Catching up with the nodevember challenge This prompt is perfect for my little community, Nestedneons people here we have a simple animation built with geometry nodes and rendered with cycles to give it a little more impact (ray tracing).
This was the result of the first render i did try
And this is a small version of the whole animation, the HD video with sound will be shared on twitter and you will find it in the comments.
The work was built on two tutorials that you can find on youtube by CGMatter, one of my favourite Blender youtuber!
I'll share the nodes here, along with a gif of the animation adn a still frame for the preview, If any blender user here knows how to avoid wasting time discussing with the cycle denoiser i would greatly apreciate it, as I'm so used to evee render engine, and I can't guess the right sample/noise sensitivity yet.