Hello people, how are you doing? Enjoying the ride? Excited to see BTC hitting 100k right? Me too!! Let's not forget to contribute to our platform as well so the continuous growth remains constant. For that growth, such engaging initiatives are fruitful, these weekly engagement challenges.
So here I am, once again with a few of my battles to showcase along with the strategy and thoughts behind what worked for me or not and which might help someone else or anyone might suggest me something better for the next time. So the mindset is for a win-win situation to acquire.
Every week I try to gather a few of battles and share my thoughts and opinions and look for other users' articles like these and read them to learn from their stories and experiences. You know, sharing is caring and that's how a community works and grows. So let's continue this chain of knowledge sharing....
Let's go ahead with the battles one by one...
Battle - 1: Did What Was Forbidden
Ruleset: Ferocity
- All units have Fury (deals double damage if the target has Taunt).
- Think carefully before including a unit with Taunt in your lineup as they will take double damage from units with Fury.
This was a high-mana battle, and as per the ruleset, if I am using any taunt ability, then I will be dealing double damage. Guess what? My opponent and I came with the same monster with taunt ability, hahaha, but why? I wanted to draw my opponent's attention to it and deal damage via other monsters.
My initial plan was toward my tank ENDLESS APE with a scavenger ability that gains health each time a unit dies, I also got a healer to heal. And till the end, it survived and did an amazing performance that got me the victory!!
Battle - 2: Heavy-weight Lineup
Ruleset: Holy Protection
- All units have Divine Shield (ignores all damage once, after which the Divine Shield is destroyed).
- Divine Shield will be re-applied when a unit is Resurrected.
- Blast damage will remove the divine shield.
This one is also a high mana battle in a sense. In such battles, we can take in some big monsters to play for real. Even in my case, I had gone with a bloodlust monster at the front. went with two giant melee monsters that can deal really some heavy damage. Brought in a healer as well to heal the tank as I got some heavyweight monsters and need them to stay alive to keep fighting. In the battle, the flying ability of PALLUS and the healer helped me a lot to bag the victory!! An easy win you can say.
Battle - 3: Beyond The Limitation
Ruleset: Four's a Crowd
- You can summon a maximum of 4 units.
This one is interesting. We are capped at four monsters and the mana limit is also very low, just 15!! Well, wait a minute, What I did was that I took a zero mana monster as the tank to save some attack or do an attack. For the rest of the lineup, went with magic monsters that got +1 magic attack from the summoner, and that zero mana melee monster got +1 from another monster's inspire ability. So here the strategy is, low mana + monster's limit, yet managed to pull a good lineup that did give an amazing fight and got victory!!