Hi all,
Introduction
Another post in this series. Thank you for your support in the previous posts 😊
This series intends to determine if there are other aspects of cards that may contribute to increasing its value. Based on your feedback I can focus on more/other things – so feel free to tell me where you want me to go into further detail.
I include some analysis on where the cards fit in terms of gameplay, strategy, comparison with other cards, and a market analysis of its price. Feel free to suggest what more do you want me to look into in this series, and your support is much appreciated!
In this edition I will be looking at the Deeplurker.
Gameplay Analysis
Deeplurker is a Common Water monster from the Chaos Legion core set in Splinterlands. Known for its formidable melee attack and the Opportunity ability, it targets the lowest health enemy, making it a potent offensive asset in various battle scenarios.
Mana Cost: 6
Attack Type: Melee
Abilities:
Level 1: Opportunity (Targets the enemy with the lowest health)
Level 6: Poison (Chance to apply poison, dealing additional damage each round)
Level 10: Demoralize (Reduces the melee attack of all enemy monsters)
Level-Based Insights
Level 1: Starts with 3 Melee attack, 2 Speed, and 6 Health, equipped with the Opportunity ability, allowing it to target and eliminate low-health enemies early.
Level 5: Melee attack increases to 4, enhancing its offensive capabilities.
Level 6: Gains the Poison ability, adding a chance to inflict poison on enemies, causing them to take additional damage over time.
Level 8: Melee attack further increases to 5, making it a formidable threat to opponents.
Level 10: Acquires the Demoralize ability, reducing the melee attack of all enemy monsters, providing both offensive and defensive advantages.
Comparative Analysis
How does this card compare to other similar ones?
Vs. Uraeus: Both possess the Opportunity ability. Uraeus has a lower mana cost (3) and offers a combination of melee and poison abilities at higher levels. Deeplurker, with higher health and attack stats, serves as a more robust offensive option, especially in higher mana battles.
Vs. Serpent of Eld: Serpent of Eld offers Dodge and higher speed, making it more evasive. Deeplurker provides consistent high melee damage with the added benefit of Poison and Demoralize at higher levels, making it a more aggressive choice.
Key Takeaway
Deeplurker is a powerful melee attacker with the ability to target and eliminate low-health enemies efficiently. Its progression through levels enhances its offensive capabilities, and the addition of Poison and Demoralize abilities increases its strategic value in battles.
Synergies
This card pairs effectively with:
Speed Buffers: Pairing with monsters or summoners that increase speed can help Deeplurker strike before enemies, maximizing its offensive potential.
Stun or Slow Abilities: Allies that can stun or slow enemies can complement Deeplurker's attacks, ensuring it can eliminate targets more effectively.
Healing Support: Including healers can prolong Deeplurker's presence on the battlefield, allowing it to deal sustained damage.
Ruleset Performance
Favorable Rulesets:
Equal Opportunity: All monsters have the Opportunity ability, allowing Deeplurker to synergize well with the team and focus on low-health enemies.
Super Sneak: All melee monsters can attack from any position, enabling Deeplurker to utilize its high melee attack effectively.
Challenging Rulesets:
Reverse Speed: Deeplurker's moderate speed may be a disadvantage in battles where slower monsters have the advantage.
Armored Up: Additional armor on enemies can mitigate Deeplurker's melee damage, reducing its effectiveness.
Market Analysis
Price Overview
Regular Foil: Approximately $0.03 per BCX
Gold Foil: Approximately $0.25 per BCX
Investment Potential
Deeplurker's strong offensive capabilities and valuable abilities make it a worthwhile investment for players looking to strengthen their Water splinter teams. Its effectiveness across various levels and adaptability in different battle scenarios enhance its appeal.
Conclusion
Deeplurker is a formidable melee attacker within the Water splinter, offering significant offensive power and strategic abilities. Its progression through levels enhances its damage output and utility, making it a valuable asset for players aiming to dominate battles with targeted attacks and debuffs.
What do you think about this card? Do you use it in your lineups? Share your experiences in the comments and let me know which card you'd like me to analyze next!
Thank you for your continued support and engagement. 😊