Hello my loving Blockchain gaming community,
I'm a player who writes a post every day about splinterlands game these days. Yesterday I told you about my daily quest I played with earth quest. Now I want to share new post about the Weekly Challenge. Today I will share my battle with DRAGONS about, which is a challenge of this week. The dragon quest is a very unfamiliar quest for me. Because I do not play with that dragon quest in my daily quest.
The challenge for this week is dragon and I can use any card I like. In this Weekly Challenge, I chose TWILIGHT BASILISK as the dragon card. TWILIGHT BASILISK card is a rare card from the dragon unit. The TWILIGHT BASILISK card of ability is Reach ability. My TWILIGHT BASILISK card is level1, so you can only use Reach Ability. Since the TWILIGHT BASILISK card of ability is Reach, it is best to use this card in a second position during battle. However, in this battle I used the TWILIGHT BASILISK card as the first position. Below I describe my battle.
Battle Rule
- Standard :
- Mana Cost: 12 points
- Available Element: All Elements. (Water, Earth, Life, Death, & Dragon)
Selecting cards for battle
For SUMMONER: DRAKE OF ARNAK card
I chose the DRAKE OF ARNAK card from the dragon unit as the summoner for this battle. The DRAKE OF ARNAK card is a rare card and this card costs 4 points of mana. The DRAKE OF ARNAK card increases the Armor point of other cards by +1. In this battle I used the DRAKE OF ARNAK card as a summoner card and chose the life quest.
For the First position, the TWILIGHT BASILISK card
- The TWILIGHT BASILISK card costs only 4 points of mana and this card contains 1 point of melee attack, 3 points of speed, 1 point of armor and 3 points of lives.
- Since the ability of The TWILIGHT BASILISK card is 'Reach', it is best to use this card in the second position
- I did not get much mana points for this battle, so I used the TWILIGHT BASILISK card in the first position to do the battle.
- My mana point is less but in this battle I want to use melee attack point mainly. The TWILIGHT BASILISK card costs only 4 mana points and contains 1 melee attack points. That's very good for me.
For the second Position: CELESTIAL HARPY card
- The CELESTIAL HARPY card costs only 2 points of mana and this card contains 1point of melee attack point, 2 points of speed and 2 points of llives.
- The CELESTIAL HARPY card costs only 2 mana points but this card even has 2 abilities. The two abilities on the CELESTIAL HARPY card are 'flying' and 'Opportunity'.
- I also used the CELESTIAL HARPY card for the melee attack point.
For the third Position: HERBALIST card
- The HERBALIST card costs only 2 points of mana and this card contains 1 point of range attack, 1 point of speed and 2 points of lives.
- I used the HERBALIST card to defend myself when the enemy attacked me.
For the fourth position, FURIOUS CHICKEN card
Battle Rounds
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Round-1
In this battle the enemy uses a fire quest and selects TARSA for the summoner card. Enemy summoner card increases the melee attack point and lives point of all the cards on his team.
All my team cards also increase armor point + 1 on all cards. Increased armor points make my team stronger.
In Round-1, the enemy started attacking my team's first and last position. However, because my card contains an armor point, my team still has four cards until the end of round-1
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Round-2
- At Round 2, my team's last position, the FURIOUS CHICKEN card, was attacked by the enemy. But that's not a problem. Because I used the FURIOUS CHICKEN card as an extra card.
- In the enemy team, after the second round, the first position is lost. But the enemy team is still strong.
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Round-3
- At the beginning of Round 3, my first position TWILIGHT BASILISK card was able to protect the team, but after round 3, the TWILIGHT BASILISK card was lost.
- The enemy team is still strong even after playing round-3. After Round 3, I was a little worried that my team would lose
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Round-4
- At Round 4, the CELESTIAL HARPY card is in the first position. The enemy's first position card is also changed. There are only 2 cards left in the enemy team and my team.
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Round-5
- In Round-5, combining a CELESTIAL HARPY card and a HERBALIST card to attack an enemy worked. At the beginning of Round-5, the enemy still has two cards, but after round-5, the enemy is defeated. My team has 2 cards left and is still strong.
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After playing until Round 3, I thought I would lose this battle. However, after playing until Round 5, I won this battle. But these days I have to learn more about the dragon quest. I use the dragon quest, but I rarely play battles, but I like playing with the dragon quest. This is because I can use the dragon to choose other quests. After writing a challenge post, I became more and more aware of the cards I still have to learn in the splinterlands game. That's all for today. Thank you very much for reading my post.
@winelay 🍇