CHALLENGE RULES
RULESET: EARTHQUAKE
Description:
All non-flying units take 2 physical damage at the end of every turn.
Snared units are considered non-flying. Since the damage given is physical, it can be reduced to 1 if the unit has the shield ability.
The Line Up
The Line Up
Summoner | First Position | Second Position | Third Position | Fouth Position | Fifth Position | Sixth Position |
---|---|---|---|---|---|---|
Position | Strategy/Description |
---|---|
Summoner: Quix the Devious | I selected Quix The Devious as my summoner for the "earthquake" ruleset because it seemed like the most practical choice, given the abundance of flying monsters in high mana battles in the Dragon Splinter. Additionally, opting for other splinters beyond dragon monsters was also possible. |
1st Position: Gargoya Lion | Gargoya Lion is an excellent choice for a tank in this particular ruleset due to its dual abilities of void and flying. This allows it to effectively mitigate magic damage from opponents, while also having a 25% chance to dodge against melee and ranged attacks. Therefore, I have positioned Gargoya Lion in the first slot to absorb incoming damage. |
2nd Position: Chaos Dragon | Placing Chaos Dragon in the second position is a strategic move because it boasts high health points, serving as a backup tank if Gargoya Lion cannot withstand the enemy's attacks. In addition, Chaos Dragon's Scattershot and Blast abilities, combined with its 3 big magic damage, make it an even stronger contender in this particular ruleset. The ability to scatter damage across any position and deal a blast of damage makes it a strong. |
3rd Position: Zyvaxx Vuul | Although Zyvax Vuul may not be the most reliable due to its Recharge ability, it can still deal significant damage, especially with its 3x damage potential if it attacks after 2 rounds. This can easily take down high-health opponents in just one hit. However, Zyvax Vuul's vulnerability as a tank makes it more suitable for the third position, ensuring it deals damage before potentially succumbing to attacks. |
4th Position: Void Dragon | Adding Void Dragon to this lineup provides an extra layer of tanking in case the monsters in the front lines are taken down. Based on my battle experience, this monster is highly resilient against melee and range attacks, and can even dodge attacks from magic monsters if leveled up and given the Phase ability. |
5th Position: Gargoya Devil | Gargoya Devil serves as an additional source of ranged damage in this lineup. With its 2x damage boost against a single remaining opponent, it can be a powerful finishing move. Additionally, its flying ability allows it to protect the backline from enemy attacks. |
6th Position: Pelacor Bandit | Pelacor Bandit, a flying monster with high speed, has a greater chance of dodging attacks from opponents with backline damages. As a backline monster, it can attack from the rear and deal damage without being directly targeted. Despite being a reward card, Pelacor Bandit is a valuable asset in battles. |
The Battle Plan:
Did My Strategy Work?
Short Summary:
Thank you for taking the time to read my post about the Battle Mage Secrets challenge. I hope that it has inspired you to create your own winning team and participate in the contest. Remember to submit your entry before the deadline and good luck to everyone who participates!