Hello Hivers! šāļø
This morning looking at things on Twitter I found a couple of cards that haven't come out yet, and I really liked the design of this carnivorous plant, so I decided it would be great to recreate it in 3D for the weekly contest, and I really liked the Outcome. I understand that this card will be one of the new reward cards.
Hola hivers! šāļø
Hoy en la maƱana viendo cosas en Twitter me encontrĆ© con un par de cartas que aun no han salido, y me gusto mucho el diseƱo de esta planta carnĆvora, entonces decidĆ que seria genial recrearla en 3D para el concurso semanal, y me gusto bastante el resultado. Esta tarjeta tengo entendido que serĆ” de las nuevas reward.
I started the model from a sphere, which I rotated 90 degrees because the shape of the mouth is perfect like that, then I cut the sphere in half to work with the mirror modifier, I shaped the lips and the part inside from the mouth
El modelo lo inicie a partir de una esfera, la cual girĆ© 90 grados porque la forma de la boca queda perfecta asĆ, despuĆ©s corte a la mitad la esfera para trabajar con el modificador de espejo, fui dĆ”ndole forma a los labios y la parte dentro de la boca.
Following this, I started extruding some polygons inside the mouth to give it that icky shape it has lol.
Seguido de esto, comencĆ© a extruir algunos polĆgonos dentro de la boca para darle esa forma repulsiva que tiene jajaja.
Then I finished shaping the mouth, I made the leaves with a plane to give it the base shape and then I extruded it to give it a little thickness, and then make the roots from curves, which was the most practical, after that I converted them to mesh and joined them.
Luego le termine de dar forma a la boca, hice las hojas con un plano para darle la forma base y despuĆ©s lo extruĆ para darle un poco de espesor, para despuĆ©s hacer las raĆces a partir de curvas que era los mas practico, luego de eso las convertĆ en malla y los unĆ.
Finally prepare the scene to give a nice environment, and for the texture I used some simple nodes, with a ramp color connected to a noise texture and I moved the values to taste.
Por ultimo prepare la escena para dar un entorno agradable, y para la textura utilice unos nodos simples, con un color ramp conectado a una textura noise y movĆ los valores a gusto.
Well friends, that's all for now, I hope you liked this model, here at the end I leave you with other renders. Thank you very much for the support š
Bueno amigos, es todo por el momento, espero que les haya gustado este modelo, por aquĆ al final les dejo otros render. Muchas gracias por el apoyo š