This post is an entry to the BATTLE MAGE SECRETS Weekly Challenge!
CHALLENGE RULES
RULESET: HEAVY HITTERS
Description: All units gain the Knock Out ability.
Info: Be sure to include a unit with Stun in your lineup to trigger the knock out.
The Battle
Battle Rulesets | Description | Info |
---|---|---|
HEAVY HITTERS | All Monsters have the Knock Out ability. | Use a monster with Stun ability. There is a 50% chance that your monster with Stun will be able to stun enemy monsters, but if successful, all your monsters will deal double damage to that stunned opponent. |
EXPLOSIVE WEAPONRY | All Monsters have the Blast ability. | The best strategy is to have fast monsters with Snipe, Sneak, and Opportunity. For defense, Shield and Void will come in handy. |
Lineup
It was a low-mana champion wild game, with Blast.
Card | Strategy |
---|---|
Quix the Devious - It is a good fit to this rulesets, cause of speed bonus. I selected it because of some good dragon monsters. | |
Cursed Windeku - Because of the healing ability It is one of my favorite death tanks, it was useful in this game. | |
Vruz - Martyr monster is ideal for this game. Vruz is a quick and dirty damage dealer. Blast could kill it and my first and third monsters became very strong. | |
Dhampir Infiltrator - With increased stats, she could do a lot of damage. | |
Ravenhood Warden - My favorite death soulbound reward card, only 4 mana and protect all my team, what is useful in blast games. | |
Silent Sha-Vi - I use it a lot of games, but with snake and good speed, it is ideal in blast games. | |
Naga Assassin - Another key monster, for 2 mana with speed boost it was an obvious choice. |
Battle - Replay
Did your strategy work? What will you try differently next time?
Yes. It was an easy win. My team did a good work.
Battle Results
Do you like HEAVY HITTERS ruleset? Why or why not?
No. I don't have a lot of stun monsters, and somehow I was never familiar with this ruleset.