Splinterlands - Soulbound Rewards Fire Element Review!

in #hive-13323 β€’ 2 years ago

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[πŸ‡ΊπŸ‡Έ - EN - πŸ‡§πŸ‡· - PT/BR]

Hello, everyone! πŸ˜„

For the social media challenge of this week I'm going to review all the new reward cards from Water 🌊 splinter since I already did the Fire ones last week! There are in total 7 cards (6 monsters + 1 summoner). I'll analyse them considering Modern Format + Gold League!


OlΓ‘ pessoal! πŸ˜„

Para o desafio de mídia social desta semana, vou revisar todos os novos cartáes de recompensa de Water 🌊 splinter, pois jÑ fiz os Fire na semana passada! São no total 7 cartas (6 monstros + 1 invocador). Vou analisÑ-los considerando Formato Moderno + Liga Ouro!

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COMMONS

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SWAMP SPITTER
Lore: Swamp spitters hail from Skegmire, located on the Wraitholme River in the Fenmoor Basin of Praetoria’s Shimmering Coasts. These terrapin tortisians are deadly killers and spend their lives learning the martial arts and use of the blowgun. As youths, they hone their skills while hunting in the basin and its Bog of Wails.
Abilities: Giant Killer and Repair
Mana Cap: 35+, preferrably in 40+, because it is more likely to face (giant) monsters with 10+ mana or more.
Usability: good support in weak/lost magic to repair the armor of the monsters and he also has a decent attack power.
Best Summoners: Lir Deepswimmer and Kelya Frendul due to the armor they provide.
Best Rule Sets: Weak/Lost Magic, Close Range, Keep your Distance and Going Distance.
Rating: 6/10 (Not necessary)

Folclore: Os cuspidores do pΓ’ntano vΓͺm de Skegmire, localizado no rio Wraitholme, na bacia de Fenmoor, nas costas cintilantes de Praetoria. Esses tortisianos de tartaruga sΓ£o assassinos mortais e passam suas vidas aprendendo as artes marciais e o uso da zarabatana. Quando jovens, eles aprimoram suas habilidades enquanto caΓ§am na bacia e em seu Bog of Wails.

Habilidades: Matador de Gigantes e Reparação

Mana Cap: 35+, preferencialmente em 40+, pois Γ© mais provΓ‘vel enfrentar monstros (gigantes) com 10+ mana ou mais.

Usabilidade: bom suporte em magia fraca/perdida para reparar a armadura dos monstros e tambΓ©m tem um poder de ataque decente.

Melhores invocadores: Lir Deepswimmer e Kelya Frendul devido Γ  armadura que fornecem.

Melhores Conjuntos de Regras: Magia Fraca/Perdida, Alcance PrΓ³ximo, Mantenha sua DistΓ’ncia e DistΓ’ncia Indo.

Classificação: 6/10 (Não necessÑrio)


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COASTAL SENTRY
Lore: The coast of Praetoria is full of beauty and danger, and nothing encapsulates that better than the coastal sentry. These warriors hail from the watery settlements of the merfolk. Their role is to guard their people and the sea life around them, often swimming out for weeks on end, tracking a route around their territory. Most of the time, coastal sentries will avoid strangers unless they pose a threat, choosing instead to slip away quietly before they are seen.
Abilities: Double Strike and Piercing.
Mana Cap: 40+, she drains 10 mana, which is a lot, not only that, she is not really a great tank, so she works better in rulesets that she can attack from the backline or with Possibilus.
Usability: she works very well in the 2nd position with Possibilus + Baakjira in the 1st position. With other summoners I would recommend to use her in rulesets that she can attack from anywhere.
Best Summoners: Possibilus The Wise and Kelya Frendul.
Best Rule Sets: definetely Melee Mayhem, Super Sneak, Up Close & Personal and Equal Opportunity.
Rating: 7.5 (Good!πŸ™‚)

Conhecimento: A costa de Praetoria Γ© cheia de beleza e perigo, e nada encapsula isso melhor do que a sentinela costeira. Esses guerreiros vΓͺm dos assentamentos aquΓ‘ticos dos tritΓ΅es. Seu papel Γ© proteger seu povo e a vida marinha ao seu redor, muitas vezes nadando por semanas a fio, rastreando uma rota em torno de seu territΓ³rio. Na maioria das vezes, as sentinelas costeiras evitam estranhos, a menos que representem uma ameaΓ§a, optando por escapar silenciosamente antes de serem vistos.

Habilidades: Ataque Duplo e Perfurar

Mana Cap: 40+, ela drena 10 mana, o que Γ© muito, nΓ£o sΓ³ isso, ela nΓ£o Γ© realmente um grande tanque, entΓ£o ela funciona melhor em conjuntos de regras que ela pode atacar pela linha de trΓ‘s ou com Possibilus.

Usabilidade: ela funciona muito bem na 2Βͺ posição com Possibilus + Baakjira na 1Βͺ posição.

Melhores invocadores: Possibilus The Wise e Kelya Frendul.

Melhores Conjuntos de Regras: definitivamente caos corpo a corpo, Super Furtivo, De perto & Pessoal e Igualdade de Oportunidades.

Avaliação: 7,5 (Bom!πŸ™‚)

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RARE

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RIVERBOAT CAPTAIN
Lore:With the fall of the Wizards’ Veil and the influx of settlers to Praetoria, cities and settlements sprang up along the coast and soon spread inland. Many were established along lakes and rivers to facilitate trade, and riverboat captains play a vital role in transporting goods and services from one point to another.
Abilities: Affliction and Blast.
Mana Cap: 25+, I don't want to spend 6 mana with this monster in battles that I have less than 25 mana.
Usability: I think he will work better in Wands Out (only magic monsters) and against strategies that relies on tank heal/triage, since the affliction + blast will kill the support monsters.
Best summoners: Kelya Frendul
Rating: 6.5 (Not a must πŸ˜•)

Folclore: Com a queda do Véu dos Magos e o influxo de colonos para Praetoria, cidades e assentamentos surgiram ao longo da costa e logo se espalharam para o interior. Muitos foram estabelecidos ao longo de lagos e rios para facilitar o comércio, e os capitães dos barcos fluviais desempenham um papel vital no transporte de mercadorias e serviços de um ponto a outro.
Habilidades: Aflição e Explosão.

Mana Cap: 25+, nΓ£o quero gastar 6 mana com esse monstro em batalhas que tenho menos de 25 mana.

Usabilidade: Acho que ele funcionarÑ melhor em Varinhas para fora (apenas monstros mÑgicos) e contra estratégias que dependem de cura/triagem de tanques, jÑ que a aflição + explosão matarÑ os monstros de suporte.

Melhores invocadores: Kelya Frendul

Classificação: 6,5 (NΓ£o obrigatΓ³rio πŸ˜•)


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PEMBROOK NYMPH
Lore: Along the Pembrook, a babbling creek that wends its way through the heart of the Maywaren Forest, there lives a creature so beautiful that a single look can drive one mad with desire.
Abilities: +1 HP to all friendly monsters and allows the use of one (an extra one in Brawls) Gladiator card in battle.
Mana Cap: 22+ due to his mana cost of 6.
Usability: it will strongly depend of the rulesets to see if there are any gladius card that will fit perfectly. For example: Flagulon Reine would work very well in Wands Ou.
Best Rulesets: probably Equal Opportunity or Super sneak so gladius like Alva The Crusher will lust more often.
Rating: 6 (Nothing special)

Folcore: Ao longo do Pembrook, um riacho murmurante que segue seu caminho através do coração da Floresta Maywaren, vive uma criatura tão bonita que um único olhar pode deixar alguém louco de desejo.

Habilidades: +1 HP para todos os monstros amigos e permite o uso de uma (uma extra em Brawls) carta de Gladiador em batalha.

Mana Cap: 22+ devido ao seu custo de mana de 6.

Usabilidade: dependerΓ‘ muito dos conjuntos de regras para ver se hΓ‘ algum cartΓ£o gladius que se encaixe perfeitamente. Por exemplo: Flagulon Reine funcionaria muito bem em Varinhas para fora.

Melhores Conjuntos de Regras: provavelmente Oportunidade Igual ou Super furtivo, entΓ£o gladius como Alva The Crusher irΓ‘ ativar a sede por sangue com uma frequΓͺncia maior.

Classificação: 6 (Nada de especial)

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EPIC

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NOA THE JUST
Lore: Noa the Just hails from Torrent, a village of sea nagas that dwells in the waters off the northeastern shore of Praetoria. He spent much of his childhood working on his father’s kelp farm alongside his siblings, harvesting crops, picking rocks from the seashore and seabed, and assisting with tasks of manual labor around the farm.
Abilities: Backfire, Dodge and Rust.
Mana Cap: 20+
Usability: Definetely one of the best cards in the set, he has highspeed which combines perfectly with Dodge and Backfire. So he can be used in the first position with a sneak team perfectly countering Queen Mycelia, Kelya Frendul and Grandmaster Rathe! Not necessary with a sneak team, if you deploy a Reach monsters and the rest the of the backline also targeting the enemy monster in the 1st position it will work very well!
Best Summoners: Lir Deepswimmer due to his Blind ability and Kelya Frendul for extra speed and armor!
Best rulesets: lost/weak magic and target practice (he will perform better in the 2nd position in this case).
Rating: 9 (Very good! πŸš€)

Folclore: Noa the Just vem de Torrent, uma vila de nagas do mar que habita nas Γ‘guas da costa nordeste de Praetoria. Ele passou grande parte de sua infΓ’ncia trabalhando na fazenda de algas de seu pai ao lado de seus irmΓ£os, colhendo colheitas, retirando pedras da praia e do fundo do mar e auxiliando nas tarefas de trabalho manual na fazenda.

Habilidades: Tiro pela culatra, Esquiva e Ferrugem.

Capa de Mana: 20+

Usabilidade: Definitivamente uma das melhores cartas da coleção, ele tem alta velocidade que combina perfeitamente com Dodge e Backfire. Assim, ele pode ser usado na primeira posição com uma equipe furtiva contrariando perfeitamente a Rainha Mycelia, Kelya Frendul e o GrΓ£o-Mestre Rathe! NΓ£o Γ© necessΓ‘rio com uma equipe furtiva, se vocΓͺ implantar monstros Reach e o resto da linha de trΓ‘s tambΓ©m mirar no monstro inimigo na 1Βͺ posição, funcionarΓ‘ muito bem!

Melhores invocadores: Lir Deepswimmer devido Γ  sua habilidade cegar e Kelya Frendul para velocidade e armadura extra!

Melhores conjuntos de regras: magia perdida/fraca e prΓ‘tica de tiro ao alvo (ele terΓ‘ um desempenho melhor na 2Βͺ posição neste caso).

Avaliação: 9 (Muito bom! πŸš€)

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LEGENDARY

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MUSA SALINE
Lore: Musa Saline is the head of the army of Tsuna, a merfolk kingdom off the eastern coast of Praetoria, near Tanglethorn Peninsula. He and those under his command are responsible for protecting the royal family and the people of Tsuna from pirates, raiders, beasts of the deep, and rebels.
Abilities: Scavenger, Shatter and Dispel.
Mana Cap: 12 to 28 mana.
Usability: I think she is a great monster to use in low to medium mana due to her mana cost. Her abilities are very useful, especially Scavenger, so when she reaches the first position she will be a small tank with 5 to 9 HP. Besides that, Dispel became much more value after the recent changes allowing to take off the Martyr/Bloodlust effect.
Best summoners: Kelya Frendul and Lir Deepswimmer for the +2 armor.
Best rulesets: armored up, Holy protection and Equalizer.
Rating: 8 (Great card! πŸ˜„)

Folclore: Musa Saline Γ© o chefe do exΓ©rcito de Tsuna, um reino tritΓ£o na costa leste de Praetoria, perto da PenΓ­nsula Tanglethorn. Ele e aqueles sob seu comando sΓ£o responsΓ‘veis ​​por proteger a famΓ­lia real e o povo de Tsuna de piratas, invasores, bestas das profundezas e rebeldes.

Habilidades: Carniceiro, Quebrar/Despedaçar e Dissipar.

Mana Cap: 12 a 28 mana.

Usabilidade: Acho que ela é um ótimo monstro para usar em mana baixa a média devido ao seu custo de mana. Suas habilidades são muito úteis, principalmente Scavenger, então quando ela atingir a primeira posição ela serÑ um pequeno tanque com 5 a 9 HP. Além disso, Dissipar se tornou muito mais valioso após as recentes mudanças que permitiram tirar o efeito MÑrtir/Sedento por sangue.

Melhores invocadores: Kelya Frendul e Lir Deepswimmer para a armadura +2.

Melhores conjuntos de regras: blindado, proteção sagrada e equalizador.

Classificação: 8 (Excelente carta! πŸ˜„)


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KULU MASTERMIND
Lore: Kulu masterminds are expert strategists and tacticians. They are found in war rooms drawing up operational plans as well as on the battlefield directing consortiums of kulu against their enemies.They are also masters of the martial arts, harnessing the power of their bodiesβ€”including their tentaclesβ€”in both submerged and surface-based combat.
Abilities: Weapons Training, Opportunity and Shield.
Mana Cap: 30+
Usability: I think he is the perfect pair for Deeplurker and Isgald Vorst. Of course his Weapons Training ability will also work very well with Baakjira, Chaos Agent and Merdaali Guardian (in rulesets like Melee Mayhem).
Best summoners: Kelya Frendul and Possibilus the Wise (Opportunity ability works very well with Trample ability).
Best rulesets: Up Close and Personal, Unprotected and Odd ones out.
Rating: 9 (Very good! πŸš€)

Folclore: Os mentores de Kulu sΓ£o estrategistas e tΓ‘ticos especializados. Eles sΓ£o encontrados em salas de guerra elaborando planos operacionais, bem como no campo de batalha dirigindo consΓ³rcios de kulu contra seus inimigos. combate baseado.

Habilidades: Treinamento de Armas, Oportunidade e Escudo.

Capacidade de Mana: 30+

Usabilidade: Acho que ele Γ© o par perfeito para Deeplurker e Isgald Vorst. Γ‰ claro que sua habilidade de treinamento de armas tambΓ©m funcionarΓ‘ muito bem com Baakjira, Chaos Agent e Merdaali Guardian (em conjuntos de regras como Melee Mayhem).

Melhores invocadores: Kelya Frendul e Possibilus the Wise (a habilidade Opportunity funciona muito bem com a habilidade Trample).

Melhores conjuntos de regras: De perto e pessoal, desprotegidos e somente nΓΊmeros Γ­mpares.

Avaliação: 9 (Muito bom! πŸš€)

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5000 PGM IN STAKE = 2x rewards!

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Sent 0.1 PGM - 0.1 LVL- 1 STARBITS - 0.05 DEC - 1 SBT - 0.1 THG - 0.000001 SQM - 0.1 BUDS tokens to @eijibr

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The tokens that the command sends are: 0.1 PGM-0.1 LVL-0.1 THGAMING-0.05 DEC-15 SBT-1 STARBITS-[0.00000001 BTC (SWAP.BTC) only if you have 2500 PGM in stake or more ]

5000 PGM IN STAKE = 2x rewards!

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Sent 0.1 PGM - 0.1 LVL- 1 STARBITS - 0.05 DEC - 1 SBT - 0.1 THG - 0.000001 SQM - 0.1 BUDS tokens to @criptosectadepit

remaining commands 0

BUY AND STAKE THE PGM TO SEND A LOT OF TOKENS!

The tokens that the command sends are: 0.1 PGM-0.1 LVL-0.1 THGAMING-0.05 DEC-15 SBT-1 STARBITS-[0.00000001 BTC (SWAP.BTC) only if you have 2500 PGM in stake or more ]

5000 PGM IN STAKE = 2x rewards!

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