Holla splinterfans!
Fabulous week guys. Am just gonna share one of my new battles with a different splinter am not really use to, but yet surprised how i won the battle.
Ruleset
There is just one ruleset and that is "Up to Eleven", Which means all monsters gets the amplify ability , since it gives monsters an ability it sure isnt a negative ruleset.
Mana cost given was 26 this creates room to go for simple yet elegant team. I havent really tried out the dragon splinter that much, so i decided to learn more about the teams being use just as i did with earth..
While i went with the dragon splinter, my opponent choosed the death splinter.
My Team
Summoner/ Monster | |
---|---|
Avina of the wolf | +2 speed & Heal |
Chaos Knight | Shield |
Mad Ogre Anachist | Opportunity |
Anachron Bolter | Headwinds |
Gargoya scrapper |
My Opponents
Summoner/ Monster | |
---|---|
Thaddius Brood | |
Riftwing | |
Life sapper | |
Dhampir stalker | |
Cursed windeku | |
Chaos Agent |
Battle
Watch full battle on splinterlands
ROUND 1: Anachron Bolter Vz Riftwing!!!!
Am really not sure what my opponent is doing, but i cant figure out why He would put Riftwing in the tankers position, first off Rift doesnt even have no attack. Except maybe he wants to create a diversion and get my mind of attacking the opponents who posses attacks.
Mad ogry took out Chaos Agent, apparently i knew he wouldn't last since he had a short life span, and at the end of round 1 he was gone ,just like that.
The only thing Riftwing is good at is picking up the remains and of cause missing out on a few attacks because of his fyling ability. Aside from that i think he was just placed there as a distraction.
Round 3...5
Life leech took my opponents tankers position. She has similar ability with Riftwing though only difference is she posses an attack so therefore she doesnt look like a liability
Dhampir really surprised me when my
Anachron bolter took him out. Its more or less like the dragon team is more powerful than death. Cursed windeku took over the tanker position and for sure things really didnt go as planned.
My team was Just four monsters and the team work was amazing Chaos Knight still remains my tanker at the ending and beginning. This is actually the kinda battle i call flawless victory.
My Strategy
Well with the up to eleven ruleset you shouldn't really drift too far when picking out a team . All monsters gets the amplify ability and the amplify ability increases magic reflect, return fire, thorns, corrosive ward and retaliate damage to all enemy unit by 1 so monsters having these abilities should be your best pick
Also i think putting a monster in the tankers position having no attack should either be for two reason, one to act as bait or two as diversion.
Till we read again, Kudos!
Credits
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The title image was created in Canva by me, with the image from Splinterland and Pixabay
Screenshot and characters was taken in splinterlands During me playing the game with my Samsung Galaxy.
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Original content by the author.
Resources: App: Canva / Splinterland
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