This post is an entry to the BATTLE MAGE SECRETS Weekly Challenge!
CHALLENGE RULES
RULESET: FABFOUR
Description: Up to Four Units can be used.
The Battle
Battle Rulesets | Description | Info |
---|---|---|
STAMPEDE | The Trample ability can trigger multiple times per attack if the trampled Monster is killed. | Higher HP and speed are the keys in this ruleset. Dispel helps to remove Trample. |
MANEUVERS | All units gain reach. | Use big attacker melee unit in the second position. |
FABFOUR | Up to Four Units can be used. | You can only have 4 units. |
Lineup
It was a low mana 4 monsters wild Champion game.
Card | Strategy |
---|---|
Lily Shieldpaw - Good dragon summoner for controlling enemy attack order. My main strategy was that the tank monster survived everything and I slowly killed the enemy monster. | |
Baakjira - My favorite tank monster of the water monsters. Very good health with heal and void and good support abilities. I hoped it could survive all enemy attacks. | |
Merdaali Guardian - Good support monster, but I made a mistake that armor was not added to my team. | |
Dhampir Infiltrator - My main damage dealer. I hoped she could cause a lot of damage. | |
Deeplurker - My second DPS monster. It has huge damage with poison, an ideal choice for 6 mana. |
Battle - Replay
Did your strategy work? What will you try differently next time?
No. I did not have enough attacking power, I should use the Coastal Sentry strategy instead:
Or If I concentrate on the armor:
Battle Results
1.812 SPS for a champion wild win. I will move to Modern because Gold can get more SPS nowadays.
Do you like FABFOUR ruleset? Why or why not?
Yes. Interesting restriction to use only 4 monsters.