30 Days of Worldbuilding - Day 1: Genre and Setting

in #hive-1910382 years ago

Why worldbuilding? I happened upon a book by Angeline Trevena, called 30 Days of Worldbuilding - An Author’s Step-by-Step Guide to Building Fictional Worlds, and figured I might give it a try. Not that I plan to become an author or game designer or anything, but having an extra world to escape to when the regular one is less than ideal sounds like a good idea.


Worldbuilding book cover

This guidebook is broken into 30 easy, manageable prompts for you to complete. If you work your way through, simply completing one prompt per day, by the end of the month, you will have a strong, solid basis to your world. From there, you can grow it more.

You can get your own copy here: stepbystepworldbuilding.com

To avoid copy-pasting and plagiarism, I'll only share the chapter title for each day, not any of the hints and clues and helpful information from the book.


Day 1: Genre and Setting

Genre? Oh my, there are so many, and I don't know what half of them means! Maybe Utopian or Futuristic or Fantastical Realism? Or Urban Fantasy perhaps? Something close to the world we know but with very little magic, if any. No flashy spells, no powerful magical artifacts, and no monsters. Cats are telepathic though. Not so you can talk to them by thinking some words, and they'll think a nice reply back, more like some cats, and some humans, can learn to understand each others' feelings and intentions telepathically.

Tech level would be as ours, or maybe a little bit better. Less pollution, more efficient energy generation, faster and cheaper internet, but no holograms or food replicators and such.

Cultural and social levels - much higher than ours! Women are people, skin colour doesn't matter, who you sleep with or what gender you identify as is your own business, your religion - or lack of - doesn't stop you from getting a job. Education and public transport are free. Basic income has been implemented. Crypto is widely used to buy and sell anything from NFTs and online subscriptions or paying for a meal at a restaurant or the groceries at the corner store.

The setting would be a small town of perhaps 15000 people. Not a place where tourists triple the population during the summer, but not too out of the way for travellers to decide to stop for lunch or stay the night on their way to someplace more exciting. Most of the houses are old. Some have stood for centuries!

My place in this? I'd be running an inn, or perhaps just a food stall/hole-in-the-wall eatery. The kind where there's a dish-of-the-day or maybe three and if you don't want to annoy the cook, that is what you order. Because the cook prefers making a big batch of something early in the day, and sitting down with a good book for the afternoon.



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Creating a setting in 30 days is an awesome idea. Also very brave ! It's worth keeping a notepad handy, or having a document easily accessible on your PC/tablet/whatever where you can jot down ideas, but also questions.

One of the things I do when I build a world is constantly ask myself questions about why things are the way they are. So, for example, in your new world, I'd be asking myself things along the lines of; how did the culture manage to be so healthy ? If education and public transport are free and there's a basic income, where does the money come from to fund them ? If crypto is widely used, what happened in the past that stopped governments taking control of it ?

Everything in a setting is linked; how the economy works explains how things are funded, but is influenced by the political setup, which in turn is a product of recent history and more distant cultural traditions, which influence how many things the state is expected to be responsible for, which comes back to influencing how the economy works.

It's fun keeping all these things in your head without letting your brain dribble out of your ears (although a bit of Star Trek style BS science waffle is perfectly permissible !). Enjoy the process, and good luck 😁

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Thanks for the advice and encouragement! I doubt this first try of mine will be a complete success - I barely understand how this world ended up the way it has, so figuring out what caused mine to be a better place might be tough, but I'll certainly try!

I do indeed keep notes outside the blog, using a free open source app called Joplin. It synchs between my computer and iPad using dropbox/googledrive/their own Joplin cloud, so I can add and edit things wherever I am. :) One great thing with it is that it uses markdown, so I can do most of the formatting in the app and just paste the article into Ecency when I'm ready.

Don't worry about it being a complete success - just focus on enjoying the process and the inevitable brain workout it gives you 😁

I've been making worlds for more decades than I care to think about, and all of them fall short or have gaps of some kind. None of them are ever truly complete; if you think about how complex our own world is, and how every one of the billions of people living on it has their own story, all we can ever do as worldbuilders is scratch the surface.

But I love that we're making places where there are gaps, they are the places where my players step in and create the most amazing stories, or where I can write stories that fill some of them ! Even the real world has things that make absolutely no sense, so I'm happy with a made up world filled with illogical things 😀

But I love that we're making places where there are gaps, they are the places where my players step in and create the most amazing stories, or where I can write stories that fill some of them !

Good point! And since this world is mainly meant to be somewhere I can escape to in my head, it wouldn't make sense for it to be perfect and complete from start. Then what reason would I have to visit?

Why did the football coach go to the bank?
To get his quarterback.

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AW HECK YEAH. I'm excited to read as you develop your world! It's super fun, and there are so many cool ways to go about it. By following the guide, you'll likely find that by the time you're done your first world you've learned some really core concepts around how to tie elements of your world together and think of how they interconnect. Much of my own worldbuilding is just asking myself 'if X is true, then what does that mean for Y?' which I explored in my series of how-to posts I made a year or two ago.

Good luck and have fun!

Thank you! Mmm, yes, I guess I should ask myself more questions like that. So far it's more like "this is true for my world because I want it to be!" I'll try to find your HowTo series and read it soon! The chapters in the book I'm following are quite short and presupposes worldbuilding knowledge I don't yet have, so I'll have to do some additional studying to understand things better 😹📚

I think 'this is the way it is because I want it to be' is perfectly valid! That's kind of how we all start I think!

My collection can be found here: https://peakd.com/ccc/oblivioncubed/worldbuildingwednesdays-collection

The first few I didn't really have an idea of how I wanted this series to be... so it's more just showing off my work. After a few posts it transitions more to a 'how to' guide and explains my approach. Hopefully, it's in some way inspirational!

Thanks for the link! <3

Happy to help!