Warhammer 40k - Unit Review Library 112 - Deathwatch, Deathwatch Terminator Squad

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Hello everyone! Zak Ludick here from Cape Town, South Africa and this is a Warhammer 40k - The Great Unit Review Wheel! post!

Now known as the Unit Review Library!

What is it all about? It is not there to just give a stat. It is there to give MY review of the unit!

Also this has become quite the Challenge! With so many units to review in the game the consensus in the hobby community is that I will not have enough time to review all of the Datasheets before the new edition of Warhammer 40,000 came out.

I should have started when 10th edition launched!
422 days since the start of 10th Edition.
This is Review #112, I am 310 reviews behind!

Not picking randomly at the moment, need to finish Imperial Agents and Deathwatch before they change as explained Here

Deathwatch, Deathwatch Terminator Squad

10th Edition Index

Deathwatch Terminator squad have an advantage over other Terminator units with the amount of Heavy Weapons they can field. So it is not a question of option, if you wanted lots of Heavy Weapons you would choose this squad!

This unit is also really likely to get... ahem discontinued in the new Imperial Agents Codex I feel.

Usually Terminators can have 1 Heavy Weapon per 5. So a 10 man unit could have 2 Heavies. This unit can take 3 Heavy Weapons in either 5 or 10 man... so I would rather field 2 units of 5 than 1 unit of 10.

Stats

Movement 5"
Toughness 5
Save 2+/4++(armor/invul/Feel No Pain)
Wounds 3
Ld 6+
OC 1

Weapons

The whole squad starts with Power Fist and Storm Bolter. As mentioned 3 can have heavy weapons.

The remainder can change for: Power Weapon and Storm Bolter, Chainfist and Storm Bolter, Twin Lighting Claws or Thunderhammer and Stormshield.

Like the Deathwing Terminator Squad they can use Plasma Cannons.

Ranged:

Storm Bolter

Range 24", 2 Attacks, Hitting on 3+, S4, Ap 0, 1 Damage each
Rapid Fire 2 (So 4 Attacks at 12")

Assault Cannon

Range 24", 6 Attacks, Hitting on 3+, S6, Ap 0, 1 Damage each
Devastating Wounds (6's to Wound bypass saves and cause Mortal Wounds)

Heavy Flamer

Range 12", D6 Attacks, Torrent, S5, Ap -1, 1 Damage each
Torrent (Hits Automatically with the number of attacks rolled), Ignores Cover

Two firing options for the Cyclones, krak missile or frag missile:

Cyclone Missile Launcher - krak missile
Range 48", 2 Attacks, Hitting on 3+, S9, Ap -2, D6 Damage each

Cyclone Missile Launcher - frag missile
Range 48", 2D6 Attacks, Hitting on 3+, S4, Ap 0, 1 Damage each
Blast (Extra 1 attack per 5 models in enemy unit rounding down)

Two firing option for Plasma Cannon, regular and overcharge:

Plasma Cannon Standard
Range 36", D6 Attacks, Hitting on 3+, S7, Ap -2, 1 Damage each
Blast (Extra 1 attack per 5 models in enemy unit rounding down)

Plasma Cannon Overcharge
Range 36", D6 Attacks, Hitting on 3+, S8, Ap -3, 1 Damage each
Blast (Extra 1 attack per 5 models in enemy unit rounding down), Hazardous (roll a dice after shooting, if you roll a 1, the shooter takes 3 mortal wounds!)

Melee:

Power Weapon

4 Attacks, Hitting on 3+, S5, Ap -2, 1 Damage each

Power Fist

3 Attacks, Hitting on 3+, S8, Ap -2, 2 Damage each

Chainfist

3 Attacks, Hitting on 4+, S8, Ap -2, 2 Damage each
Anti-Vehicle 3+(Critically Wounds Vehicles on a 3+)

Twin Lightning Claws

5 Attacks, Hitting on 3+, S5, Ap -2, 1 Damage each
Twin Linked (Re-Roll Wound Rolls)

Thunder Hammer

3 Attacks, Hitting on 4+, S8, Ap -2, 2 Damage each
Devastating Wounds (6's to Wound bypass saves and cause Mortal Wounds)

Abilities

Teleport Homer

Like every other Terminator unit... But I would field them on their feet from the Deployment Zone.

At the start of the game, put down a Teleport Homer anywhere that is not inside your opponent's deployment zone.

You can, once per game, target this unit with the Rapid Ingress Stratagem for 0CP and deploy within 3" of the Teleport Homer and outside 9" of an enemy unit.

Terminatus Assault

More unique to the Deathwatch. After they complete a Charge, every enemy unit within engagement range of this unit must take a Battle Shock test. Good at attempting to take away control of an objective without even killing anyone!

Wargear Abilities

Storm Shield

The Bearer gets +1 Wound.

Thoughts

To me... I love this unit. I will build one for my Grand Imperial Army if it gets these rules passed into Legends Datasheets.

There is only really one way that I would field this unit:

3x Cyclone Missile Launchers, Storm Bolters and Power Fists
2x Thunder Hammer and Stormshields.

They would lay out punishing firepower while holding key objectives and if you get too close, they can still deal plenty damage.

Should they take damage, the Stormshields can absorb the first damage and keep the Cyclones up and running!

That makes 5 Deathwatch Datasheets Reviewed putting them on 45.45% Completed! The total Completed is 11.53% Complete! Can I review them all?!

Thank you for reading!

Warhammer Review Library

Alphabetical List

FactionUnitReview Number
Adeptus CustodesProsecutors#1
Adeptus CustodesKnight-Centura#54
Adeptus CustodesShield-Captain#61
Adeptus CustodesShield-Captain in Allarus Terminator Armor#70
Adeptus CustodesTrajann Valoris#40
Adeptus MechanicusArchaeopter Fusilave#13
Adeptus MechanicusArchaeopter Stratoraptor#14
Adeptus MechanicusArchaeopter Transvector#15
Adeptus MechanicusBelisarius Cawl#53
Adeptus MechanicusCorpuscarii Electro-Priests#97
Adeptus MechanicusOnager Dunecrawler#110
Adeptus MechanicusSerberys Raiders#55
Adeptus MechanicusSerberys Sulphurhounds#56
Adeptus MechanicusTechnoarcheologist#104
AeldariGuardian Defenders#64
AeldariMaugan Ra#87
AeldariNight Spinner#65
AeldariShadowseer#80
AeldariPrince Yriel#92
Astra MilitarumKasrkin#60
Astra MilitarumTank Commander#90
Astra MilitarumWyvern#81
Black TemplarsBlack Templars Gladiator#102
Black TemplarsHigh Marshall Helbrecht#38
Black TemplarsMarshall#46
Black TemplarsThe Emperor's Champion#63
Blood AngelsBaal Predator#2
Blood AngelsGabriel Seth#66
Blood AngelsLemartes#32
Blood AngelsSanguinary Guard#93
Chaos DaemonsBeasts of Nurgle#98
Chaos DaemonsDaemonettes#29
Chaos DaemonsLord of Change#75
Chaos DaemonsNurglings#82
Chaos KnightsKnight Abominant#94
Chaos KnightsWar Dog Brigands#30
Chaos KnightsWar Dog Executioners#31
Chaos KnightsWar Dog Huntsman#77
Chaos Space MarinesAbbadon the Despoiler#50
Chaos Space MarinesHaarken Worldclaimer#41
Chaos Space MarinesKhorne Lord of Skulls#37
Dark AngelsAsmodai#16
Dark AngelsAzrael#17
Dark AngelsBelial#4
Dark AngelsDeathwing Knights#20
Dark AngelsDeathwing Terminator Squad#99
Dark AngelsLazarus#62
Dark AngelsLand Speeder Vengeance#101
Death GuardBiologus Putrifier#5
Death GuardBlightlord Terminators#10
Death GuardChaos Lord#36
Death GuardLord of Contagion#52
Death GuardTallyman#39
Death GuardMalignant Plaguecaster#71
DeathwatchCorvus Blackstar#72
DeathwatchProteus Killteam#57
DeathwatchSpectrus Kill Team#73
DeathwatchVeteran Bike Squad#84
DrukhariGrotesques#45
DrukhariHaemonculus#8
DrukhariRaider#35
DrukhariScourges#7
Genestealer CultsAberants#47
Genestealer CultsHybrid Metamorphs#58
Genestealer CultsReductus Saboteur#33
Grey KnightsBrother Captain#25
Grey KnightsGrand Master#48
Grey KnightsStrike Squad#51
Imperial AgentsCallidus Assassin#9
Imperial AgentsCulexus Assassin#69
Imperial AgentsEversor Assassin#105
Imperial AgentsExaction Squad#111
Imperial AgentsVigilant Squad#26
Imperial KnightsCanis Rex#76
Imperial KnightsArmiger Helverin#22
Imperial KnightsArmiger Warglaive#43
Imperial KnightsKnight Castellan#83
Leagues of VotannBrôkhyr Iron-master#27
Leagues of VotannBrôkhyr Thunderkyn#78
Leagues of VotannCthonian Beserks#86
Leagues of VotannSagitaur#3
Leagues of VotannÛthar the Destined#44
NecronsObelisk#11
OrksBattlewagon#34
OrksHunta Rig#28
OrksZodgrod Wortsnagga#89
Space MarinesKayvaan Shrike#23
Space MarinesMarneus Calgar#42
Space MarinesRazorback#21
Space MarinesVanguard Veteran Squad with Jump Packs#103
Space WolvesArjac Rockfist#68
Space WolvesFenrisian Wolves#91
Space WolvesWolf Guard#74
T'au EmpireBreacher Team#88
T'au EmpireDarkstrider#12
T'au EmpireKroot Carnivore Squad#19
T'au EmpirePathfinder Team#79
T'au EmpirePiranhas#107
T'au EmpireRazorshark Strike Fighter#95
T'au EmpireStealth Battlesuits#67
Thousand SonsAhriman#108
Thousand SonsAhriman on Disc of Tzeentch#109
Thousand SonsExalted Sorcerer#59
Thousand SonsMagnus the Red#49
TyranidsBarbgaunts#6
TyranidsLictor#106
TyranidsRaveners#96
TyranidsScreamer Killer#24
World EatersLord Invocatus#100
World EatersWorld Eaters Chaos Spawn#18
World EatersWorld Eaters Daemon Prince#85

Thank you for reading!

** Images in this post are from the Warhammer app.

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Cheers!
@zakludick

Hive South Africa

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I really like your thoughts on the Deathwatch Terminator Squad. The build ideas are cool brother

Thanks man. Cheers!

Cheers brother !BEER

Those shoulder mounted missiles remind me of an old favorite of mine, Battletech!

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Man, I love Cyclone Missile Launchers!

Why did everyone enjoy the volcano?
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