Never Underestimated Oldman

in #hive-13323last year

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Helliiaawww
what's up Splinter Player around the world how are you doing? I am sharing my battle this time in new format of battle challenge that discussion about how the battle going end without doing anything, i share my battle because this is connected with the ruleset battle mage challenge that is Up to Eleven that elevate the effect of the counter ability such as thorns,magic reflect,backfire. All monster units get amplify damage in this battle. In the last content i am sharing that if you dont have any cards that having return fire ability you don't need to compeling to using the Up To Eleven ruleset battle. But, if you can use it properly it will be sattisfied to watch the battle, like this battle i want to share that i am utilize the Amplify ability that make additional damage when using return fire ability such as Thorns,backfire,magic reflect.

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Up to Eleven ruleset description All units have the Amplify ability.
Use Thorns, Return Fire, and Magic Reflect to ensure your opponent suffers.
Basically when wanting to make this ruleset is useful in the battle we need to arrange monster that having ability like magic reflect, thorns,backfire and setting up monster unit like that is not easy either, especially when the combination ruleset is not met with our strategy, So you can ignore this ruleset but also you can ignite this ruleset at the same time. But, if you can set up the setup for the monster that having Thorns or Magic Reflect it will sattisfying to look at. And i want to share to you guys, sadly the battle is just simple not too long, but i am satisfied with this battle.

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Strategy Phase

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As you can see in the picture above this battle have 2 ruleset that is Up To Eleven that means all monster units will having amplify ability and the second ruleset is Lost Legendaries that means both parties cannot using legendary monster in this battle except summoners. Manacap that can be used in this battle is just 36 which is very average and the only element that cannot be used is Water element. Which is the strongest element as far as i know. In this battle i am using my main account that playing in Silver Modern League, and this time i am just renting Water element, Earth element, Life element,and Dragon element. And this time i am using earth element rather than using Life element because i think it is better if i am using Immortalis than Grandmaster Rathe since in Silver League now feels like battling in Diamond, many Diamond player skill choosing stay in Silver League, i dont know why, that make the battle is hard maybe because the player right now is very little that make the battle is more challenging than before. And this is my strategy this time when i am using Immortalis as my summoner,you can check in the table below

CardPositionAbilityReason
Summoner-1 Health Void ShatterI am using Immortalis because just in case if the opponent bringing all magic monster and using Life element, and make Pelacor Conjurer as a frontline tanker. It can countered with using Earth element that combined with Immortalis.This summoner can adding void ability that can compress any magic damage to my line up and my team will no need to afraid about armory thing because this summoner giving Shatter ability that can break any armor. So it will be useless if opponent bringing monster that having high armor.
Frontline TankerVenari Knifer is undervalued monster that i am very rare player using this monster especially when in silver league, Even though this monster speed is fast but, wonder why many player did not using this monster. I am using this as a frontliner tanker because this monster having high speed and having thorns ability that can make opponent melee monster got backfire damage from thorns ability. And with Up To Eleven ruleset it will amplify the damage. So this monster is very suitable in this ruleset i supposed.
Attacker & Second DefenderI am using Regal Peryton because this monster having high speed and having flying ability that can make opponent melee and range monster will having high chance to missing the attack and if opponent using magic damage the damage will be compressed by my summoner ability and make this monster is pretty good as a tanker for a little bit, because i still not believe with my luck, sometimes even though the speed different is very high opponent did not missing attacking my monster.
AttackerI am using Venari Scout as a hunter that will hunting opponent lowest Health in opponent line up, this monster ability will be very usefull to make opponent losing one by one of opponent line up. but if the opponent just bringing high health monster at least this monster still can give some damage and helping my team mate since this monster is just having 3 mana cost.
Attacker and TankerVenari Seedsmith can be very usefull in this battle, this monster can be as an attacker for the first because this monster having high range damage, and if this monster going to frontline, with scavenger ability it will make this monster health huge and make opponent hardly defeat this monster. with high amount of health this monster have, it will make my team mates can defeat opponent line up first.
Support & Attacker Goblin Psychic is needed in this battle because many players using heal for the frontline tanker and it will make opponent hardly beated. So, thats why i am bringing this monster into battlefield with affliction ability that can make opponent cannot be healed again after got the affliction effect. And same with others strategy i am using healing to my frontline that can make opponent will be hard to defeat my frontline tanker too.
Support & Backliner TankerThane Newsong si very helpfull in this battle because this monster having inspire ability that can buffing my melee mosnter units, it will make my Venari Knifer and Venari Scout have additional Melee damage and will be more deadly than before. Sadly i am just having level 1 only. because this monster hardly to get. Also this monster have pretty good health that can holding some of monster that attacking from behind if the opponent bringing some of sneak monster.

So, this is my strategy, usually when the manacap is just average and having Up To Eleven ruleset, many player will be using Life element, where there so many option monster that having ability that suitable with the ruleset. Thats why i am thinking that i am not using Life element and using earth element instead. Life element combined with armor void and amplify with magic reflect ability will make huge impact damage and very hard to be beaten. So without further ado lets see how the battle goes.

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Battlephase

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Okay this time i am encountered with opponent that using Kitty as a summoner. as i ever said when i meet up with player that using Kitty, it will hardly to win. This summoner is very overpowered especially in Silver league. But, lets see how the battle goes, hopefully that opponent will blunder when arranging the line up.

Round 1 Part 1

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As usual in round 1 both parties got buff and debuff from both summoners and monsters. in my line up got 1 Speed Debuff from opponent Time Mage ability Slow, got 1 melee attack buff from my Thane Newsong ability inspire. In opponent line up got 2 speed Buff from opponent summoners ability and 1 Health debuff from my Summoners ability. After buff and debuff the battle started. Of course after got 2 speed buff from opponent summoners Byzantine Kitty, opponent attacking first, and opponent Time mage attacking my Venari Knifer then opponent Dumackle Excile attacking my Thane Newsong,after that this time my Regal Peryton attacking opponent Shieldbearer because of taunt ability and broke all armor of Shieldbearer followed by opponent Lone Boatman attacking my Regal Peryton, then Shield Bearer attacking my Venari Knifer and got Thorns ability effect and get 3 damage. But it just broke the armor after get repaired by opponent Lone Boatman ability repair.

Round 1 Part 2

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After opponent Shieldbearer got 3 thorns damage and broke Shieldbearer Armor then opponent Stitch Leech and Whelp Herder defeated my Thane Newsong and make my melee monster attack back to normal. Then my Venari Seedsmith defeated opponent Shieldbearer after that my Venari Scout defeated opponent Time Mage and make my line up speed back to normal. For closing this round 1 the last Goblin Psychic attacking opponent Whelp Herder and give affliction effect.

Round 2

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In Round 2 opening by my Regal Peryton defeated opponent Whelp Herder, then opponent Lone Boatman attacking my Regal Peryton then my Venari Knifer defeated opponent Stitch Leech. From this round i can say that my team leading this battle. My Venari Seedsmith break opponent Dumackle Excile armor following by my Venari Scout break opponent Lone Boatman armor since Lone Boatman is the lowest health in opponent lineup. Then my Goblin Psychic healing my Venari Knifer first before got hit by Dumackle Excile and give damage to opponent Dumackle Excile.

Round 3

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Okay for the last round opponent Dumackle Excile attacking my Venari Knifer and got 3 thorns damage and make Dumackle Excile defeated by itself, then my Regal Peryton blowing finishing attack to opponent Lone Boatman. I dont expect that i can win this battle, but the opponent really blunder this time dividing the target to my team, opponent dividing 3 places, sniping for the second row, backline and frontline. with dividing the target attack it will make hard to beat my entire team. If only opponent just focused on just my frontliner using Kitty as summoner i believe i will lose the battle.

If you want to look it in video you can watch in there and dont forget to subscribe like and share the video

or if this video cannot be played you can watch in game battle in link bellow

Never Underestimated Olman

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Conclution

After experience this battle i can say that using Legendary summoner like Byzantine Kitty can make always win, but as general i can say that using Legendary summoner like that is having high chance to win than using Rare summoner. As i mentioned before, if only opponent did not blunder arranging the team i will lose the battle. So i can learning some trick from this battle, if you dont have balance looping armor and healing team i think it is better to just focused in one target than dividing the attack. And Immortalis still is the best choice in this game. Can break any armor is something overpowered too. Especially having Void that make opponent magic attack got compressed. It will make the whole team hardly to be beaten by magic damage. Maybe it is better that we just divide the type of attack, for example using combination magic, melee, and range monster in battlefield is better than dividing target to opponent line up. It will reducing total attack to one monster, and if opponent support better than us, it will make us lose the battle.

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In the end I am very thankfull for the reader that read my content hope you all enjoying this content, don't forget to upvote and leave comments. If you are interested in starting this game and don't have an account yet, you can use my referrals:
https://splinterlands.com?ref=arveno

Credits:
Thank you too for @arcange that support by voting almost my content and hopefully support this one too
The wonderful divider by @kyo-gaming
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All images taken from Splinterlands website
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Thanks for sharing! - @alokkumar121

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It's interesting to see how you utilized the Amplify ability with Thorns, Backfire, and Magic Reflect to deal additional damage. I appreciate the detailed breakdown of each round and how you adapted to your opponent's lineup. And I love how you shared information about the specific monsters you used and why you chose them. well done

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