Hey, Splinterlands fam! It's been far too long since my last post about Splinterlands, but today I'm finally back and ready to share one of my most epic Brawl Battles.
Get ready for some jaw-dropping action as I unleash my ferocious team and go head-to-head with formidable opponents. Prepare to witness a clash of titans as my strategy unfolds and my monsters demonstrate their unrivaled power.
So grab some popcorn, settle in, and let's dive into this adrenaline-pumping showdown!
Fog of War - Monsters lose the Sneak, Snipe, and Opportunity abilities
Lost Legendaries - Legendary Monsters may not be used in battle.
Lost Magic - Monster with magic attack may not be used in battle.
Mana Cap: 38
Summoner: General Sloan (For additional Range attack)
Chaos (Frontline tank with a sturdy shield) - takes the frontline to absorb initial damage with its sturdy shield. Her Shield ability makes it difficult for the enemy to take it down quickly.
Goblin Mech (Damage dealer and secondary tank) - stands in the second position, acting as both a damage dealer once Chaos Knight goes down, and a secondary tank. If Chaos falls early, Goblin Mech will step up and keep the enemy's attention.
Silvershield Knight (Providing Inspire buff to Chaos Knight and Goblin Mech) - is positioned third to provide the Inspire buff. This will enhance the damage output of Chaos Knight and Goblin Mech, increasing their overall effectiveness.
Halfling Alchemist (To decrease enemy attacks) - is a crucial support unit that will halve the enemy's frontline attacks, mitigating their damage and ensuring my team won't be nuked.
Venari Crystalsmith (Provides great support) - offers valuable support to the frontline. Its abilities will heal the frontline and ensure they stay in the fight longer.
Pelacor Arbalest (Powerful nuker in the last position) - my nuker, is placed in the last position. Its powerful ranged attacks will deal devastating blows to the enemy team, focusing on the enemy's frontline targets.
Summoner: Helios Matriarch (He can summon 2 Gladiator Cards)
- Antoid Platoon (Frontline Tank with Sturdy Shield)
- Gladiator Chimney Wallstop (Damage Dealer and Backup Tank)
- Naga Assassin (Stealthy Damage Dealer)
- Scavo Firebolt (Offensive Ranged Unit)
- Tinderlock (Highest Damage Dealer)
- Gladiator Sarius (Late-game Damage Dealer)
My strategy revolves around buffing my team's attack while reducing the enemy's effectiveness. I'll begin by leveraging the Inspire buff from Silvershield Knight, which will grant additional damage to Chaos Knight and Goblin Mech. This will allow them to deal significant damage to the enemy frontlines.
To mitigate the enemy's attacks, my Halfling Alchemist will step in and halve their frontline damage output, giving my team an advantage in the battle. This debuff will help my tanks sustain longer and ensure the survival of my damage dealers.
Meanwhile, Venari Crystalsmith will provide excellent support throughout the battle, assisting my team with healing and ensuring that my frontline can last longer.
In terms of positioning, I have strategically placed Pelacor Arbalest in the last spot to maximize its damage potential while keeping it safe from direct attacks. Since Fog of War ruleset eliminates sneak attacks, I can confidently rely on my nuker to deal devastating blows to the enemy without worrying about getting backstabbed.
Overall, despite the promising lineup of my opponent, I am confident in the synergy and strength of my team. The combination of buffs, debuffs, and strategic placement should give me a solid advantage in this battle.
This battle is one of my Brawls for the Immortal Gods TV. If you are interested and actively participate in Brawls, we have available slots for you. We are currently playing in tier 3 brawls, and it would be great to have you join our team.
Together, we can conquer the competition and achieve greatness in the Splinterlands!
Photos are made by me in canva.com, chaos legion divider gif is made by mhowii and I have permission to use