Recent changes in the Terracore game, inbmy humble opinion, have opened new seams of flux demand. By creating a direct way to swap scrap for flux in game via scrap:flux liquidity pool. Since the liquidity provided is smaller than a 30-day trading volume I decided to add earned flux into tye pool. Funny thing is that the flux is earned for providing liquidity in swap.hive:scrap pool.
And the project's rules apply in their entirety - the only way these funds come out is as scrap and to @null.
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