Share Your Battle with TEMPORAL MASTER!

in #hive-13323 ā€¢ 2 years ago

šŸ”· Fighting with Temporal Master šŸ”·

321.png

TEMPORAL MASTER


Edition: CHAOS LEGION šŸ“˜
Rarity: EPIC šŸŽ†
Element: LIFE šŸ’›
ATTACK: MAGIC šŸ’œ
Abilities: RECHARGE šŸ’±

Hello everyone! Today I will be showcasing you on how I used Temporal Master to win my match. But before all of that, let us first check out what's up with this card! You may look at this card for the first time and said to yourself that this is a bad monster thanks to its mediocre stats but I want you look pass that be open minded with the benefits this card have. For ONLY 3 mana cost, this monster deals 3 magic damage! Yes, it can only attack every other turn but it deals MAGIC DAMAGE (It can bypass armors and it never misses!!!) with this new mindset, you can see that this card has some use. At level six, it will also gain a new ability in Stun, giving this card an extra utility other that the high magic damage it can deal.

So may ask, "When is the best time to use Temporal Master?" Here are some scenarios. When the opponent is using a tank heal. Thanks to the burst damage of the recharge ability, Temporal Master can put any target into KO range or even outright oneshot it, making healing abilities useless if you will just fall once the enemy attacks. You could also use Temporal Master on Back to Basics ruleset, removing all abilities from every monster, making Temporal Master able to attack every turn. You see, you don't have to make Temporal Master the main damage dealer on the team. You could also use it as support or just plain extra damage dealer, everything is up to your creativity!

If I can't convince you enough on why you should check this card out, I will show you how I used it on a battle. Now, to see the power of this card, you can check out my game replay here āž”ļø Click Here

And without further ado, Here is the Battle! šŸ”„šŸ”„šŸ”„

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Ruleset āœ”ļø

Capture.PNG

Standard

standard.png

No modifications to the standard gameplay rules and mechanics.

Mana Cap

26 šŸ’„


ā–¶ļø Initial Game plan: ā—€ļø

My game plan here is to make the attacks of the oppent useless thanks to the combination of Shield and Tank Heal. I will simply out-tank my opponent as I deal massive amount of damage into their frontline, making them fall one at a time!

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League Level

league_2.png

Bronze II League

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My Line-up šŸ”„


Summoner:

Lorna-Shine.png

Lorna Shine

āœØ EFFECTS: āœØ



Divine Shield

ability_divine-shield.png

The first time the Monster takes damage it is ignored

ā–¶ļø Purpose ā—€ļø

Lorna Shine will give my whole team the survivability it needs to win the match. It is also a very excellent summoner to partner up with Temporal Master since with the added damage invulnerability it offers, Temporal Master will have a very high chance of firing it's attacks.

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Monsters šŸ‘¾


Frontline:

Chaos-Knight.jpg

Chaos Knight


šŸŽ‡ STATS šŸŽ‡


Mana:

6 šŸ’„


Speed:

2 speed.png

Melee

2 melee.png


Range:

0 ranged.png


Magic:

0 magic.png


Armor:

3 armor.png


Health:

4 health.png


āœØ ABILITY āœØ


Shield

ability_shield.png

Reduced damage from Melee and Ranged attacks.
Attack damage gets halved (rounded up), except attack 1 which deals 0 damage.
Reduces the Thorns damage to 1.
Cancel Redemption damage.


ā–¶ļø Purpose ā—€ļø

Since I was predicting my enemy to use a lot of physical attackers, I choose Chaos Knight as my frontline. With its good armor and attack, it can deal reliable damage while also tanking the opposing team's attack.


Secondary Tank:

Soul-Fiend.jpg

Soul Fiend


šŸŽ‡ STATS šŸŽ‡


Mana:

0 šŸ’„


Speed:

2 speed.png


Melee

1 melee.png


Range:

0 ranged.png


Magic:

0 magic.png


Armor:

0 armor.png


Health:

1 health.png


āœØ ABILITY āœØ


No Ability


ā–¶ļø Purpose ā—€ļø

Soul Fiend will be my secondary tank since it is a good plan to always have a plan B if anything else fails. Soul Feind will be the secondary tank albiet he does not poses that much muscle interms of taking hits but since it has 0 mana, it atleast gives extra time for my attacker to deal damage and in conjunction with Divine shield, it will be a very powerful monster to have.


Tank Healer:

Venari-Crystalsmith.jpg

Venari Crystalsmith


šŸŽ‡ STATS šŸŽ‡


Mana:

4 šŸ’„


Speed:

2 speed.png


Melee

0 melee.png


Range:

1 ranged.png


Magic:

0 magic.png


Armor:

0 armor.png


Health:

4 health.png


āœØ ABILITY āœØ


Tank Heal

ability_tank-heal.png

Restores a portion of the Monster in the first position's health each round.
Restores 1/3 of the max health, rounded up.


ā–¶ļø Purpose ā—€ļø

Venari Crystalsmith will be the healer of our frontline. I also place it near the front to be a tank that could heal itself if both our primary and secondary frontline.


Support:

Time-Mage.jpg

Time Mage


šŸŽ‡STATSšŸŽ‡


Mana:

4 šŸ’„


Speed:

4 speed.png

Melee

0 melee.png


Range:

0 ranged.png


Magic:

1 magic.png


Armor:

0 armor.png


Health:

3 health.png

āœØABILITYāœØ


Slow

ability_slow.png

Reduces the Speed of all enemy Monsters.


ā–¶ļøPurposeā—€ļø

Time Mage will give the support my team need to win. With its magic damage and ability, my team will have the upper advantage in dodging and attacking first, enabling my team to secure a kill much easier and faster.


Main Damage Dealer:

Pelacor-Arbalest.jpg

Pelacor Arbalest


šŸŽ‡ STATS šŸŽ‡


Mana:

6 šŸ’„


Speed:

2 speed.png

Melee

0 melee.png


Range:

2 ranged.png


Magic:

0 magic.png


Armor:

0 armor.png


Health:

2 health.png

āœØ ABILITY āœØ


Double Strike

ability_double-strike.png

Monster attacks twice each round.


ā–¶ļø Purpose ā—€ļø

Pelacor Arbalest will be my main damage dealer thanks to its high Range damage and the ability to attack twice in a row, ensuring my team a consistent damage output.

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My mandatory TWICE plug as a ONCE šŸ˜†


The "STAR" of the match:

Temporal-Master.jpg

Temporal Master

šŸŽ‡ STATS šŸŽ‡


Mana:

3 šŸ’„


Speed:

2 speed.png

Melee

0 melee.png


Range:

0 ranged.png


Magic:

1 magic.png


Armor:

0 armor.png


Health:

2 health.png

āœØ ABILITY āœØ


Recharge

ability_recharge.png

This Monster attacks every other round but does 3x damage.


ā–¶ļø Purpose ā—€ļø

I originally just used this card so I will have something to entry on the Splinterlands Weekly Challenge but after using it, I was blown away how useful this card is! I don't want to spoil the fun right now and see yourself on how I used this BEAST of a card.


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āšœļø Round 1

image.png

My opponent used a standard anti-melee strategy that relies on the speed and ability of Serpent of Eld to win. At first, I honestly taught that I will lose because of how much I relied on physical damage.


āšœļø Round 2

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So far, the enemy has proven its toughness as no team is moving from its position. Everything looks to be a complete stalemate.


āšœļø Round 3

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What a surprise! The amount of damage Temporal Master Dealt to the oppent shooked me. The balance has been tipped off significantly! Even thou my secondary is the first to fall, I can already see the great comeback that is about to happend!

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Shocking!

āšœļø Round 4

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Both teams are still keeping their defenses high! No one wants to give up yet. My team is starting to feel the weight of the enemy attacks thanks to their opportunity attacks. What a intense match!


āšœļø Round 5

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Finally! My team managed to fine an advantage and seized it. The damage Temporal Master inflicted is so great that the enemy will have a hard time recovering!

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āšœļø Round 6

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Looks like I can't be confident yet! The enemy is still putting up a fight. The armor Repair and Tank heal is making this fight harder that it should be.


āšœļø Round 7

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This does not look great! I lost my two great attackers and was down to just three monster. The enemy team is starting to equalize the fight!


āšœļø Round 8

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After the great swings that happended back and forth between the two team, looks like the match is about to end!
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āšœļø Round 9

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And finally, unto its final round, the game was won by us! Thanks to the effort of the whole team,we are the victor of this fight!

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Result ā˜ ļø

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What an intense match but in the end, my team won! The enemy frontline really dragged us into a corner as it remains immovable but thanks to the great Temporal Master, an opening was made, enabling my team to dwindle them down, winning us the battle.
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āœØ It's time to celebrate! āœØ

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šŸ³ļø Did your strategy work?

Yes! My defense against the enemy onslaught was successful and I was able to turn the tides of war thanks to the super powerful, Temporal Master. The combo of Chaos Knight, Venari Crystalsmith and Time Mage was also shown and was proven to be very effective again and again.

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šŸ³ļø What will you try differently next time?

I may try using Ilthain next time just to see a different result. I want to see if having the additional speed rather that Divine Protection will yield me a different result.

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šŸ³ļø Did I like this strategy? Why or why not?

Yes and I use it quite often on my match too but this is the first time that I uses Temporal Master and I was hooked! I may try adding it to my roster and I might even experiment more on this card thanks to this experience.

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šŸ³ļø Do I like TEMPORAL MASTER? Why or why not?

To be honest, I don't like this card BEFORE but after using it now and seing some wonderful result, i tried using it in a few more match and I was shocked at how effective it was. It excels at bursting monsters down and with the proper setup, it can carry you trough games. So, to answer your question if I do like Temporal Master, Yes I do!

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šŸ”“ Join the Game: Click Here


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#splinterlands #play2earn #spt #oneup #proofofbrain

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TEMPORAL MASTER is a low mana card so it can be used in low mana battles and since it has recharge and stun abilities it helps in winning battles. Very good post.

Yes, and the burst damage it has thanks to the recharge ability helps in destroying high HP monsters.


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Thanks for sharing! - @lenonmc21

Your post is fine, the only thing is that you have to improve the format and place the images well, besides going deeper into the content, telling your strategy in more detail is vital.

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