Trample is a brutally powerful ability [ENG/ESP]

in #hive-13323last year



Within the wide range of skills that Splinterlands offers us there are some that can be more useful than others, but have you ever wondered about the most powerful one? In my opinion Bloodlust meets all the requirements to be the best of all, however an ability that is not activated becomes completely useless, this happens not only with Bloodlust but with many others that depend on a certain condition to be activated, in that sense I want to consider Trample, surely you know it and maybe you have not been able to use it very often.

This kind of skills are challenging because they require our strategy to be used, particularly I didn't know how to use Trample's effect until I got Possibilus the Wise, from then on everything changed and I consider that together with Bloodlust it is a powerful skill, it is brutal when activated and you can turn around a lost combat with it.

Ability
Description
Trample
What Trample does is simple, it allows the monster that has it to attack the next rival monster when it kills the enemy of the turn with its attack, so the only thing necessary to activate it is to eliminate a monster, that way it starts a stampede that can be extended if with its next attack it kills the other monster and so on. This ability has other limitations, and that is that it can only be used with melee, it doesn't work with ranged attacks and even less with magic.

I was checking on the @peakmonsters portal that has a very interesting search engine to see how many and which cards had Trample and I could discover that there are 23 cards with this ability, although one of them is a summoner, the rest only attack monsters, some have it from the initial level as Diemonshark and Desert Dragon while most of them get it as they level up. Through their website you can also analyze their prices and see which one is the best for your team and strategy.



Usually the monsters that have Trample are tanks, this because they can only be used with melee, but you can also take advantage when you have the condition that allows these monsters to attack from either side, so you can activate it long before being in the first position, which is a tactical advantage when using it.



Even so, I think there is a card that changes everything, and it is Possibilus the wise, being a summoner gives this effect to all the monsters of the allied team, and with that you practically have a time bomb in your lineup, but to take full advantage of it you have to use most of the melee cards you have, forget about the marine magic, With Possibilus you can kill anyone if you know how to use this ability, besides that Possibilus also gives the reach effect, with it you can place another tank in the second position to attack from there, then imagine cards with Snake and opportunist in your second row, the party is practically guaranteed.



Finally and to conclude I will leave you a battle where I use Possibilus as a summoner, there you will see the trample effect in its splendor and you will realize that it is a brutality.



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Thanks for reading

![Spanish Version]

Trample es una habilidad brutalmente poderosa



Dentro del extenso abanico de habilidades que Splinterlands nos ofrece hay unas que pueden ser más útiles que otras, ¿pero te has preguntado acerca de la más poderosa alguna vez? A mi parecer Bloodlust cumple todos los requerimientos para ser la mejor de todas, sin embargo una habilidad que no se activa se vuelve completamente inútil, esto pasa no solo con Bloodlust sino con muchas otras que dependen de cierta condición para activarse, en ese sentido quiero considerar Trample, seguramente la conoces y quizás poco la has podido usar.

Este tipo de habilidades son desafiantes porque requieren de nuestra estrategia para poder ser aprovechadas, particularmente no sabía usar el efecto de Trample hasta que obtuve a Possibilus the Wise, a partir de allí todo cambio y considero que juntamente con bloodlust es una habilidad poderosa, es brutal cuando se activa y puedes darle la vuelta a un combate perdido solamente con ella.

Lo que hace Trample es simple, permite al monstruo que la posee atacar al siguiente monstruo rival cuando mata al enemigo de turno con su ataque, por lo que para activarse lo único necesario es que elimine a un monstruo, de esa forma comienza una estampida que puede extenderse si con su siguiente ataque mata al otro monstruo y así sucesivamente. Esta habilidad tiene otras limitantes, y es que solo puede ser usada con melee, no funciona con ataque a distancia ni mucho menos con magia.

Estuve revisando en el portal de peakmonster que tiene un buscador bastante interesante para ver cuantas y cuales cartas tenían Trample y pude descubrir que hay 23 cartas con esta habilidad, aunque una de ellas es un invocador, del resto solo monstruos de ataque, algunos la tienen desde el nivel inicial como Diemonshark y Desert Dragón mientras que la mayoría la van obteniendo a medida que suben de nivel. A través de su web también puedes analizar sus precios y ver cuál es la mejor para tu equipo y estrategia.

Por lo general los monstruos que tienen Trample son tanques, esto debido a que solo se pueden utilizar con melee, pero también se puede aprovechar cuando tengas presente la condición que permite a dichos monstruos atacar desde cualquier lado, de esa forma podrás activarla mucho antes de estar en la primera posición, lo que supone una ventaja táctica al momento de utilizarla.

Aun así, pienso que hay una carta que lo cambia todo, y es Possibilus the wise, al ser un invocador otorga este efecto a todos los monstruos del equipo aliado, y con eso tienes prácticamente una bomba de tiempo en tu lineup, eso sí para aprovecharlo al máximo tienes que usar la mayoría de cartas con melee que poseas, olvídate de la magia marina, con Possibilus puedes acabar con quien sea si sabes utilizar esta habilidad, además de eso también Possibilus otorga el efecto reach, con el puedes colocar otro tanque en la segunda posición para que ataque desde allí, luego imagina cartas con Snake y oportunista en tu segunda fila, la fiesta está prácticamente asegurada.

Por último y para concluir te dejare una batalla donde uso a Possibilus como invocador, allí veras el efecto trample en su esplendor y te darás de cuenta que es una brutalidad.

Gracias por leer

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