I can't wait for the next update, either. And see their progress?
I couldn't wait, so I searched the internet for new information.
I checked out their website, their Twitter/ X account, then PeakD, and there, of course, also the Discord server .
The Holozing community on Hive (I am a member 😉 ).
There is also the possibility of following the team members personally on various social media.
This is because they often post updates and sneak previews.
Is it easier to have it all together in one post?
Well, that was just my thought.
To simplify your search, I will gather all the relevant information.
And present it to you in one post.
I will start with the gameplay and then discuss tokenomics in another post.
I'll do my best to be thorough, but don't be disappointed if I also overlook something.
The first post discusses the White Paper (or Litepaper), which you can also find on their website.
You can consult this whitepaper on gameplay, tokenomics, and the progress of developments.
The Creatures:
Source: Announcing: Holozing - a roleplaying adventure game
The four creatures of the new game Holozing, representing the four elements, are all very creative and well-designed.
Overall, I am very impressed with the design of the four creatures in Holozing. They are all unique and creative and go well with their respective elements.
Besides their creative designs, I appreciate that the four creatures represent the four elements.
This classic and timeless theme is sure to appeal to many players.
I am also curious about the interaction between the different elements in the game.
Only time will tell!
Miu
Also, this post tells more about the gameplay.
Miu will be among the first creatures to encounter and be captured by the healers. (I will discuss the healers next.)
As players train and level up Miu, it will evolve into Miumiu.
In a surprising twist, Miumiu further evolves into Miumiumiu!
Can you see the resemblance?
Source: Reddit
This neutral type attribute contributes to its resilience, withstanding a fair amount of damage without severe consequences, related to a creature with nine lives.
The last one was a design contest.
Although I am not an artist, I did try to give grass raccoons a subtle background because I don't like flashy and hectic backgrounds.
The Healers:
You can use healing skills to restore your creatures' health, grant them buffs, or weaken your opponents.
However, these skills use mana, which doesn't fully recharge between battles.
So, you must use your mana wisely to progress quickly and effectively.
These healers will be cosmetic-focused, meaning their stats will be the same regardless of appearance.
However, their appearance is randomized, making rarer accessories harder to obtain.
Each healer's healing and boosting skills are specially designed to synergize with the strengths and weaknesses of their corresponding creature types.
- The forest healer has a special connection with Grass and Bug creatures, making their healing and buffing abilities more potent for those types.
- The ocean healer has a unique affinity for Water and Ice-type creatures, enhancing their healing and buffing prowess for those types.
- The light healer possesses an extraordinary bond with fire and electric creatures, amplifying their healing and buffing effectiveness for those types.
Their captivating designs are aesthetically pleasing and deeply reflect their powerful abilities.
The female Forest Healer, my favorite, stands out with her serene beauty and connection to the natural world.
Adorned with delicate vines and leaves is her flowing hair. It reflects the beautiful greenery of the forest where she lives.
Then, her eyes with a deep shade of emerald green.
They glisten with an inner radiance that refers to her healing power.
All this establishes her connection with the wisdom of the forest.
The Forest Healer's overall appearance is one of tranquillity and harmony.
This perfectly captures the essence of her healing abilities.
Her presence exudes a sense of peace and serenity.
Through that, she is a beacon of hope amid struggle.
I am genuinely impressed by the artwork of the healers in Holozing.
Therefore, they will not play an essential role in shaping the story and gameplay.
Zing backpack:
While it may seem insignificant initially, it will become increasingly valuable as we progress through the game and gather more items.
The Zing backpack comes in various rarities, each with different storage capacities.
Healer-specific backpacks will also feature distinctive designs that align with their respective healer classes.
Here's a visual representation of the different Zing backpack designs for various healer classes:
1. Forest common backpack
2. Light uncommon backpack
3. Ocean rare backpack
4. Forest epic backpack
5. Legendary Ocean backpack
This document includes updates to their roadmap, which outlines their accomplishments, current projects, and plans.
Besides the updated roadmap, the lite paper provides extensive Holozing information.
To write this post, I used some sources.
At the end of this post, I listed them all.
Lastly, I would like to express my best wishes to the Holozing team as they refine and expand their game.
Sources:
- Holozing website: https://holozing.com/
- Holozing whitepaper: https://whitepaper.holozing.com/
- First Holozing post: Announcing: Holozing - a roleplaying adventure game
- Mui Post: New Holozing creature reveal!
- First Healer Post: Healer reveal
- Healer & backpack post: The other healers & a starter item reveal
📷 & 📄 All images and information I used come from the sources above.
📷 Images edited with Canva or Photoshop
Posted Using InLeo Alpha