in #hive-133232 years ago

Definitely a good job on the hair! I love particle hair, but tell you what I really hate combing it XD hoping the new hair system will be better (it looks like a soon thing, I'm hoping it will drop really soon! But meanwhile I'm plodding along and will just rework hair on my characters if I need to I mean I've already done that much reworking why not -_-).

How intense is your mesh? O_O Granted I'm not really sure what I'm doing but I could never get vertex colours to look nice.

I think she needs slightly bigger arms and perhaps to be set forward or backward slightly more as the way she's coiled up on herself at the moment doesn't look very comfortable XD

Not bad at all :D

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When I manage to have the rtx 3060 I hope the viewport will be seen much faster in cycles to try more things with the hair, although I have a hard time saving money, I just hope this gpu lasts until then. my gpu is an rx580 and I think that after versions 3 of Blender it is not compatible and I only do the render with cpu.

hahaha it's true the arms in the original are in a strange position.

I am used to using dyntopo, so the mesh is dense

Ahh if you're painting a dynatopo sculpt mesh that explains why the vertex paint looks so nice XD