Splinterlands latest news are:
- We will soon have a special card on the Auction House, only 200 of them, on 25 hours auction each, when time is gone, higher bid will get the card. Look at this beauty! Heloise the Hollow, with 8 attack, Taunt, Opportunity and two new abilities, Spite - when defeated, 100% chance to counterattack, and Soul Siphon - as long as there is a non-Weary allied unit, self-resurrects with 100% armor and 50% of max health, rounded down. All magic debuffs are removed, and all magic buffs are reapplied. Inflicts Weary on the non-Weary allied unit with the highest health and reduces their health by 50%, rounded up. Basically spamming ressurect and killing everything in her way. Not a card I want to meet when is a non-armor ruleset.
- Staked SPS will be counted, along with staked GLX, for the Colony Airdrop, which it seems to go for 5 years, or at least that's what they said. There is a minimum requirement though - 10K GLX, 100 GLUSD and/or 5K SPS. Enjoy!
- Last round of Conflicts ended, for now, and a new set of cards will be launched as soon as Rebellion ends as right now we have 1,287,023 Packs remaining.
- We got additional information for the lands, check this out on The Secret of Praetoria - Phase 2 Whitepaper Reveal, as we got Part 3 here and Part 4 here. Basically we got three types of buildings available for players to construct - Resource Production, Resource Refinement, and Resource Storage buildings, and we may need DEC, Vouchers and Production Points to build them. It is getting complicated then, with a lot of resources, which can be refined, and even the storage would be tricky to cover completely. Then, we need to pay maintenance costs for the building, and you can even repurpose buildings, for a cost. Castles and Keeps will produce special resources/ingredients. Then, the Part 4 explains the desalinization process, where you can remove the Salt from the soil and water, reducing the buildings maintenance costs and the fees/taxes level. Storage is the word of the day, as you may need it badly when you have multiple lands to maintain.
- On the second phase of the Land expansion, you will be able to provide liquidity for a resource, paired with DEC. When you provide liquidity, you are rewarded Elixir, essential resource meant to be combined with Magical Resources in the Laboratory. Maybe with new people starting to develop the Land project, we will see progress soon.
Land:
Lands completely ready - 75/75 - 100% (2 Tax, 37 Grain, 28 Research, 8 SPS), sadly 19 Grain and 14 Magic lands only have 1 card staked.
Lands with at least 1 card staked - 75/75
Natural staked - 42/42 (All ready)
Magic staked - 28/28 (All ready)
Occupied staked- 3/3 (All ready)
Mythic ready - 2/2 (All ready)
Grain productivity: 2484/hour -2217/hour required = +267/hour
Research: 16.91/hour
SPS: 1.41/hour
Dark energy 1.897.837/1.897.837
Cards:
My Splinterlands battle plans are going well, as I am fighting in the Diamond I in the current season. The Riftwatchers cards upgrade is on the schedule, 19 cards left to max up, 2 Common, 8 Rare and 9 Legendary, with few more cards upgraded, but I do not think that I will upgrade all the legendary cards, as they are too expensive. All Riftwatchers Common upgraded to level 8, 2 more to get all to 9, next I try to get all RW Rare to level 6 next. On Rebellion, all common cards upgraded to level 5, try all rare to level 5 next, 19 left. I need something crazy like 1.2M DEC to fully stake all my lands. I estimate that this will take me 3 months at least. I am putting all vouchers and grain paired with DEC into the pools. For now I got:
- 65 Vouchers/660 DEC
- 556k Grain / 3229 DEC
Riftwatchers goals:
All common level 8 - Done. All level 9 - Next
All rare level 5 - Done. All level 6 - Next
Rebellion goals:
All common level 5 - Done. All level 6 - Next
All rare level 4 - Done. All level 5 - Next
All epic level 2 - Done. All level 3 - Next
All legendary level 1- Done. All level 2 - Next
**Rental stats: **
Today: 0.000/0.000 DEC
Cards upgraded:
No card upgraded, as I need to save DEC for pools and for Wild Pass soon, as the season ends in 2 days.
Cards 2,149/2,194
Cards 97,645/99,190 BCX
CP: 2,179,808 (5,775) (0)
Account Worth: 7,936.264 $
Rental Income: 0.000/0.000 DEC
0.0% y ROA
Rental Expenses: 0.000 DEC
For Sale: 0.000 $
This is all for today!
All the best,
George
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