DJINN APPRENTICE
DJINN APPRENTICE
- For this weekly battle challenge is Djinn apprentince with magic attack in fire splinter that i can use to be my Damager in most battles, so lets see what i can share you in this post.
DJINN APPRENTICE
DJINN APPRENTICE
- Edition:
CHAOS LEGION
- Rarity:
RARE
- Element:
FIRE
- Attack:
MAGIC
- Abilities:
DEATHBLOW
IM PLAYING IN SILVER RANK🥈
IM PLAYING IN SILVER RANK🥈
RULESET & MANA CAP
RULESET & MANA CAP
HEALED OUT
- All healing abilities are removed from Monsters and Summoners.
MY TEAM LINEUP
MY TEAM LINEUP
NAME | Qid Yuff |
ABILITY | Piercing |
LEVEL | 4 |
- My Summoner to use is qid yuff from fire splinter, I rarely use this summoner because peircing is not good for every matches but this time i partner it with grum flameblade to have its melee attack destroy those armor and use its bloodlust to boost his stats
NAME | Grum flameblade |
ABILITY | Bloodlust,void armor,void |
LEVEL | 2 |
- Grum flameblade for my first position and this is gonna be my tank in this lineup his ability also gonna help to sustain damage also that bloodlust that can boost his stats while in a battle.
NAME | flame monkey |
ABILITY | REPAIR |
LEVEL | 5 |
- My second position is my support for grum flameblade, flame monkey that has ability of repair to repair the armor of my tank which is grum to counter the enemy attacks and sustain the armor of my grum
NAME | Scavo hireling |
ABILITY | REPAIR |
LEVEL | 5 |
- Another repair for my grum flameblade, Scavo hireling from chaos so i have 2 supports to sustain the attacks of my enemy, My lineup consist of these 2 supports not for healing because grum flameblade has a void ability that also counter for magic attacks so i dont have to worry for the magic monster
NAME | Djinn apprentice |
ABILITY | No ability at this level |
LEVEL | 4 |
- The star of this week card, Djinn apprentice is good for being the damage dealer for this team his 3 magic attack is high enough to deal damage faster and help grum flameblade to kill enemy monster and support him to boost his stats for every rounds
NAME | Flame Imp |
ABILITY | Fly |
LEVEL | 4 |
- This is my magic damage again, flame imp this card is good in addition this with flying ability he can dodge also the melee attackers from behind
NAME | Countess sinash |
ABILITY | Opportunity,Camoufladge,Swiftness |
LEVEL | 4 |
- lastly for my team countess sinash, I need his swiftness ability for my monster to get advantage for every turn since the basis for match for every turn is by speed for every monster so the lowest monster the last to attack.
⚔️THE BATTLE⚔️
⚔️THE BATTLE⚔️
ROUND 1
ROUND 1
- Round 1 summoners and monster activated their buff and debuffs, At the First glance my enemy is using General sloan to add range to his monster however the placement of his shieldbearer is in third Position but he uses elven defender in the front to act as his tank.
- This round seems my Grum defended himself for the range attack of enemy monster thier range attack is so scary because of buff of sloan however i have 2 supports to repair his armor so thier attack is not gonna kill grum for this round.
ROUND 2
ROUND 2
- Round 2 start of the battle my team attacking shieldbearer because of his taunt ability that can only attack him, Countess sinash killed him besides he have armor that is useless if i have qid yuff and to have ability of piercing thier armor is also can take damage direct to thier health.
- Grum flameblade manage to stand with only 2 health remaining, My supports can sustain him this round but for another round grum cannot make it. In addition this is good for me because shieldbearer is out, Now countess sinash can attack freely those low health monster that attacking my tank in front can be killed using his Opportunity.
ROUND 3
ROUND 3
- Round 3 my enemy team manage to kill grum in this round also thier tank in front taken out, Now he got only the range in front and time mage that cannot do damage in grum because he has a void ability to counter it. Djinn apprentice killed Goblin charoit with only his magic damage that one hit also Pelacor arbalest killed flame monkey and damaging 3 range attack in scavo hireling for round.
ROUND 4
ROUND 4
- Round 4 as you can see time mage is about to kill scavo hireling with only his 1 health remaining, Countess sinash finally attacking Pelacor arbalest and killed him instantly.
ROUND 5
ROUND 5
- Round 5 only supply runner on my enemy team standing that is only 2 attacks for my team and this finish the round.
BATTLE RESULT
BATTLE RESULT
If you want to View my battle just click here
Counter lineup
Counter lineup
- To counter for this lineup is using sneak monster to kill those supports or try using a Snipe monsters to target repair mosnter or healer to kill faster thier tank and manage to win also if you want to make his attack weaker use halving ability monster.
Did your strategy work? What will you try differently next time?
Did your strategy work? What will you try differently next time?
- My strategy is absolutely work in this match the counter lineup i use is great for only on this round since my enemy is not using any sneak monster thus not using snipe monster, my only strategy to win in this round is using grum as a tank and support him by repairing his armor and to add damage i use Djinn apprentice for that and also i add magic attackers to directly attack thier health and ignor armors
Do you like Djinn apprentice? Why or why not?
Do you like Djinn apprentice? Why or why not?
- Yes, I like Djinn apprentice his magic attack is powerfull with his level cap in silver but i use this properly in gold rank because his ability awaken on level 6. Djinn apprentice only good when i have tank to have him stay on many rounds and deal damage as many as possible to win in battles
Card Images taken&screenshot credits for @splinterlands
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