This time, its not about a specific monster, its about a specific ruleset with a lot of monsters. I tried mostly magic attackers on the battlefield in unprotected ruleset where all of them became armor less.
Unprotected: Monsters do not have any armor and do not get armor from abilities of summoner buffs.
Let's get to the battle.
Here's the battle link if you wish to check.
Choosing Monsters
My Team | Opponent's Team |
---|---|
Agor Longtail | Living Lava |
Oaken Behemoth | Disintegrator |
Kron the Undying | Lava Launcher |
Runemancer Florre | Djinn Apprentice |
Goblin Psychic | Fire Elemental |
Spirit Druid Grog | Tenyii Striker |
I created my team selecting six monsters and my opponent also created their team selecting six monsters where I used dragon with earth and my opponent used fire element. Their were monsters with own armor in both team but those monsters were banished from the beginning of the battle following the ruleset.
After choosing Lily Shieldpaw as summoner, I used all six magic attack monsters where three of them had extra damages as well like Agor Longtail and Oaken Behemoth has extra melee, Runemancer Florre has extra ranged and five of them had some special abilities that allows them to do something special like Agor Longtail has flying, taunt and void armor ability, Oaken Behemoth has reach and void armor ability, Kron the Undying has Heal ability, Goblin Psychic has Tank Heal ability and Spirit Druid Grog has resurrect ability.
The Battle
All my monsters were blessed with one extra health each, all of them got camouflage ability from my summoners buff and my summoner promised to heal the friendly back-line monster that has taken the most damage. Then the opponent summoner increased one health of all opponent monsters and increased one melee damage of all three opponent melee monsters.
The opponent's Disintegrator decreased one melee damage from two of my melee attackers using demoralize ability.
My Runemancer Florre attacked first and damaged total three health of the opponent's Living Lava where my monster did double damage with magic and ranged and the opponent monster reduced the ranged damage using shield ability. Then the opponent's Fire Elemental attacked and damaged two health of my Agor Longtail with ranged damage and damaged one health of my Oaken Behemoth using blast damage.
Then my Oaken Behemoth attacked the opponent's Living Lava with two magic and one melee damage where the opponent monster lost two health for the magic damage and evaded the melee damage. Then my Agor Longtail killed the opponent's Living Lava with the magic damage and then damaged two health of the opponent's Disintegrator with the melee damage.
The opponent's Lava Launcher damaged three health of my Agor Longtail and then my Kron the Undying damaged three health of the opponent's Disintegrator.
Then at last my Spirit Druid Grog did the magic and killed the opponent's Disintegrator with magic damage. And with this kill, my monsters who lost melee damage to the demoralize ability now got it back. At the end of the current round, my Goblin Psychic increased not one, not two, not three but four health of my Agor Longtail and damaged two health of the opponent's Lava Launcher.
My summoner healed my Oaken Behemoth with one health as it was the back-line friendly monster that has taken the most damage in the last round. Then my Runemancer Florre attacked twice with two damages and killed the opponent's Lava Launcher.
Then the opponent's Fire Elemental did the same thing it did in the previous round, damaged two health of my Agor Longtail and one health of my Oaken Behemoth. My Agor Longtail then did two damage that killed the opponent's next monster Djinn Apprentice. My Oaken Behemoth then killed the next opponent monster Fire Elemental.
Now that the opponent had only Tenyii Striker, it was defending the team still and even damaged three health of my Agor although my Kron damaged three health of the opponent monster before that. Then after my Spirit Druid Grog damaged two more health of the opponent monster, now my Goblin Psychic took its chance and killed the last opponent monster after increasing four health of my Agor Longtail and finished the battle.
So, what do you think of this ruleset and about my play?
All the in game screenshots were collected from splinterlands
How do you like me explaining what I'm experiencing?
If you like it, feel free to like, comment & share. I will soon come with another post writing what happens next.
Thanks for reading me, goodbye.