What is @game support?
Game support is exactly what it says. Supporting a game. Specifically Rising Star Game ( Link ). This game was chosen for the expand-ability the game has. I might be the only one that see's some of these potential expansions. Very much doubt it. But it is avenue's the game can take I never hear talk about. These avenue's stretch to the physical world too.
I would like this to turn to a team project. Input to the project so far has been myself (thehive) @stickupboys and @risingstargame (Jux. The mind behind the game). I have wrecked that mans head a few times I think. How the project starts is mine. I won't give the initial development away. Once a value develops, those who helped start the project, my morals say they have input to what happens next.
Haha. this post is so feckin hard to write without jumping off to oblique diversions the future could take. Deleted more than I have left in the post so far. lol.
Future developments and support to other projects will be done on an agreement.
Why start with Rising Star?
The first reason people played was to get the relatively freebie crypto. Well that was my reason and the reason so many expressed to me over the years I have been playing.
The game is diverse in how to play. It would not be possible to keep up with all avenues of development. Those that might have incredible purchase power. The value a player gains can come in different manners to suit each player.
Initially there is the STARBITS reward. STARBITS token can be used in-game or purchase packs when held on the exchange. The STARBITS are also tradable and can be exchanged for HIVE.
You have no mazes or puzzles to solve. Only how you decide to play. You don't shoot and blow everything up. You do not have to sit there changing directions and hitting games while the game plays. The game can be played along side anything else you are doing.
Working on a timer system. Once you have clicked to begin a mission, a timer counts down and you can do anything else you need to so. When you have more free time, You check the page to see if you can do a new mission. The time it takes to play is minimal overall.
There is no requirement to invest to the game. The game can be played with zero purchase. A player can progress faster by purchase of cards.
Rising Star has within the game more than just the game. It has real life artists. Music made by musicians, that you might not hear otherwise. They are played at https://www.atomrecords.com.
STARBITS are the primary token in the game. They are used for the purchase of packs and cards on market places.
STARBITS tokens are rewarded for completion of missions.
The game will provide initial fans to new accounts. (This is a grind for those who do not purchase cards to improve their statistics in game). Only one mission is available to start and must be completed 10 times to progress to the next mission. Advancing to the next mission requires a level to be reached, a required number of fans and the previous mission completed X times.
As you progress and open up new missions. Max level needed 350. Max fans needed 75,000. Max Petrol Cans 50. Max times a mission need to be done 10. Mission times, 5 minutes - 5 hours.
Completing all missions should be a target goal. There are also side missions to complete if you would like to enter to what I can only describe leader-boards.
Players may choose to craft themselves a niche. Specializing in crafting cards or the pro blends and making in game records, (not a real track). Has its own leader-board.
Unlike other games where keeping up is just having the latest release. Rising Star game play has developed to provide different avenues of play and reward generation.
I have called out the game a few times on. You should do blah blah and caused disturbance in the discord. Through everything. Those involved in the game have brought new and original content. Music you can download and play on your own device. Maintained the ability for those who play for cash to keep doing so. Play to earn should enable people to earn.
There's the basics of the game and why the game. I think it offers more to everyone and the future applications you have still to see.
I have available a plot of about 22ft by 10ft. Growing this project use of that footage could be put to a recording studio. While the artist would need to cover their own travel expense. It could be used by artists releasing tracks in game, could use to record.
We can get the GOLD panel GOLD mixer Gold speakers and Gold monitor from the crafting ;)
No reason why that cannot expand to a few artists arriving and holding a mini concert. With that though some expenses of the artists would be covered. Reduction in shelter at least and then food provided. They also get a weekend of recording free or something. The same thing can then be done in other places. Maybe other players might have a space where the same thing can be done. Maybe one day, There is Rising Star Garages all over the place.
Well If I have this right. You should start playing Rising Star Game if you do not already. The value of the NFT's is going up.
The value of the primary token STARBITS is going up.
Insider knowledge. Not suppose to share that. Only you and me know now, So don't feckin tell anyone.
Play Rising Star Game.
Game Discord https://discord.gg/sxAGpzD4QA
Developed by https://www.atomrecords.com.
Buy cards.
Developed by @mateodm03
Support this project with delegations to @cardtrader.
Delegate HP | Card | Genre | Frequency |
---|---|---|---|
10HP | Music | common | Weekly |
30HP | Music | Rare | Weekly |
50HP | Fans | Common | Weekly |
80HP | Fans | Rare | Weekly |
150HP | Music | Epic | Weekly |
300HP | Fans | Epic | 2 weeks |
500HP | Music | Legend | 2 Weeks |
1000HP | Fans | Legend | 2 Weeks |
Card rewards are supplied by @thehive.
You must OPT-IN by Tagging @thehive and text OPT-IN to avail of card rewards.