I tried River Hellondale on the battlefield that offers a special ability and its a good support in magic team.
Resurrect: When a friendly Unit dies it is brought back to life with 1 Health. This ability can only trigger once per battle.
This is a magic attack monster which may attack from any position and probably in any ruleset. It has health portions as low as four with two magic attacks, two speed, one armor. Its special ability allows it to resurrect/bring back a friendly monster to life with 1 health portion only once per battle and this special ability can become a great asset for some battles.
Let's get to the battle.
Here's the battle link if you wish to check.
Choosing Monsters
My Team | Opponent's Team |
---|---|
Lobstradamus | Dark Astronomer |
River Hellondale | Riftwing |
Captain's Ghost | Death Elemental |
River Nymph | Venari Bonesmith |
Nil | Life Sapper |
Nil | Dhampir Stalker |
I created my team selecting four monsters and my opponent created their team selecting six monsters where I used water element and my opponent used death element.
Choosing Valnamor as the summoner, I used four magic attack monsters and all of them had some special abilities that allows them to do something special like Lobstradamus reduces damage from Melee and Ranged attacks by 50% for shield ability, River Hellondale bring back a friendly monster with 1 life once per battle for resurrect ability, Captain's Ghost has a 50% chance of applying affliction on the target causing it to be unable to be healed for affliction ability and River Nymph removes all negative effects on the Unit in the first position on the friendly team for cleanse ability.
The Battle
All my magic attackers (all I chose was magic attackers) were blessed with one extra magic attack each from my summoners buff and all of them got one speed and one health portion each as well. And for my opponent's summoners buff, all my monsters lost the additional magic damage and health they got from the summoners buff. Melee attackers were unable to use in this battle for keep your distance ruleset.
My team got the first kill and that's in the first round after my monsters kept attacking the front ranged attacker of the opponent team and I don't understand why the opponent chose a ranged attacker for the front position.
So, the opponent had total four health portion and it lost its first health portion to the magic damage of my River Nymph and then my River Hellondale damaged two more health portions of the enemy monster and at last my Captain's Ghost damaged the last health of the opponent's Dark Astronomer and got me the first kill.
Then there came a scavenger at the front position of the opponent team who just now gained one health out of the death of its friendly monster and it looks like this monster gets happy whenever someone dies no matter from which team hahaha.
The opponent's Death Elemental then attacked and damaged one health of my resurrector without damaging anyone else and that happened because the opponent monster had snipe ability. Then three remaining three attackers of the opponent team kept damaging the health of my Lobstradamus and damaged total four health when my Lobstradamus reduced the damage of one ranged attack using its shield ability.
While damaging the health of my Lobstradamus, two magic attackers of the opponent team who had life leech ability increased their health using that ability by half the damage (it was actually equal to the damage as the damage was only 1).
Then the same three monsters of my team attacked and killed the next enemy monster in the next round and gave me the second kill.
Now its time for my Lobstradamus to endure some damages again and it avenged one damage by damaging one health portion of Death Elemental and then my Lobstradamus itself came down to only one health portion down the path.
My River Nymph then gave me the third kill by killing the opponent's Death Elemental. And then my monsters killed another opponent monster with the next damages and my Lobstradamus did the killing having only one health.
Opponent's Life Sapper killed my Lobstradamus and got itself one increased health using its life leech ability and then my resurrector brought back my Lobstradamus to life giving it only one health although that special life of my Lobstradamus didn't shine for long as the next opponent damage killed my Lobstradamus again and this time there's no coming back.
What was helpful there about the resurrection was that my Lobstradamus took two magic damages to die where my River Hellondale would lose one health portion otherwise which is helpful for sure.
Then all my monsters kept damaging and killed the last magic monster leaving the opponent team with only one ranged attacker who became unable to attack and then it died as well and the battle has ended this way.
So, what do you think of the resurrection ability of River Hellondale and about my play?
All the in game screenshots were collected from splinterlands
How do you like me explaining what I'm experiencing?
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Thanks for reading me, goodbye.