Amazing Battle of Healer and Repair Monsters | Splinterlands Social Media Challenge

in #hive-14662010 days ago

Hello everyone, Welcome to my Splinterlands Social Media Challenge post. In this post, I will talk about Repair and Healing abilities, and more, as well as an amazing battle. I hope it will be useful for you.

In the Splinterlands, almost all abilities can be effective in battles and can be much more effective when used with a good strategy, but there are some abilities that can be of great help to the team in battles, such as healing and repair abilities. As their names suggest, Healing Monsters restore health, while Repair Monsters restore Armor. Let's take a brief look at some of them.

Monsters with the Heal Ability restore a third of their max health each round. Monsters with the Tank Heal Ability restore a third of max health to the Monster in the first position each round. Monsters with the Triage Ability restore the friendly back-line Monster that has taken the most damage by a third of max health. Monsters with the Repair Ability restore a maximum of 2 armor to the friendly Monster whose armor has taken the most damage. I use all four of these abilities very often in battles and they really help my team a lot and help me win some battles a lot. However, Repair Ability is useless against magic attacks because magic attackers hit the targets' health directly, but Void Armor Ability and Repair Ability are very useful against magic attackers when used together. Because Magic attacks hit the armor of Monsters with Void Ability before their Health.

Generally, when I use a Monster with Taunt Ability in the backline, I include Triage Ability in my lineup. I include Tank Heal Ability in my lineup to make the Monster in the first position harder to destroy. I can say that I use both strategies very often. Also, I use Repair Ability very often, especially I like to use it with Void Armor Ability because it works very well against all enemy Monsters.

Let's examine what I've said in a battle. Also, if I remember correctly, the battle below was my most interesting battle so far and my opponent's strategy was really good, so I chose this battle. I hope you enjoy it.

BATTLE


Battle Link

Battle Ruleset

  • Armored Up: All Monsters have 2 Armor in addition to their normal Armor stat.
  • Born Again: All Monsters have the Rebirth ability.

Rebirth Ability : When this Unit dies it will self-resurrect with 1 Health once per battle.

My Strategy

According to the ruleset of the battle, all Monsters in this battle will have the Rebirth Ability, and 2 Armor in addition to their normal Armor stat. Especially in battles with the Born Again ruleset, I prioritize including Martyr, Bloodlust, and Void Armor (especially those with a lot of armor) abilities to my lineup because they are really useful in this ruleset, I would like to say that I prioritize using them in this battle as well.

First of all, I chose Franz Ruffmane as the summoner because I wanted to use a Gladiator card, and Cards in the Life Unit in this battle. Franz Ruffmane is a Life Summoner that allows the use of one additional gladiator card and grants +1 armor to all friendly monsters.

In the first position I put the Imperial Knight with the Heal Ability, Void Armor Ability, 7 armor and 9 health. Imperial Knight has 7 armor and will gain +3 armor at the beginning of the battle, so I thought it would not be easy for enemies to destroy it, so I added it to my team.

In the second position I put Iziar, who has Taunt Ability, Void Ability, and Martyr Ability. Iziar is a Monster with really powerful abilities. Thanks to the Void Ability, it is resistant to magic attacks, and thanks to the Martyr Ability, when it dies, adjacent Monsters get +1 to all stats. Additionally, since it has the Taunt Ability, enemies will target it first.

In the third position, I put Captain Katie, who has the Snipe Ability and the Bloodlust Ability, I think Captain Katie is the Gladiator who can be very effective in this type of battles.

In the fourth position, I put Djinn Renova, who has Strengthen Ability and Triage Ability. I believed that Triage Ability would be very useful in this battle. In particular, the Triage Ability will make Iziar very difficult to destroy.

In the fifth position, I put Adelade Brightwing, who has Flying Ability, Repair Ability and Resurrect Ability. I had no doubt that both the Repair Ability and the Resurrect Ability would be very useful in this battle, and I knew that they would be very useful to my team.

And in the last position, I put Venari Crystalsmith with Tank Heal Ability. I had no doubt that Tank Heal Ability would be very useful in this battle and would benefit my team a lot, so I added Venari Crystalsmith to my team.

BATTLE COMMENTS

Round 1

Wow my opponent's strategy is really good. The opponent's lineup has 3 Tank Heal Abilities and 1 Repair Ability. And in the first position on the opposing team is Bera Dallin, who has the Armored Strike, Taunt and Shield abilities. It's a really smart strategy. And it was the smartest thing for the opposing player to put the Corsair Bosun with the Reach Ability in the second position because the only Monster that could disrupt my strategy was the Corsair Bosun.

Looking at both teams, it was obvious that this battle would be very difficult because destroying Bera Dallin and Iziar was not easy at all. From the first round, Monsters on my team were attacking to destroy Bera Dallin, while Monsters on the opposing team were attacking to destroy Iziar, but the healing Monsters were preventing them from being destroyed. The fact that the Corsair Bosun has Reach Ability and targets the Imperial Knight has thrown my plan off a bit, if Corsair Bosun targeted Iziar my strategy would work much better.

All the Monsters put up a great fight to win the battle and the battle lasted for 24 rounds, clearly showing how effective the Healing and Repairing abilities were in the battles. Frankly, at the beginning of the battle, I could guess that Triage Ability would be much more useful in this battle because after the 20th round, it becomes difficult for Monsters in the first position to survive, but Triage Ability could ensure that at least one Monster remained in the backline.

Round 24

The battle lasted 24 rounds and at the end of the battle, while all the Monsters on the opposing team were destroyed, 3 Monsters on my team managed to survive and my team managed to win the battle, albeit with difficulty. Frankly, it would have been easier for my team to win this battle if there was no Monster with the Reach Ability on the opposing team, and this move by the opposing player prevented my strategy from working as planned, but it wasn't enough to win the battle. If I remember correctly, this battle was the most interesting one I've ever had, and I wanted to share it with you because it was a good example of Healing and Repairing abilities, I hope you enjoyed it.

Meanwhile, Affliction Ability is a heal killer, while Shatter Ability is an armor killer. When a Monster with the Affliction Ability hits a target, it has a 50% chance of applying Affliction on the target causing it to be unable to be healed. Target's armor is destroyed when hit by an attack from Monster with Shatter Ability. Therefore, I recommend you consider using Affliction against heals and Shatter against armors. Honestly, I thought about using these abilities in this battle, but I gave up because I couldn't decide which Monsters to replace with Monsters that have these abilities.

BATTLE RESULTS

If you have any questions about abilities, rulesets, the battle above, and Splinterlands, please feel free to ask and I'll be happy to answer them.

All Images Taken from Splintelands.

Battle Link

What are your thoughts on the battle, Healing and Repair abilities? I would be glad if you write your thoughts in the comments.

Would you like to join Splinterlands? Here is my reference link

Thank you for reading.
@rtonline

Posted Using InLeo Alpha

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