Hello everybody, today I present my very first depth animation, To do this animation I wanted a really cool figure, that would look good as a toy, so I went with the Clay Golem.
I used this image as a reference, and my goal was to make him look like he was created in a artists studio, which is why I have the cans of clay in back of him.
I started out with a simple room scene.
I added splattered paint and clay spots to the wall to give the scene a messy look.
Then I added a table to the scene.
Next, came the empty paint and puddy cans.
Then I added my Clay Golem to the scene.
And Of course finally it would not be the Clay Golem without those glowing yellow eyes, so I added two eye props with a glowing material to make them nice and bright.
At the end, I was very pleased with the result.