Let's start with the second part of the title, as it may not be very clear what I'm referring to.
Right now, the only way to purchase Alpha Energy Vials on Holozing is using HIVE or HBD. That's on top of having a Hive account and using Hive Keychain.
Let's face it, for someone from outside the Hive ecosystem, it can be challenging to find a way to bring other crypto inside, without knowing the right paths. I'd say the reverse can be true as well, when we go to other ecosystems, but people are more familiar with more popular ecosystems, especially if they are similar.
At the same time, even if someone brings in an important amount of crypto to Hive, where do they find the liquidity to swap it?
I noticed someone in the Holozing discord asking for directions on what they need to use to make Holozing work (i.e. Hive Keychain) and how to bring in some ETH or something from that ecosystem to Hive to buy vials.
They seemed determined to make things work, but how many will be like that? Not many. But in about a month, more crypto coins will be added to Holozing as options to purchase vials directly. That would be a major convenience for someone who has funds on other ecosystems. It is relatively easy for a crypto person to create a Hive account and use Hive Keychain, but to move the needed funds around and swap them in the right amounts, that can become complicated, and they may not want to go through that.
However, when they'll have the option to buy directly with the coins they have in their wallets without moving them around, with the price already filled in, without leaving the game interface, and without any swap slippage, that's different.
We may see significant purchases of vials after that... And I'm hoping we will, because those funds are coming into Holozing, and thus the Hive ecosystem, even if that would dwarf my own rewards.
That's what I meant about the early bird advantage we, as Hivers, still have. Nobody is stopping someone from the outside to buy right now, but those who either don't have the time to research or prefer the convenience will wait until their own wallets are integrated.
On Monday, I said I wouldn't buy more vials. Well, I reconsidered, and used mainly funds from other games to buy 2 more vials, and I have 7 now. But I think I'll stop here at least until healers would be sold. Then, I considered to temporarily delegate HP to the project again, seeing the APR around 24%, but I'm glad I didn't go through with this, because in the meantime the APR went way down to 17% and I think it's better to cool off.
Two New Achievements
Two new achievements have been added to Holozing and announced today.
They both have 4 tiers and when you complete the next tier it will replace the lower tier, they won't be added together.
They are also both harder to achieve than the Advent Calendar, and on a progressive scale getting much harder with each tier.
The first new achievement is about referring new people who make purchases. I discovered this one and claimed it probably from the day it was added, which is the day before yesterday?
I only have tier 1, which means at least one referral which made at least one purchase.
Before seeing the announcement post with the tiers, I thought the next tier would be 5. So it was a nice surprise to see it is 3 instead.
But it comes with a caveat. Your 3 referred people must collectively make at least 6 purchases (in the announcement they are called "rewards", not purchases, but I believe they are the same thing looked at from different angles - one from the referral's perspective who makes purchases, and the other one from the referrer's perspective who receives rewards).
The challenge for the referral achievement doesn't seem to differentiate between a referrer with 3 referrals, each buying 2 vials, and a referrer with 3 referrals of which only one purchased 6 vials (one at a time?). The bottom line is the same, but in one case you potentially have 3 active players while in the other only 1.
The other two tiers for the referral achievement are:
- Tier 3: Referred 10 users and earned 60 referral rewards
- Tier 4: Referred 100 users and earned 1800 referral rewards
You can see the vials per user average increases with the number of users that need to be referred.
The second new achievement is called the contributor achievement, and basically represents milestones for ZING earnings in the game through various means (currently, HP delegation, staking rewards, and achievement rewards). So, without LP rewards.
Even tier 1 is very high in this case, but Acid said things will likely go swifter once the game is released.
- Tier 1: Contributed over 1 Million Zing in rewards
- Tier 2: Contributed over 5 Million Zing in rewards
- Tier 3: Contributed over 10 Million Zing in rewards
- Tier 4: Contributed over 100 Million Zing in rewards
Note that if you earned ZING through the counted means and sold it, they still matter for this achievement.
Only 20 people have contributed enough to claim at least Tier 1, with a few more close to it. I expect there are more people with Tier 1 referral achievement, although I don't know.
Posted Using InLeo Alpha