NAME: WATER CALLER
- Edition:
RIFTWATCHERS
- Rarity:
RARE
- Element:
WATER
- Attack:
MAGIC
- Abilities:
STUN
,REFLECTION SHIELD
WATER CALLER STATUS
Looking at the stats of water caller at Level 1 she's got already a skill, Stun skill that when she attack with magic there's a 50% percent that the monster will be stunned and cannot attack for 1 round however this can counter with cleanse ability, Another skill she got is Reflection shield that can use to defend himself against Blast, Thorns, Return Fire, or Magic Reflect.
IM PLAYING IN SILVER RANK🥈
RULESET & MANA CAP
Ranged attack Monsters may not be used in battles.
A high HP first monster with Void ability will deal with both melee and magic. Give your tank a back up with a tank heal support. Using Thorns or Magic Reflect is also very useful in this rule set. Defend against either Magic or Melee attacks by using the right summoner and then use monsters' abilities to deal with the other attack type.
MY TEAM LINEUP
NAME | Alric stormbringer |
ABILITY | +1 Magic Attack |
LEVEL | 3 |
- My Summoner to pair with water caller to enhance his magic attack and make a good damage for enemy monsters using his stun ability
NAME | Djinn Oshannus |
ABILITY | Void , Phase |
LEVEL | 2 |
- My front position Djinn Oshannus to counter magic monsters and and range attackers because of its speed and has a void ability to counter magic, this card is most picked for water splinter.
NAME | Medusa |
ABILITY | Stun |
LEVEL | 3 |
- Medusa with stun in Level 3 is powerful in silver lineup so i use this card and pair it with alric and water caller in riftwatchers
NAME | Venari wavesmith |
ABILITY | Protect |
LEVEL | 3 |
- Third position Venari wavesmith to have armor for melee monsters since i will use only magic monster, This cardcan protect his team using his 2 Armor shield againts sneak and opportunity attckers.
NAME | Water caller |
ABILITY | Stun |
LEVEL | 2 |
- for my 4rth position our newest card in riftwatchers that can use and make advantage in battles, Water caller has good to use, partnered with alric stormbringer to add to his magic attack because his magic is only 1 attack if you play it on level 1 i recommend using it in Level 3 for silver rank, his stun skills is caught my attention, i always use medusa in level 3 to have only a stun skill in silver rank and now there's a riftwatchers card and in level 1 there's already ability this is good for me to play and have a nice and beautiful cards to use.
NAME | Ice Pixie |
ABILITY | Flying |
LEVEL | 1 |
- My last position would be Ice pixie to counter sneak attackers because of his Flying ability.
⚔️THE BATTLE⚔️
ROUND 1
- Round 1 Started, all buffs and debuffs activated for both Summoners and monsters+
- Djinn Oshannus attack gargoya Scrapper with 3 magic attack
- Time mage attack Djinn Oshannus with 1 magic and it has 0 damage because of void ability of Djin Oshannus.
- Djinn Renova attack Djinn Oshannus with 2 magic attack and damaging 1 health for djinn Oshannus.
- Venari wavesmith killed gargoya Scrapper with his turn.
- Ice pixie attack Disintegrator with 2 magic attack.
- Celestial Harpy attack Ice pixie and only to damage his armor with 1 attack.
- Medusa and Water caller attack Disintegrator and stunned it using water caller ability.
- Disintegrator turn to attack but he can't because of stun effect
- stitch leech attack Ice pixie and missed
ROUND 2
- Round 2 djinn Oshannus first to attack and killed Disintegrator with his only 1 health.
- Time mage attack again with his magic and 0 damage effect because of void of Oshannus.
- Djin renova attack djinn oshannus and damage him by 1 health
- Venari wavesmith attack djin renova with 2 magic attack
- Ice pixie attack djin renova with 2 magic attack
- Celestial harpy attack ice pixie and that will break his armor.
- Medusa and water caller killed Djin renova with their magic attacks
- Stitch leech killed ice pixie
ROUND 3
- Round 3, Djinn oshannus killed celestial harpy on his turn.
- Time mage attack djin oshannus with 1 magic and 0 damage again
- Venari wavesmith and medusa attack time mage and killed it.
- Water caller stunned stitch leech in his turn.
ROUND 4
- Round 4 only stitch leech remains, Djinn oshannus ended it with his attack.
BATTLE RESULT
If you want to View my battle just click here
Remove Stun effect
- Counter his Stun effect using this ability to your team.
- Removes all negative effects on the Monster in the first position on the friendly team
Partner for stun ability
- Does double damage when attacking an enemy that is stunned
Strategy analysis
- My strategy is to use his Stun ability and pair it with alric, but i will recommend to you if you use it pair him with Knock out ability monsters instead (Does double damage when attacking an enemy that is stunned) to dealt high damage for attacks and make advantage in your battles.
Card Images taken&screenshot credits for @splinterlands
Posted Using LeoFinance Beta