of the pet android. At the same, time look and are like living pets.

I would also like to see a pack for habitat items and tools. Once you have your habitat set up, there may be some nice modules you can attach to improve the living conditions. Tools could be some of those things that would really come in handy for some specific tasks. Tools would help to increase the probability that your mission will be successful, so one could tailer further the kind of crew / target achievements with specific tools to help go in the desired direction. These kinds of items should take up minimal cargo space so many tools and items could be crated and count for one cargo space.

Ah tool boxes of varying slots based on rarity and level, and tools to fill them, that is a great idea in my opinion!