Sycamore Crossing
Overview:
Sycamore Crossing is a modest village in the northwest of Aaval, a few days' ride from Lavan, and south of the Red Forest.
It is primarily a farming village, but also is a common trade route for those folks and merchants who live and trade closer to the Mach'Lithe border to the West. While there are few large settlements west of Sycamore Crossing, there is always a stream of folks exploring the western ruins, trading with the various humanoid (orc, goblin, etc) tribes, and supporting the Aavalean military which has numerous forts and patrols along the border.
Quests:
Harvest Fangs:
- Strange happenings in Sycamore Crossing have been noticed, and when the Bandyhand Institute dispatched a scout to investigate they were informed that there seemed to be some kind of cult tied to a magical book operating out of the village. The Bandyhand Institute's scout was lost after the pertinent message had been delivered, and is presumed captured or dead. The players are sent to investigate the village and see if they can unearth more details about the strange book, the cult, and deal with whatever is happening in the village.
Village Map with Legend:
Village Map (Player handout)
Maps were created with HEXROLL 2e - a fabulous generation tool.
Notable NPCs
Status: Deceased; Cult leader
Status: Alive; Tavernkeeper
Status: Deceased; Village Druid
Status: Deceased; Priest of the Temple of Life
Status: Deceased; Cult member
Notes:
The quest 'Harvest Fangs' associated with this location, as well as the name for the town ('Sycamore Crossing'), is pulled from 'Tome of Beasts III Lairs' by Kobold Press, and was edited to fit my campaign world. You can read more about that quest and it's result in a prior blog post, The Events of Sycamore Crossing.
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![image.png](https://images.hive.blog/768x0/https://files.peakd.com/file/peakd-hive/oblivioncubed/XL4WrjM2-image.png)
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