What I wrote last time on this game rule:
One of the interesting things to see when watching these matches weekly that get submitted by the bot is that most of the time it totally neglects the game rules but instead it anticipates what the opponent will play based on them and try to counter that. This was for this match also the case and everyone would opt for the Possibilus Summoner yet the bot went for Immortalis and a strategy where the main tank gets a lot of misses. This is quite interesting to see actually.
The other rules were that all monsters got the divine shield ability with only Neurtral Monsters available. This made the bot use some of the more recent cards I actually upgraded to max level.
The Almo Cambio as main tank with high health, high speed, some damage reflection abilities was put there to stay alivegetting in some misses while still doing some damage to none Melee attacks. in 2nd place the Cornealus was played which was somewhat protected against Blast damage even though it could not attack in 1st place. The Tortisian Chief is one of the Neutral monsters that give Tank Heal which in this battle was super useful. The following 2 monsters provided extra speed + blinding the opponents for max chance for misses. These are the Spirit Miner and the Supply Runner. Finally with the game rules not being favorable for sneak damage since it doesn't do trample, the bot played a high damage sneak monster with the Sand Worm since the chance was very high for it to survive and do a ton of damage.
The battle turned out in a win against a team that did use the Possibilus Summoner which on first sight is best for this battle rule.
This battle made 3.969 SPS which gets lowered by the 35% cost from running the bot and also lowered by the Wild Entry Fee, so even at and SPS price whish almost doubled since the lows, it's still a very low amount that by no means justifies the investment in cards and staked SPS.
Full Battle Replay
Previous Weekly Challenges