Its been a while since we looked at dCity , more than five months.
The game has been steadily going forward in the last months. One of the main things that happened was outside of dCity, or the BXT token. With the launch of the BXT token, also by @gerber, the SIM-HIVE pool got a nice incentives on BeeSwap that has put another 20% for holding SIM in the pool paid in BXT, on top of the holding rewards for SIM.
It also created a nice liquidity for the token with around 70k in USD value now, and it was more then 100k with the higher HIVE prices.
The dCity game has been steadily going forward in the last months. The long awaited 3rd edition has been released a months ago and not much has happen in the game since then.
https://dcity.io/info
For those not familiar with the game, dCity is a city simulator game where players are buying NFTs in form of a cards, that represent buildings and then try to optimize their city production.
Players are rewarded with the in-game token SIM on a daily basis based on their city production. The top 400 players are rewarded with HIVE based on their ranking on the leaderboard. SIM holders are also rewarded in HIVE for holding SIM.
Here we will be looking into the following:
• Cards issued by date
• Cards issued by type
• Cards issued by player
• SIM and HIVE rewarded to players
• SIM Issued
• Cards buying
• Top earners
The period that we will be looking here is from the start of the game, at the end of January 2020 till Feb 22, 2022.
Cards Issued
Here is the chart of the cards issued per day.
We can see the up trend for the previous second edition and the drop afterwards. Then at the end of April 2021 a huge spike with the release of the 3rd edition.
Since then the buying of new cards has slowed down, with an exception of few spikes in the last months.
The chart above doesn’t include cards like immigrants, homeless and the other citizens cards that players get randomly. No tech cards as well.
The monthly chart looks like this.
We can see the up trend in the last month here as well.
Cards Issued by Player
Here is the chart for the top 20 players that purchased cards in the last 30 days.
@jellycz is on the top here with more than 10k cards, in the last 30 days, followed by @ecoinstant. Some others jelly accounts in the top as well.
Cards Issued by Type
Here is the chart for the cards issued by type for the 3rd edition only.
The number of cards by type is basically following the drop rate of the cards. The Construction site is the top card with 26k, then the Office and the Barracks.
The above are basically the most common cards.
SIM Issued
How about printing SIM? Here is the chart.
SIM printing happens occasion when the @dcitygame is out of funds. Usually, a lot of SIM is being recirculated. When someone buys cards with SIM it is then used to reward the players.
From the chart above we can see that the max printing happened in September 2021 with more than 70M printed in the month, but there seems to be few months before with no printing. In the last months there has been 40M SIM printed per month. The total supply of SIM 413M now. In 2021 there was 283M SIM issued. At the moment around 100M is in the SIM:HIVE pool.
SIM Rewarded
The game is rewarding its players with SIM on a daily basis. Here is the chart for the daily amounts of SIM rewarded to players.
The SIM rewards are tied to the price of SIM and the overall taxes in the game. The top for the SIM rewards was back in December 2020, January 2021, and then a drop since then. In May 2021 the SIM emission was at its lowest because of the low SIM price.
In the last days there is around 1M SIM rewarded daily.
How about SIM spent?
The chart for buying cards with SIM looks like this.
This is very similar to the chart for issued cards. We can see the spike for the 3rd edition in the last period, and less amount spend afterwards with a few spikes in between.
SIM Rewarded VS SIM Spent
Here is the chart.
This is basically showing is how much SIM didn’t go back in the game and players hold it. SIM has multiple functions now, like electing president, lobbing for rewards distributions, and holding rewards.
Some more spending in the last few days.
The Top SIM Earners
Here is the chart for the top SIM earners in the period.
@steemshiro is on the top here, followed by @d-pend and @jelly-cz.
HIVE Rewards
The game is rewarding players in HIVE as well.
At first these rewards were distributed on a weekly basis and afterwards on daily basis. 50% of the cards sales goes into the reward pool, and 1% of that is distributed daily to players. There is holdings rewards now as well.
Here is the chart.
The orange are the SIM holding rewards, and the white, ranking rewards.
We can see that the holding rewards have overtaken the ranking rewards for HIVE. On average around 500 HIVE is distributed daily.
Top HIVE Earners
Here is the chart for the top HIVE earners in the last 30 days.
@d-pend on the top by a lot, followed by @steemshiro and @ecoinstant.
Both, ranking and holding rewards are included in the above.
All the best
@dalz
Posted Using LeoFinance Beta