Equalizer
Equalizer Battle is a good way to start when you have a monster with the highest health who will be the base of all units on the field. Every monster has the same vitality at the starting point of the match. After that, buffs and debuffs are applied, which affects base health. I had many successes and failures while playing in this battle condition before I was able to adjust to this sort of situation. This might be challenging at first for beginners if they don't get the idea of battling Equalizer. But, if one can recognize and capitalize on the advantages, you may be able to outwit your opponent with skill.
I was able to compete in the Silver League tournament courtesy of this challenge, and considering the regulations of the event required equalizers, I will demonstrate my strategies and tactics for conquering my opponent in this particular fight scenario. I was able to earn 17 splinter shards at the end of the event, placing me in 34th place. In terms of the overall performance of the competition, I also had 14 victories and 8 losses. achieving an average overall score of 772 points during the entire Silvershield Academy Beginner Training Tournament.
Tournament Link SilverShield Academy Training
Battle Mage Secret Strategy
Let's begin with the obstacles I face in this scenario: first, I have Equalizer Rules, which seems like a good way to start the battle at first glance; second, Stampede appears to be an ability I do not need in this battle; and ultimately, Lost Magic is the next battle condition, meaning I must concentrate on physical damage and range attack.
Upon double-checking, I was astonished to find that there is only a 13 mana cap on this battle, which is awful because I must maximize my cards with low mana cost, Although there are several open elements available. After giving it some serious consideration, I decided on the water element and selected Kelya Frendul for the reason that provides an additional 1 armor and speed, it only costs 4 mana. I believe this makes it an effective summoner to utilize in combat.
Early Match up
As you can see, in the early fight and early phase struggle, I have five monsters on the field while my opponent has four cards ready to destroy me. Since I have the advantage in terms of the number of monster cards on the battlefield. All of the enemies had six health before the fight commenced, that is because Angelic Mandarin had the maximum vitality of six. Merdhampir is my primary hitter, With two damage. My Angelic Mandarin serves as my triage support and a strong defense against sneak attacks. I have wonderful tank hardy stone fish. This card is my primary defense against my opponent's tanker and reach ability monster.
Mid-Game Encounter
It seems that the rules with the Equalizer as a focus on this challenge because our monster cannot stampede so the rule with stampede has quite no effect on the fight. Returning to the dispute, it appears that I took sufficient hits on round 7, and my opponent took out my Hardy Stonefish after I managed to tear its monster into two. My Medhampir continued to punish and drain my opponent's health, consuming more than 12 health, so I could imagine that I had a slim chance of losing due to my opponent's precarious situation.
End Game
The battle emerged within round 11, and after an extended confrontation that could go to round 12, I reduced my opponent's card to 1, indicating that I had a 99 percent chance of winning. Take a look at my upgraded Medhampir, which has 15 health and is ready to battle and prepare to tank if Torrent Fiend dies. However, this won't last long because my opponent is losing strength and numbers, becoming weaker and losing the ground.
Splinterlands Battle Link ✍️
Ranked Battle
Equalizer