Making A PyGame

in #hive-1882625 months ago


https://files.oaiusercontent.com/file-qBsXpu6rF7tMToMTxOKfhFIq?se=2024-06-23T03%3A34%3A37Z&sp=r&sv=2023-11-03&sr=b&rscc=max-age%3D31536000%2C%20immutable&rscd=attachment%3B%20filename%3D0063c73c-ecd0-4676-8190-33326a6af7aa.webp&sig=69%2BSWr1t1YciH6/GGtEG4Ajfi1vDPFliW/7tBaNZ1wY%3D

I was trying to make Pong but instead...

I learned how to make a PyGame window.

I'm always interested in help and in learning.

import pygame as lunar
import sys as starlight

# Initialize lunar
lunar.init()

# Constants
LUNAR_SURFACE_WIDTH = 800
LUNAR_SURFACE_HEIGHT = 600
MOON_COLOR = (0, 0, 0)  # Dark Moon background

# Create the lunar surface
surface = lunar.display.set_mode((LUNAR_SURFACE_WIDTH, LUNAR_SURFACE_HEIGHT))
lunar.display.set_caption('Moon Pong')

# Main lunar loop
orbiting = True
while orbiting:
    for event in lunar.event.get():
        if event.type == lunar.QUIT:
            orbiting = False

    # Fill the background
    surface.fill(MOON_COLOR)

    # Update the lunar surface
    lunar.display.flip()

# Quit lunar
lunar.quit()
starlight.exit()