I'm about to talk about a battle where we get to see how Sea Monster shows is beasty face to the opponent team and how this monster keeps healing itself and manages to stay alive till the end.
And this battle is definitely worth talking about.
The battle was covered with silenced summoners ruleset (Summoner do not give any stat buffs or debuffs or grant/use any abilities). Monsters are on their own with this ruleset as the summoner can't help them.
The mana cap was as big as 99 which was impossible for me to fill, so I just chose monsters with big mana cost from what I rented from the rental market. I had the chance to choose from any splinter and I chose water splinter for this battle where I had five water monsters with one neutral monster in my lineup strategy.
The summoners: Possibilus the Wise is the legendary water summoner that I chose for this battle. This summoner provides two extra health that's really important for any monster, it provides trample and reach abilities and all monsters of the team gets all these but with silenced summoners ruleset, all these buffs and abilities are silenced.
The opponent team used Thaddius Brood for the death element which is a rare summoner not providing anything to its monsters but it removes one health of all opponent monsters and one magic attack of all opponent magic attackers and for the special ruleset, these debuffs also didn't work on my monsters so its a win win.
I chose total six monsters and the opponent team also chose six monsters.
So, after choosing Sea Monster for the first position that restore a third of max health to this unit's health each round, then I chose Lobstradamus for the second position that reduce damage from melee and ranged attacks by 50%.
Then I chose Djinn Oshannus for the third position that reduce damage from magic attacks by 50% and then River Hellondale for the fourth position that bring back a dead friendly monster to life with 1 Health and this ability can only triggered once per battle, Nerissa Tridawn for the fifth position and Cornealus for the last position that also do healing of thyself like Sea Monster does.
My Djinn Oshannus took the first turn for being the most speed holder and Bone Golem, the enemy monster lost one health to this attack reducing one more magic damage using its void ability.
Then Silent Sha Vi of enemy team got to attack my Cornealus and damaged two health. My Cornealus got the next turn so this monster first healed two of tis health and then attacked and damaged two max armor of Bone Golem of my enemy team. Then my enemy teams Dhampir Stalker attacked and damaged not one but three health of my Sea Monster.
My River Hellondale and Nerissa Tridawn attacked Bone Golem with total five magic damage where the enemy monster lost only three health reducing the magic attacks using its void ability.
Then the beast of my team, my Sea Monster did a three melee damage on Bong Golem and the enemy monster died without getting a chance to attack and my Sea Monster didn't forget to heal itself before attacking the enemy monster.
The next melee attacker of my enemy team, Cursed Windeku will be able to attack from now on as it now has the soil of the first place under its feet and there's another melee attacker in the enemy team that's waiting to be in the first place to start attacking. Well, the enemy teams Sand Worm then attacked and damaged five health of my Cornealus with one single shot.
Both Silent Sha Vi and Sand Worm of the enemy team attacked only my Cornealus because they got sneak ability that targets the last unit on the opponent team instead of the first unit. Then my Lobstradamus ended the battle by damaging on health of the enemy teams Cursed Windeku.
Then my Djinn Oshannus damaged two more health of the Cursed Windeku and my Cornealus then lost two more health to Silent Sha Vi. My Cornealus then healed itself with four health and damaged two more health of the Cursed Windeku and now the cursed one got only four health left.
My Sea Monster lost total five health to Dhampir Stalker and Cursed Windeku. Then my River Hellondale and Nerissa Tridawn killed the Cursed Windeku and the next enemy melee attacker, Disintegrator now got the chance to do some attacking.
Then my Sea Monster healed three of its health and damaged the armor of Disintegrator. Then after my Lobstradamus damaged one health of the Disintegrator, this monster did its only attack and damaged three health of my Sea Monster. Then in a new round, my Cornealus lost two health, healed four of its health afterwards and killed Disintegrator. After Disintegrator died, my Sea Monster got back a melee attack that Disintegrator reduced using its demoralize ability.
Then my River Hellondale and Nerissa Tridawn killed Silent Sha Vi of the enemy team. My Sea Monster then healed three of its health and damaged four health of enemy teams Sand Worm out of five health and the enemy monster then damaged all five health of my Sea Monster with a single shot and my Sea Monster died (temporarily) and my River Hellondale then resurrected the Sea Monster. My all other monsters then killed the rest two enemy monsters and my Sea Monster just enjoyed the action.
I liked how Sea Monster did all the big damages and did the healing for itself and I liked how Sea Monster was still alive getting resurrected the most.
If you want to watch the battle then just have to click on the Battle Link to watch the battle and don't forget to tell me what you think about my strategy.
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All the in-game screenshots are taken by me. The PNG footer was taken from splinterlands discord and the divider was taken from this post.