Stampede: Weekly Battle Mage Secrets! [English/Tagalog]

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  • Trample will retrigger infinitely as long as the trampling unit keeps killing other units.

  • Prime use case for Summoner Possibilus the Wise.


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Hello Splinters Family

The ruleset for this week is STAMPEDE. Where trample retrigger multiple times. For this ruleset, the summoner always uses Possibilus The Wise because of the trample given to all monsters. For me to counter that use summoner or monsters with Thorns monster or mage attacker with additional armor. For monsters always used for this ruleset are Diemonshark, Magnor, and Grund.

Below are the monster's trample abilities.

CARDelementsRARITYLEVEL
MagnorFireLegendary3
Giant RocFireCommon6
Molten OgreFireCommon6
Exploding DwarfFireCommon9
Frost GiantWaterLegendary2
DiemonsharkWaterRare4
RexxieEarthcommon4
GrundEarthEpic4
Oaken BehemothEarthLegendary4
Sacred UnicornLifeLegendary3
Silvershield KnightLifeCommon8
Undead RexxDeathCommon5
Arachne ThugDeathCommon5
Desert DragonDragonLegendary1
Mighty DrickenDragonLegendary2
HydraNeutralLegendary4
War ChaangNeutralEpic4
DisintegratorNeutralCommon5


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MY BATTLE

I will present a battle entry from the War Seminary Gold Beginner Training tournament I participated in the previous season. This tournament had 202 participants, and I came in the 77th position. I'm fortunate in this situation because I'm competing in a gold-level deck tournament with just a silver-level deck.


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The Battle condition is 49 mana cap The elements available are water, death, and dragon. The ruleset is Stampede, Stampede is a trample ability that can trigger multiple times per attack.


POSSIBILUS THE WISE.png

I decided on Possibilus the Wise to grant all monsters the ability to trample, and the monster with reach ability can attack in the second position.

BATTLE LINE-UP


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1st Position

DIEMONSHARK - Melee attacker with the ability to trample Diemonshark's strong armor and life makes him a combat tank.

2nd Position

NOA THE JUST - No attack monster with rust ability. To remove the armor of the opponent.

3rd Position

KULU MASTERMIND - Melee attacker with weapons training, opportunity, and shield abilities. Weapons training of Kulu Mastermind gives melee attack to Noa the Just. Because of the opportunity Kulu can target the lowest health of the opponent monster in the field.

4th Position

DEEPLURKER - melee attacker with opportunity ability. Deeplurker will target the lowest health because of the opportunity ability.

5th Position

RIVER HELLONDALE - Magical attacker with the ability to resurrect and inspire. All monsters receive extra melee attacks from River Hellondale. The first monster to die in a battle can also be revived by River Hellonadale.

6th Position

SWAMP SPITTER - Ranged attacker with the repair ability. Swamp Spitter repair the high-damage armor on the battlefield.


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ROUND BY ROUND BATTLE

ROUND 1


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  • Kulu Mastermind kills opponent Scavo Technomancer.
  • Because of the trample ability from the summoner Kulu trampe to Gloridax Magus.
  • Deepluker kills opponent Gloridax Magus.
  • Because of the trample ability from the summoner Deepluker trampe to Vruz and dies.
  • And because of the stampede the trample trigger and trample to Chaos Dragon.

ROUND 2


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  • Diemonshark kills Djinn Chwala and because of the trample ability, Diemonshark tramples Carnage Titan.
  • Opponent Carnage Titan pays back and kills my Diemonshark in the second attack of the double strike.
  • River Hellondale resurrect ability bring back diemonshark.
  • Deepluker kills opponent Carnage Titan because of the trample ability, Deepluker tramples Chaos Dragon and destroy the armor.

ROUND 3


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  • The attack of Noa the Just and Diemonshark directly hit the Chaos Dragon because it no more armor.
  • Diemonshark kills Chaos dragon.
  • Battle ended in this round.


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LINK TO THE FULL BATTLE


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CONCLUSIONS - yellow font.png

  • Deepluker trampled twice because of the stampede ruleset.
  • Use a monster with high armor and life so that it won't die to get around the stampede.
  • To avoid the attack of the melee attacker with trample ability, you can also deploy a monster with blind and dodge ability.


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  • Walang hanggan na muling mag-retrigger ang trample hangga't patuloy na pinapatay ng umaaparak na unit ang iba pang unit.

  • Pagunahing ginagamit para sa Summoner Possibilus the Wise.


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Kamusta Ka pamilyang Splinters

Ang ruleset para sa linggong ito ay STAMPEDE. Kung saan ang trample retrigger nang maraming beses. Para sa ruleset na ito, palaging ginagamit ng summoner ang Possibilus The Wise dahil sa pagtapak na ibinigay sa lahat ng halimaw. Para sa akin na kontrahin iyon ay gumamit ng summoner o mga halimaw na may tinik at umiwas sa halimaw o mage attacker na may karagdagang armor. Para sa mga halimaw na laging ginagamit para sa ruleset na ito ay ang Diemonshark, Magnor, at Grund.

Nasa ibaba ang mga halimaw na may kakayahan na mag trample.

CARDelementsRARITYLEVEL
MagnorFireLegendary3
Giant RocFireCommon6
Molten OgreFireCommon6
Exploding DwarfFireCommon9
Frost GiantWaterLegendary2
DiemonsharkWaterRare4
RexxieEarthcommon4
GrundEarthEpic4
Oaken BehemothEarthLegendary4
Sacred UnicornLifeLegendary3
Silvershield KnightLifeCommon8
Undead RexxDeathCommon5
Arachne ThugDeathCommon5
Desert DragonDragonLegendary1
Mighty DrickenDragonLegendary2
HydraNeutralLegendary4
War ChaangNeutralEpic4
DisintegratorNeutralCommon5


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MY BATTLE

Magpapakita ako ng laban entry mula sa War Seminary Gold Beginner Training tournament na nilahukan ko noong nakaraang season. Ang tournament na ito ay may 202 kalahok, at ako ay nasa ika-77 na posisyon. Maswerte ako sa ganitong sitwasyon dahil nakikipagkumpitensya ako sa isang gold-level deck tournament na may silver-level na deck lang.


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Ang kondisyon ng Labanan ay 49 mana cap Ang mga elementong magagamit ay tubig, kamatayan, at dragon. Ang ruleset ay Stampede, ang Stampede ay isang trample ability na maaaring mag-trigger ng maraming beses sa bawat pag-atake.


POSSIBILUS THE WISE.png

Nagpasya ako sa Possibilus the Wise na bigyan ang lahat ng halimaw ng kakayahang yurakan, at ang halimaw na may kakayahan sa pag-abot ay maaaring umatake sa pangalawang posisyon.

BATTLE LINE-UP


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1st Position

DIEMONSHARK - Ang pasuntok na pag atake na may kakayahang yurakan ang malakas na baluti at buhay ni Diemonshark ay ginagawa siyang tangke ng labanan.

2nd Position

NOA THE JUST - Walang pang atake na halimaw na may kakayahan sa kalawang. Upang tanggalin ang baluti ng kalaban.

3rd Position

KULU MASTERMIND - Pasuntok na pag atake na may pagsasanay sa armas, pagkakataon, at kakayahan sa kalasag. Ang pagsasanay sa sandata ng Kulu Mastermind ay nagbibigay ng suntukan kay Noa the Just. Dahil sa pagkakataon na ma-target ni Kulu ang pinakamababang kalusugan ng kalaban na halimaw sa field.

4th Position

DEEPLURKER - Pasuntok na pag atake na may kakayahan sa pagkakataon. Ita-target ng Deeplurker ang pinakamababang kalusugan dahil sa kakayahan ng pagkakataon.

5th Position

RIVER HELLONDALE - Mahikang pag atake na may kakayahang muling buhayin at magbigay ng inspirasyon. Lahat ng halimaw ay tumatanggap ng dagdag na pag-atake ng suntukan mula sa River Hellondale. Ang unang halimaw na namatay sa isang labanan ay maaari ding buhayin ng River Hellonadale.

6th Position

SWAMP SPITTER - Nakapanang pag atake na may kakayahan sa pag-aayos. Inaayos ng Swamp Spitter ang malaking sirang baluti sa larangan ng digmaan.


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ROUND BY ROUND BATTLE

ROUND 1


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  • Napatay ng Kulu Mastermind ang kalaban na si Scavo Technomancer.
  • Dahil sa kakayahang yurakan mula sa summoner Kulu trampe hanggang Gloridax Magus.
  • Pinatay ng Deepluker ang kalaban na si Gloridax Magus.
  • Dahil sa kakayahang yurakan mula sa summoner na Deepluker trampe hanggang Vruz at namatay.
  • At dahil sa stampede nag trigger ang trample at yurakan sa Chaos Dragon.

ROUND 2


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  • Napatay ni Diemonshark si Djinn Chwala at dahil sa kakayahang yurakan, tinapakan ni Diemonshark ang Carnage Titan.
  • Ang kalaban na Carnage Titan ay nagbabayad at pinatay ang aking Diemonshark sa pangalawang pag-atake ng double strike.
  • River Hellondale resurrect kakayahan ibalik ang diemonshark.
  • Pinapatay ng Deepluker ang kalaban na Carnage Titan dahil sa kakayahang yurakan, tinatapakan ni Deepluker ang Chaos Dragon at sinisira ang baluti.

ROUND 3


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  • Ang pag-atake ni Noa the Just at Diemonshark ay direktang tumama sa Chaos Dragon dahil wala na itong baluti.
  • Pinapatay ng Diemonshark ang Chaos dragon.
  • Natapos ang laban sa round na ito.


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LINK TO THE FULL BATTLE


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CONCLUSIONS - yellow font.png

  • Dalawang beses nag trample si Deepluker dahil sa kondisyon ng laban na stampede.
  • Gumamit ng halimaw na may mataas na baluti at buhay para hindi ito mamatay para makalibot sa stampede.
  • Upang maiwasan ang pag-atake ng suntukan na umaatake na may kakayahang yurakan, maaari ka ring mag-deploy ng halimaw na may kakayahang bulag at umiwas.


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