The Rebellion expansion packs have continued to surprise as in every way, from the start of its introduction, the card presales and promotions, and now they are revealing some fantastic cards inside the Rebellion. As I can see these cards give more excitement to many players who are looking for a more challenging game and complexity throughout the experience. With that longed dream from players who constantly looking for new tweaks and changes, I guess the team has listened to them and given them a more deep touch to the current process of the gameplay. With such kinds of changes being introduced in the Rebellion card sets and the benefits that players will get from holding cards or packs, I guess they are all intrigued with that.
The presale ended and many players took their chances of getting bigger discounts from those card packs they will be looking for more incentives to purchase those cards. The bonuses that they will get during the presale time are really awesome and rewarding as you will get those bonus cards for free and you will have the chance to level them up to the level that you want or you will sell them to the secondary market for a more profitable outcome.
Whatever the decision, I guess the player who purchased got lucky with such kind of discounts, and in the upcoming general sale, I think another set of players who have not been given the chance to purchase during the presale will have the opportunity to purchase as I think players will surely grab more packs from this sale. Also, I am hoping that opening packs would give a better outcome and have more competitive cards that could blend with the current cards that we have.
There is so much more to explore and to wait of what the Rebellion card set can give to players and how they would able to create combos to the current cards as there is so much more to take deep down to its core so that you could able to analyze what strategies and tactics could be down to each card. With such cards, it is also important how you could able to utilize them depending on the active rulesets in the battlefield and how you would able to make them as an advantage towards the opposing cards.
Anyway, there is so much to explore, and I am very keen that all of those cards are being studied by the people behind them and that I am sure that they are well-balanced. I am thankful that they have revealed some of the cards and I gladly present them with some explanation of my own perspective and idea on how it can be utilized.
This new card Gobalano Soldier is kind of a lethal attacker that can easily attack those that are hiding with its sneak attack and also it has a skill that would totally wreaked your armor which can be unlocked once it is on level 5, which I think is obtainable as I sense that this card could be easily be obtained once you have purchased some Rebellion card packs.
I also noticed that even without an armor of itself he could able to perform his task as you could put him in the middle or last position depending on what form of team you are gonna be creating but just make sure that you have analyzed well if putting this unit into the team could be advantageous against your enemies.
We may see that the full potential of Gobalano Soldier does not unlock on its initial level but once you have fully maximized its level, I would say that he could deal a tremendous headache to an opponent especially when that spiked bat hits an opponent, it would surely create a tremendous damage.
Infernal Firestorm shoots up a fiery firewall as I can see it based on its stance but we could also say that it could generate a fire blast as well which is kind of a deadly outburst towards his opponents. The damages dealt by this monster can really be a pain as it is not an ordinary fireball or blast but it is more likely a mixture of lava which we know that its too much to take.
I see that its initial magic attack is good as well as its speed which I think it surely be one of the favorite magic units by the players once it is out. It has good armor and health as well which cannot be easily overwhelmed by big opponents but likely it could be performed head-to-head which is so great about this monster.
As we can see in the illustration of this monster, it possesses a lava-based armor which we all know is truly a solid type of armor that cannot be easily beaten by just an ordinary sword or attack. I also sense that it has a buff that could surely be an advantage against melee units. I would say that equipping him into your team could be a good asset as it could deliver a good outcome inside the battlefield as we can see it will surely be burned by his lava flame blast.
I guess Chaos Animator will surely bring some chaotic scenarios inside the battlefield as it has amplified skill which is kind of a deadly skill when properly in use. I also see that even without an attack it can perform well with its defensive stance towards magic-type attacks. But once you boost this monster with an attack, I would say that it can be a headache for enemy units as it could be both a defensive and offensive type of monster.
It has a good average speed which I think can deliver a good output once it has an attack activated on it. But still, I would say that this monster is still a good choice if you properly use him in battle. Just take note of their skills and their health to where you should properly locate them in your team composition to make them more effective.
Anasth Soothsayer just has too many skills on him and this monster could be very advantageous whenever you equip it. It has healing spells, evade, dispel, and more which is likely to be helpful towards its comrades. I am sure that players are keen on using this as a support unit as it has a proper attack speed which can deliver effective support as well as making some magic attacks towards opponents.
If I got my hands on this kind of monster, I would surely put it at the back or at the fifth position to be securely protected by most of my units. It has a good amount of health which can live longer in battle and support many friendly units as much as it could. Staying him into the battle until the very last moment could give you a winning percentage more as long as you mind always what's the perfect timing for using this kind of unit.
I like mages wielding wands, and that is why Zeddica could be one of the crowd favorites based on its illustration. I see no abilities of equipping it but as you can see she is both water and death which can be really good as it blends without any problem with those elements. It has a good mana cost which is great to maximize your extra mana for other units and maximize the potential of your team.
Based on her face, I see that she has a burning desire to win in the battle which will never be a problem to achieve if you correctly perform her potential duties on the battlefield. Even without any extras about this unit, I would say that it can be very effective in terms of checking and unlocking its full capability especially those rules that have a low mana cap.
I love seeing Minotaur in battle and that is why looking at Prophet Rosa is one of appreciating its existence. I also sense that most minoturs carry a lamp or something light that could pave their way, which I see very exactly in its illustration. The color of the minotaur has been changed to make it more different than usual which is a very great add-on too.
Now another thing is that this summoner has the ability to choose its ability which is the very first time that I sense one. It is very nice that you have two selections of abilities to be activated so that you can easily change your strategy based on the active ruleset. I am also rooting for using this summoner once it is available in the secondary market just in case I missed acquiring this type of summoner.
Mar Toren Seeker can be really advantageous if you put him into the battlefield with its evade just in case someone is sniping him. I could put him in third or fourth position depending on what I sense its potential. It has a good ranged attack as well and its attack speed is truly amazing it can perform attacks almost at the start anytime.
I am sure that magic attack-type monsters are looking forward to inflicting most on him but it has both dodge and phase skills which can really stand up more against magic attacks. I would say that opponents should be aware that this monster should not be taken lightly as it could give you a headache once you face it in battle.
I see that those that have no attack have more potential with the units promoting more weapons training. With the use of Moxian Rebel, it gives a boost to those units that are pacifist only a no retaliation to them. Now I know that Rebellion is really a big change in this game as it gives more potential tweaks and no one will be seeing it.
This unit does not do weapons training but also evades which can be effective in dodging those attacks that point towards her. And that its magic attack can be lethal since it has a decent attack speed which can attack more efficiently in counter with the opposing monster units. I love how magic-type units have armor and good health points since they mostly have fewer of those benefits, but now all things have changed for most of these units.
This will surely be a crowd favorite as this Dragon is mostly bursting some magic flame attacks toward its enemies. I am sure that those who are blocking its path will surely realize that they have made the wrong move. I love how they took on boosting most of the flying units putting it more into advantage like boosting its attack speed, armor, and health.
I love the way dragons are being depicted as it has stun skill which would normally be an outcome towards being hit by such an attack. I am sure that this dragon should take head-to-head with other enemy monsters especially those that are opposing dragons. This addition could take a good change towards minding all tactics and strategies as it would definitely change once this unit is deployed into the game.
This has been the talk of the town for many players since it has both protected and repaired and can do so much to its friendly units. It has the most boosting skills which can give you a certain advantage towards the battle. I will surely take my hands off this unit as it has the potential capability of boosting your team's buffing and making your opponent suffer on the other hand.
And also, I do like how they illustrate this type of monster unit. This will be a good add-on on Dragon-type units so that most of this type could get some extra boosts from using them and make them the powerhouse as much as possible.
FINAL THOUGHTS
What I can say is that the Rebellion packs are fully equipped with many powerful and strong monster units as well as summoners. I am seeing another realm just like the Beta and Alpha that are more likely to be overpowered. But now things have changed really quickly in the mindset of most gamers as that even newcomers could potentially stand against their ancestors and make haste to head-to-head even in close quarters.
I am loving how they boost the units as well as change the perspective of many players who are continuously purchasing those that are in Alpha and Beta but I think looking into the Rebellion units, I am sure that these cards will have their names in the battlefield as well as these cards will have a good value in both market and in the battle. Let's just see more of the upcoming cards in the future sneak peeks which would be happening in succeeding days.
CREDITS
- Images are taken from Splinterlands / Steemmonsters
- Some of this images are being edited in Photoshop
- Thank you Splinterlands for letting us use images for our post and other promotions for the game.