Splinterlands Social Media Highlights - Katrelba Carries the whole team to Victory

in #oneup11 months ago


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Featuring Bronze League Summoner and Monsters in Action!

I wanted to highlight both the card, and the battle. This is one of those times where I took an extremely high risk, I reward lineup and it worked to my advantage. This isn't always the case and honestly a lot of times it will probably fall short.

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Weekly Highlight -KATRELBA GOBSON





Edition: GLADIUS
Rarity: COMMON
Element: EARTH
Attack: MELEE
Abilities: DOUBLE STRIKE
Abilities: SNEAK
Abilities: BLOODLUST
Health: 4
Speed: 3
Attack: 2
Armor:







Reasons Why I like it

Having sneak, double strike, and bloodlust means this card can really do some damage. It's biggest weakness is getting taken out by thorns before it builds his health up, or not getting through their armor to trigger bloodlust and start to really build those stats. It's really great when you can boost it with inspire before the match even starts, or protect it with some extra armor to help ward off those pesky thorns

The Matchup - Where Rules Sets, Splinters and Mana Collide

The Rule Sets


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Watch the Match Here

https://splinterlands.com/?p=battle&id=sl_a57ea263806085e113b4609e77ab86f2&ref=senstless

MANA: 23

Ruleset: Lost Legendries: Legendary monsters may not be used.

SPLINTERS: Fire, Earth, Death, Dragon

Initial Rule Set and Mana Gameplay Thoughts

  • Rulesets
    Losing access to the legendary cards might go to lineups. Clearly there are some great cards that can no longer be used especially in earth, and fire. Losing access to those legendaries means that I'll need to change up my strategy and go different direction
  • Mana
    23 minutes is fairly limiting, and if you spend big on a 10 plus manic card like Quora Towershed it gets hard to bounce your team and you rely too heavily and just one card
  • Splinters

I don't think losing water or life has too big of an impact. Water is always a favorite but losing the legendary card means it's less likely to be used.

  • Summoner ROBB LOWLAND
    If you want to use Katralba Gibson then I have to pick up Robb since this was not a brawl.

  • First Position FUNGUS FLINGER
    I know it's uncommon to have this in first position, but it has the most health so it might last a little bit longer. I also want to give a larger boost to Katralba.

  • Second Position KATRELBA GOBSON
    Really need her to go first and get some knockouts quickly to build that bloodlust. I need more damage, more speed, more health.

  • Third Position VENARI MARKSRAT
    Just in case I get attacked from behind I'd like to give another boost to Katralba

  • Fourth Position UJURAK MYSTIC
    One of the new cards that I have bought recently. Clearly I took it for the lookout ability. I wanted to take one less damage from attackers with sneak snipe more opportunity. And I also wanted to cut the damage from ambush in half if I could.

  • Fifth Position MYCELIC MORPHOID
    Hoping the combination of Ujurak mystic and more Floyd I can get a knockout with the thorn damage.

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Opponent Lineup & Match Play

  • Summoner TARSA
    Solid choice for fire, the additional health and melee damage is always a big win
  • TUSK THE WIDE
    Looks like it's a perfect counter if I was playing a magic heavy lineup, mass of health while the rest of their team attacks the back
  • URAEUS
    Could have put it in last position, could have put it here either way it's a good option for the sneak team they built.
  • GOBALANO SOLIDER
    Sneak, plus opportunity and 4-speed means it's going to go first every time.
  • TENYII STRIKER
    Might have put this one in second place personally, and allowed for more health ahead of Global o Solider
  • FLAME MEPHIT
    Solid Little Bull Minor card. It has flying plus one range attack three health to help with sneak attacks. Normally it's a little weak and underpowered, but I think it only costs two mana

Round 1


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I'm a little nervous before round one starts. I'm not sure how everything's going to factor in, but I know that I need to get a serious run of knockouts and bloodlust triggers to have any shot

Is the round starts off, it's critical that I have lookout to help reduce the damage received from the ambush in round 0. It will also help morphoids stick around long enough to knock out Gorbolano sollider

Round one place out mostly as expected, while both teams get a nice miss that could have been a hit. I'm really loving the lookout feature as it's really slowing down how quickly I lose the back of my lineup

Round 2


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It's amazing that fungus finger lasted the whole first round, even though it only had four health to start. I start off around true with my first knockout and blood loss trigger for Katralba. As the round continues I do happen to lose Ujurak, putting me at higher risk. It's starting to look a little unbalanced and slightly out of my favor. Around ends with fungus finger getting knocked out and giving me a martyr boost for Katralba.

Round 3


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Round three starts off with bang. I get my double attack draining 2/3 of the health of tusk the wide. I do get lucky as the next turn knocks out Markscrat and gives me another bloodlust boost. At this point I am going to have a sizeable speed differential against all of their cards. It should be six versus ones or twos at least until I get my next knockout..

Because of the speed differential it's a 50% chance for miss, and both tusk and Ureas Mr tax saving a bunch of money

Round 4


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Round four starts and it's one card versus three. But luckily on my first turn I go first, and I get a knockout of tusk the wide, while also removing the armor on Ureas. Not to mention the additional speed that gives me a 50 or 60% chance to be missed an attack. This equates to both cards missing again this round.

Round 5


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round 5 is here, and it's time for my victory. Quite honestly six melee damage on double strike is dealing 12 per round and a 7-speed is going to be difficult to hit. This also ignores the fact I've managed to build the health to eight but no need, my first turn which is a double attack is enough to knock out both of their monsters. It leaves me with a potential eight may lay, nine speed and 10 health. Absolutely bonkers that it managed to work.

Round 6


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I'm really confused, apparently somehow when I watched this the first time to take screenshots till now, I lost an entire round. It looks like something got messed up with the round zero and round one to where I only have five rounds to do now, but I had six the first time. Either way it all ends the same way with my glorious victory


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Thoughts - and Chances to Win Again

I think I had the perfect lineup for my opponents lineup. I do think that this lineup is a high risk for getting taken out if Katralba gets moved to the first position before building up her stats. It was critical to me that their entire team actually focused on sneak and and I play the lookout card. This significantly slowed their approach on the back of my lineup.



~~@senstless

#sbi-skip

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Thanks for sharing! - @alokkumar121

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